RE: [Flashcoders] flash game source code
By clicking Reply... :-) -Original Message- From: flashcoders-boun...@chattyfig.figleaf.com [mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Kurt Dommermuth Sent: zaterdag 5 juni 2010 16:09 To: Flash Coders List Subject: Re: [Flashcoders] flash game source code I have no idea how this email got sent to flashcoders Sent from somthing that's difficult to type on. On Jun 5, 2010, at 9:40 AM, Kurt Dommermuth wrote: > Got it ! > > > > Sent from somthing that's difficult to type on. > > On Jun 5, 2010, at 4:43 AM, Karina Steffens > wrote: > >> I actually wrote one from scratch a year ago for a client. My first >> AS3 project. Never got paid for it, though :-( >> >> Karina >> >> >> >> On 5 Jun 2010, at 04:20, Michael Stocke >> wrote: >> >>> >>> Good evening everyone. >>> >>> >>> >>> I would like to make a space invaders clone using AS3. I don't >>> have alot of time, so developing from scratch isn't really an >>> option. Does anyone have any suggestions for places to find source >>> code? Flashkit is too old, and I haven't been able to find >>> anything at kirupa.com. I've seen a number of emulators, but I >>> want something that I can customize with my own assets and >>> animations if possible. Any suggestions anyone can give would be >>> appreciated. Thanks. >>> >>> Foundry Designs Inc. >>> Professional Website Design and Online Marketing >>> >>> Mike Stocke >>> msto...@foundrydesigns.com >>> 248.787.1306 >>> >>> >>> >>> _ >>> Hotmail is redefining busy with tools for the New Busy. Get more >>> from your inbox. >>> http://www.windowslive.com/campaign/thenewbusy?ocid=PID28326::T:WLMTAGL:ON:W L:en-US:WM_HMP:042010_2___ >>> Flashcoders mailing list >>> Flashcoders@chattyfig.figleaf.com >>> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders >> ___ >> Flashcoders mailing list >> Flashcoders@chattyfig.figleaf.com >> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders >> > ___ > Flashcoders mailing list > Flashcoders@chattyfig.figleaf.com > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Geen virus gevonden in het binnenkomende-bericht. Gecontroleerd door AVG - www.avg.com Versie: 9.0.829 / Virusdatabase: 271.1.1/2918 - datum van uitgifte: 06/04/10 20:25:00 ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] flash game source code
Karina Steffens wrote: > I actually wrote one from scratch a year ago for a client. My first AS3 > project. Never got paid for it, though :-( Yeah, I've had a couple of those in my career, too. Sometimes it's worth the effort to go after them, but usually not. I think I've had about US$4,000-5,000 in unpaid invoices over the years, which really isn't bad. I don't know how the system works in Ireland, but in the U.S. we have something called small claims court, for disputes under $10,000. No lawyers are allowed--just the judge. I'm polite for the first 3-4 months, but after that I'm not going to accept any more business from them anyway. The mere threat of taking them to court is usually enough to make them cough up the money. Cordially, Kerry Thompson ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] If a URL starts with “http: //” will clip always be loaded into REM OTE sandbox?
Pavel Repkin wrote: Seems to be a question for a Flash security guru. Suppose we are loading an external SWF movie with MovieClipLoader.loadMovie(url:String) Is it safe to assume that if url starts with "http://";, the movie will be loaded in REMOTE sandbox? Yes ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] If a URL starts with “http:// ” will clip always be loaded into REMOTE sandbo x?
