Re: [Flashcoders] Question about approximate vowel detection in AS3

2010-06-04 Thread Karim Beyrouti
Yeh - not sure this will help however - a (very talented) colleague of mine worked on a simple speech recognition software for mobile - it was built to recognise about 20 commands with 90% success rate. His approach (in my simplistic terms) was: 1) get recordings / audio samples of the

Re: [Flashcoders] Question about approximate vowel detection in AS3

2010-06-04 Thread Eric E. Dolecki
I've started implementing some code this morning in the hopes to match the vowel a this morning. Of course there are several intonations for this depending on the word it's located in, but if I can get a match on a naked a I may be on to something. Like you said, I have a higher chance of success

Re: [Flashcoders] Question about approximate vowel detection in AS3

2010-06-04 Thread Eric E. Dolecki
I can get waveforms... but say a takes 1 second to speak. I get different waveforms over that 1 second... so I'm not matching against a single waveform, but many waveforms in succession. This seems like a tricky thing to match against. What might be a good approach to matching values over a

[Flashcoders] setting variable

2010-06-04 Thread Lehr, Theodore
So I am loading a swf - How can I set a value of a variable in that swf from the parent? ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Re: [Flashcoders] setting variable

2010-06-04 Thread Henrik Andersson
Lehr, Theodore wrote: So I am loading a swf - How can I set a value of a variable in that swf from the parent? Same as if it was a mc that you hadn't loaded separately. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com

RE: [Flashcoders] setting variable

2010-06-04 Thread Lehr, Theodore
What would it's instance name be? my last line is: addChild(loadEvent.currentTarget.content); From: flashcoders-boun...@chattyfig.figleaf.com [flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Henrik Andersson [he...@henke37.cjb.net] Sent:

Re: [Flashcoders] Question about approximate vowel detection in AS3

2010-06-04 Thread Eric E. Dolecki
I was able to match a single a - although even with a straight a there can be some subtle variation. So I mapped variations that come close and I don't need to match every value in the complete waveform over time... every couple together or even the first value with buffer comes pretty close.

Re: [Flashcoders] Question about approximate vowel detection in AS3

2010-06-04 Thread Karl DeSaulniers
I would say there are about 5 - 7 mouth shapes you could distribute through your animation that would give the impression that the avatar is saying the right words. Plus if your animation is fluid (meaning it doesn't look like the avatar is straining to say the words) it probably wont be

[Flashcoders] flash game source code

2010-06-04 Thread Michael Stocke
Good evening everyone. I would like to make a space invaders clone using AS3. I don't have alot of time, so developing from scratch isn't really an option. Does anyone have any suggestions for places to find source code? Flashkit is too old, and I haven't been able to find anything at

Re: [Flashcoders] flash game source code

2010-06-04 Thread Eric E. Dolecki
found this in 0.25 seconds, but didn't download to check it: http://www.lemlinh.com/flash-source-as3-space-invaders/ On Fri, Jun 4, 2010 at 11:20 PM, Michael Stocke mikesto...@hotmail.comwrote: Good evening everyone. I would like to make a space invaders clone using AS3. I don't have

Re: [Flashcoders] flash game source code

2010-06-04 Thread Jared
I think seb lee-delisle has one in his game dev class source code. I don't know if it helps but here we are. Sent from my iPhone On Jun 4, 2010, at 8:30 PM, Eric E. Dolecki edole...@gmail.com wrote: found this in 0.25 seconds, but didn't download to check it:

Re: [Flashcoders] flash game source code

2010-06-04 Thread Kerry Thompson
Eric E. Dolecki wrote: found this in 0.25 seconds Which is another polite way of saying Google is your friend. Also, check out Gary Rosenzweig's book ActionScript 3.0 Game Programming University. I'm not sure if it has a space invaders game, but Gary is great for games in general. Back in the