Re: [Flashcoders] Custom MovieClip Classes

2008-03-22 Thread Muzak
Works fine here: package amlak.ui { import flash.display.MovieClip; public class APanel extends MovieClip { public function APanel() { trace(APanel ::: CONSTRUCTOR); } } } package amlak.ui { import flash.display.MovieClip; import amlak.ui.APanel; public class RegistrationPanel

Re: [Flashcoders] Custom MovieClip Classes

2008-03-22 Thread jonathan howe
Seems like the most important part is when Muzak wrote this: Linkage properties for RegistrationPanel in library: class: amlak.ui.RegistrationPanel base class: flash.display.MovieClip I have found these two settings a little confusing. For example, creating a simple code behind class, when I

Re: [Flashcoders] Custom MovieClip Classes

2008-03-22 Thread Omar Fouad
Hey!!! It worked Now I can Extend the APanel Class.. But how come? I changed Nothing(??) On Sat, Mar 22, 2008 at 12:52 PM, jonathan howe [EMAIL PROTECTED] wrote: Seems like the most important part is when Muzak wrote this: Linkage properties for RegistrationPanel in library:

RE: [Flashcoders] Custom MovieClip Classes

2008-03-22 Thread Cor
Cleared the cash?? -Oorspronkelijk bericht- Van: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Namens Omar Fouad Verzonden: zaterdag 22 maart 2008 14:56 Aan: Flash Coders List Onderwerp: Re: [Flashcoders] Custom MovieClip Classes Hey!!! It worked Now I can Extend the APanel Class..

[Flashcoders] Design pattern for conditional Interfaces ?

2008-03-22 Thread Jeroen Beckers
Hi list! Situation: I have a class that analyzes stuff. There are different analyzing classes, such as HeightAnalyzer, WeightAnalyzer, LevelAnalyzer, etc. You can add an analyzer to the class by using 'myClass.addAnalyzer(newAnalyzer:IAnalyzer)'. As you can see, there is an IAnalyzer interface

Re: [Flashcoders] Custom MovieClip Classes

2008-03-22 Thread Omar Fouad
Note: I am working with Flash and Document Class. Classes are written in Flex (Actionscript Project). Flash AS Editor Is not that good. On Sat, Mar 22, 2008 at 5:14 PM, Omar Fouad [EMAIL PROTECTED] wrote: Nope. Just Restarted Flash. On Sat, Mar 22, 2008 at 4:13 PM, Cor [EMAIL PROTECTED]

Re: [Flashcoders] Custom MovieClip Classes

2008-03-22 Thread Omar Fouad
Nope. Just Restarted Flash. On Sat, Mar 22, 2008 at 4:13 PM, Cor [EMAIL PROTECTED] wrote: Cleared the cash?? -Oorspronkelijk bericht- Van: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Namens Omar Fouad Verzonden: zaterdag 22 maart 2008 14:56 Aan: Flash Coders List Onderwerp: Re:

Re: [Flashcoders] AS3 Classes and FLA not working together

2008-03-22 Thread Omar Fouad
and this -- Forwarded message -- From: Andrei Thomaz [EMAIL PROTECTED] Date: Mon, Mar 17, 2008 at 3:42 PM Subject: Re: [Flashcoders] AS3 Classes and FLA not working together To: [EMAIL PROTECTED] Cc: Flash Coders List flashcoders@chattyfig.figleaf.com Kenneth, you're right,

[Flashcoders] Tweening Engines for AS3

2008-03-22 Thread Jesse Warden
What are people using nowadays besides Flash CS3's built-in ones and Flex 3's built in ones? Looking for something lightweight and that has no Flash or Flex dependencies. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com

Re: [Flashcoders] Tweening Engines for AS3

2008-03-22 Thread Jeroen Beckers
I heard a lot of people used http://blog.greensock.com/tweenliteas3/ . Not sure if it's dependent on Flex / Flash, but I don't really think so. On Sat, Mar 22, 2008 at 9:57 PM, Jesse Warden [EMAIL PROTECTED] wrote: What are people using nowadays besides Flash CS3's built-in ones and Flex 3's

Re: [Flashcoders] Tweening Engines for AS3

2008-03-22 Thread Steven Sacks
TweenLite and TweenFilterLite are the undisputed kings of Tween engines. They're the most efficient, best performing and most lightweight. I distribute them with my Gaia framework. Jack Doyle is actually working on an improved version of TweenFilterLite right now which should be released

[Flashcoders] masapi - Massive Loading API

2008-03-22 Thread Cédric Tabin
Hello :) I just want to promote my little Massive Loading API called masapi : http://masapi.googlecode.com ! It has been for now huge tested and works very well. Eventually if some of you can give me some feedback, it would be great :) I'm currently working on some more advanced tutorials, so if

Re: [Flashcoders] Tweening Engines for AS3

2008-03-22 Thread Jesse Warden
Exactly what I was looking for, thanks a bunch! On Sat, Mar 22, 2008 at 5:12 PM, Jeroen Beckers [EMAIL PROTECTED] wrote: I heard a lot of people used http://blog.greensock.com/tweenliteas3/ . Not sure if it's dependent on Flex / Flash, but I don't really think so. On Sat, Mar 22, 2008 at

Re: [Flashcoders] Tweening Engines for AS3

2008-03-22 Thread richard carr
Hey Jeese, Zeh 's Tweener http://code.google.com/p/tweener/ On Sat, Mar 22, 2008 at 3:12 PM, Jeroen Beckers [EMAIL PROTECTED] wrote: I heard a lot of people used http://blog.greensock.com/tweenliteas3/ . Not sure if it's dependent on Flex / Flash, but I don't really think so. On Sat, Mar

Re: [Flashcoders] Design pattern for conditional Interfaces ?

2008-03-22 Thread Andrei Thomaz
and if each IAnalyzer implements a function called getAnalyzedProperty(), returning a string, and if each item (using an IItem interface, for example) implements a function called hasProperty(), receiving a string as parameter? So, you could check if the item has the getProperty() function the