Seems to be a question for a Flash security guru. Suppose we are loading an external SWF movie with MovieClipLoader.loadMovie(url:String) Is it safe to assume that if url starts with "http://";, the movie will be loaded in REMOTE sandbox? We need to tell local SWFs from remote ones to close a security hole. If you need the context read on. We have developed a Projector, written in C++ embedding Flash Player ActiveX. Our Flash application runs inside the Projector. Soon we want to give our users a way to create plugins for the application. The plugins are obviously will be SWF movies. The case I'm afraid of is the following. A bad person creates a malicious evil.swf pretending it to be nice plugin for our app. In case evil.swf is loaded from the local file system it is granted an access to the whole MovieClip tree and Projector API, opening C++ file access operations. On the other hand if evil.swf is loaded from the internet, remotely, it will be locked in REMOTE sandbox by Flash security model. Because of this, we need a reliable way to tell local SWF from remote one before loading it. And we must not make a mistake. So again, is it safe to assume that if url begins with "http://";, the clip will be loaded inside REMOTE sandbox? Pavel ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] flash game source code
I have no idea how this email got sent to flashcoders Sent from somthing that's difficult to type on. On Jun 5, 2010, at 9:40 AM, Kurt Dommermuth wrote: Got it ! Sent from somthing that's difficult to type on. On Jun 5, 2010, at 4:43 AM, Karina Steffens wrote: I actually wrote one from scratch a year ago for a client. My first AS3 project. Never got paid for it, though :-( Karina On 5 Jun 2010, at 04:20, Michael Stocke wrote: Good evening everyone. I would like to make a space invaders clone using AS3. I don't have alot of time, so developing from scratch isn't really an option. Does anyone have any suggestions for places to find source code? Flashkit is too old, and I haven't been able to find anything at kirupa.com. I've seen a number of emulators, but I want something that I can customize with my own assets and animations if possible. Any suggestions anyone can give would be appreciated. Thanks. Foundry Designs Inc. Professional Website Design and Online Marketing Mike Stocke msto...@foundrydesigns.com 248.787.1306 _ Hotmail is redefining busy with tools for the New Busy. Get more from your inbox. http://www.windowslive.com/campaign/thenewbusy?ocid=PID28326::T:WLMTAGL:ON:WL:en-US:WM_HMP:042010_2___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] flash game source code
Got it ! Sent from somthing that's difficult to type on. On Jun 5, 2010, at 4:43 AM, Karina Steffens wrote: I actually wrote one from scratch a year ago for a client. My first AS3 project. Never got paid for it, though :-( Karina On 5 Jun 2010, at 04:20, Michael Stocke wrote: Good evening everyone. I would like to make a space invaders clone using AS3. I don't have alot of time, so developing from scratch isn't really an option. Does anyone have any suggestions for places to find source code? Flashkit is too old, and I haven't been able to find anything at kirupa.com . I've seen a number of emulators, but I want something that I can customize with my own assets and animations if possible. Any suggestions anyone can give would be appreciated. Thanks. Foundry Designs Inc. Professional Website Design and Online Marketing Mike Stocke msto...@foundrydesigns.com 248.787.1306 _ Hotmail is redefining busy with tools for the New Busy. Get more from your inbox. http://www.windowslive.com/campaign/thenewbusy?ocid=PID28326::T:WLMTAGL:ON:WL:en-US:WM_HMP:042010_2___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] setting variable
tom rhodes wrote: var myContent:MovieClip = loadEvent.currentTarget.content as MovieClip; It is never a good idea to just cast to MovieClip. Cast to the real class of the object. Or at least an interface that you know that it will implement. Do note that there are complications regarding having multiple definitions of the same class and so on when loading swf files. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] setting variable
var myContent:MovieClip = loadEvent.currentTarget.content as MovieClip; ... then later... myContent.myVar = something; On 4 June 2010 18:46, Lehr, Theodore wrote: > What would it's instance name be? > > my last line is: > > addChild(loadEvent.currentTarget.content); > > > From: flashcoders-boun...@chattyfig.figleaf.com [ > flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Henrik Andersson [ > he...@henke37.cjb.net] > Sent: Friday, June 04, 2010 12:39 PM > To: Flash Coders List > Subject: Re: [Flashcoders] setting variable > > Lehr, Theodore wrote: > > So I am loading a swf - How can I set a value of a variable in that swf > from the parent? > > Same as if it was a mc that you hadn't loaded separately. > ___ > Flashcoders mailing list > Flashcoders@chattyfig.figleaf.com > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > ___ > Flashcoders mailing list > Flashcoders@chattyfig.figleaf.com > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] flash game source code
I actually wrote one from scratch a year ago for a client. My first AS3 project. Never got paid for it, though :-( Karina On 5 Jun 2010, at 04:20, Michael Stocke wrote: Good evening everyone. I would like to make a space invaders clone using AS3. I don't have alot of time, so developing from scratch isn't really an option. Does anyone have any suggestions for places to find source code? Flashkit is too old, and I haven't been able to find anything at kirupa.com . I've seen a number of emulators, but I want something that I can customize with my own assets and animations if possible. Any suggestions anyone can give would be appreciated. Thanks. Foundry Designs Inc. Professional Website Design and Online Marketing Mike Stocke msto...@foundrydesigns.com 248.787.1306 _ Hotmail is redefining busy with tools for the New Busy. Get more from your inbox. http://www.windowslive.com/campaign/thenewbusy?ocid=PID28326::T:WLMTAGL:ON:WL:en-US:WM_HMP:042010_2___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders