Cryzto,
I think this gets you one step closer.
Bump Mapping in Flash
http://drawk.wordpress.com/2007/04/18/bump-mapping-in-flash/
found via:
3D Materials, Texturing and Mapping in AS3 and the Limits of Flash and
Software Rendering
PROTECTED]
-Ursprüngliche Nachricht-
Von: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Im Auftrag von Hans
Wichman
Gesendet: Mittwoch, 18. Juli 2007 06:46
An: flashcoders@chattyfig.figleaf.com
Betreff: Re: [Flashcoders] textures
Hi,
I have an interesting question too, did you check
Hi,
I have an interesting question too, did you check the manual? :)
beginBitmapFill (MovieClip.beginBitmapFill method)
public beginBitmapFill(bmp:BitmapData, [matrix:Matrix], [repeat:Boolean],
[smoothing:Boolean]) : Void
Fills a drawing area with a bitmap image. The bitmap can be repeated or
Without practical knowledge, I would suggest either
flash.filters.DisplacementMapFilter or mc.beginBitmapFill along with
mc.blendMode.
//
// DisplacementMapFilter
//
Maybe something like these mixed with a tiled bitmaps?
http://www.reflektions.com/miniml/template_permalink.asp?id=334
4 matches
Mail list logo