[Flashcoders] windows flash standalone able to export standalone file?
Hey all - I have to recreate a Director app/dvd I've done a few times -- it's basically a presentation creation engine that allows one to pick slides and video and create their own small presentation. The client wants the ability to export standalone files, so I was exporting quicktime moves from the app. I'd prefer to use Flash only (for Flash 8) or if I had to Flash in a Director shell -- but if I was considering a windows only application done entirely in Flash, would there be any shell that can be used to export either video ro another .swf? Thanks all. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Generating XML file from projector
mProjector, Zinc, not sure about the OS version of Screenweaver. - Original Message - From: "dls" <[EMAIL PROTECTED]> To: "Flashcoders mailing list" Sent: Saturday, January 07, 2006 10:27 PM Subject: [Flashcoders] Generating XML file from projector Other than SWF Studio from Northcode, does anyone know of any other flash to .exe software that allows your projector to create XML files? Thanks in Advance, Dan Sherman ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] is delegate the answer?
Hey Matt, if completeScope is a string, eval it in your call: removeEventListener( "complete", eval(completeScope)); removeEventListener is looking for function or object in the second argument: function removeEventListener(event:String, handler):Void As for using Delegate, I don't think that's the issue here, but then again, I might be missing your question. hth, John On 1/7/06, Matt Ganz <[EMAIL PROTECTED]> wrote: > > hi. > > i'm having problems referencing a listener that is attached to my > media display component. i believe the answer lies in my using > delegate. > > when my video plays thru, i can successfully remove my listener a la: > > var completeListener = new Object(); > completeListener.complete = function( eventObject:Object ) > { > _level0.container_mc1.mediaDisplay1.removeEventListener( > "complete", > this ); // works great. > }; > _level0.container_mc1.mediaDisplay1.addEventListener( "complete", > completeListener ); > > the problem is that i have a navigation menu that allows you to jump > out of the section you're in (interrupting the video) and move to > another section. at this point i have to remove all listeners, and > i've been trying to do it by passing the scope along a la: > > function jumpToNewSection( my Params ) > _level0.[ "container_mc" + mediaNum ][ currentMediaDisplay > ].removeEventListener( "complete", completeScope); > } > > where completeScope is a string: _level0.externalSwf_mc.completeListener; > > but it's not working. would i be better off going with delegate in > this instance? > > thanks for any helpful tips. > > matt. > > ___ > Flashcoders mailing list > Flashcoders@chattyfig.figleaf.com > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > > > -- John Grden - Blitz ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] Generating XML file from projector
Other than SWF Studio from Northcode, does anyone know of any other flash to .exe software that allows your projector to create XML files? Thanks in Advance, Dan Sherman ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] IE on mac documentation
Not anymore; IE for Mac is dead. - Original Message - From: "Ryan Luce" <[EMAIL PROTECTED]> To: "Flashcoders mailing list" Sent: Saturday, January 07, 2006 5:16 PM Subject: Re: [Flashcoders] IE on mac documentation There were all kinds of problems with mac ie and flash. All kinds of stuff would work with every browser except it. Very frustrating. On 1/6/06, John Dowdell <[EMAIL PROTECTED]> wrote: > > Caleb E. Brown wrote: > > I'm trying to find out if there are any known differences between the > > video/audio quality in the plugin for IE and the safari/netscape plugin > > Hmm, for "Will SWF a/v play comparably across browsers?" then it usually > will, but there can definitely be situations where something weird > happens... for awhile Firefox/Mac would interfere with normal SWF > performance, for instance: > http://weblogs.macromedia.com/emmy/archives/2005/11/firefox_15_avai.cfm > > But assuming the browsers have the same amount of memory available, the > same amount of windows open, the same number of background tasks going > on and so on, then they're generally pretty close in supporting > audio/video... small differences, for sure, but rarely controversial > differences. > > Are you seeing any particular problem yourself? If so, is there some way > that other people could make it happen too? > > jd > > > > > > -- > John Dowdell . Adobe Developer Support . San Francisco CA USA > Weblog: http://weblogs.macromedia.com/jd > Aggregator: http://weblogs.macromedia.com/mxna > Technotes: http://www.macromedia.com/support/ > Spam killed my private email -- public record is best, thanks. > ___ > Flashcoders mailing list > Flashcoders@chattyfig.figleaf.com > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
RE: [Flashcoders] Detecting the dominating colour in a rectangle of abitmap
Interesting idea... I don't have a method written, but the first thing I would do is try blurring the image until it is one uniform color (perhaps with a Transform Matrix), and then get the RGB of that color. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Weyert de Boer Sent: Saturday, January 07, 2006 3:04 PM To: Flashcoders mailing list Subject: [Flashcoders] Detecting the dominating colour in a rectangle of abitmap I would like to ask if anyone already have some sort method that calculates which colour in a rectangle is the dominating colou in a BitmapData instance. Because I would like to detect if some area of the image has a specific colour which is dominating - -for example black. Does anyone already know of such a method? ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
RE: [Flashcoders] Massive XML files and Flash
I would suggest looking into setInterval as an architecturally cleaner way of doing this... Has the advantage that the interval is not dependant on the movie's framerate, and has less overhead than instantiating a movieclip. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of MyName Sent: Saturday, January 07, 2006 8:03 PM To: Flashcoders mailing list Subject: Re: [Flashcoders] Massive XML files and Flash In my current project, I need to be able to pause my traversal function in order to load another nested xml file, which may contain dependencies the current loaded parent xml file is depended on. This almost can't be done by multiple passes or by breaking up data. So what I did was as suggested by many folks on this list: 1. Have a class(TaskManager in my case) extends MovieClip, which can run a function assigned by client in onEnterFrame event handler on demand. 2. Break up traversal recursive loop into a chain of function calls by delegating each call to the TaskManager object. I think this idea can apply to any time-consuming operation , for example, breaking up your parsing routines. The concept is to scatter heavy workload over frames instead of sticking on one frame. Doug - Original Message - From: "Spencer Markowski" <[EMAIL PROTECTED]> To: "Flashcoders mailing list" Sent: Saturday, January 07, 2006 6:42 AM Subject: Re: [Flashcoders] Massive XML files and Flash So then... does anyone know of any solutions to speed up the 'parsing' process? Is there a way to pause the parser, do something else, and then resume parsing? (It sure would be nice if we could do two things at once) Is anyone really having trouble with the XML Object's parser or is it developer defined traversal routine pulling from the DOM that is taking up time? I'm also working with massive amounts of XML data and cannot find a way to speed up my parsing routine. (For one set it takes 10+ seconds to release it's grip on the processor. Not allowing the user to do anything, of course) This will all move to a database in the near future, but the speed issue is not in Macromedia's XML object parsing the data, it's in my traversal of it. I've tried a few different techniques, yet, it's clearly not an issue of the XML objects onLoad parse. -sp On 1/7/06, Johannes Nel <[EMAIL PROTECTED]> wrote: > > XPath != *native* E4X > i realise this, correct xml parsing is still faster while xpath is a > comfort > library to use when speed is not essential. xfactorstudio is the best and > most complient xpath. have not used MM xpath since 7.0, but its api is > extremely limited the best sollution thus far without/minimil server side > code is xslt. e4x will mature with beta and release. currently (without > using much of it) i find it slow (since my only experience with it is > reading bout it and playing with it maybe) . the best sollution is to use > remoting and server code and if possible hire a contractor for 2 weeks to > backend > ___ > Flashcoders mailing list > Flashcoders@chattyfig.figleaf.com > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > -- Spencer Markowski The Able Few [EMAIL PROTECTED] 314.631.5576 ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Massive XML files and Flash
In my current project, I need to be able to pause my traversal function in order to load another nested xml file, which may contain dependencies the current loaded parent xml file is depended on. This almost can't be done by multiple passes or by breaking up data. So what I did was as suggested by many folks on this list: 1. Have a class(TaskManager in my case) extends MovieClip, which can run a function assigned by client in onEnterFrame event handler on demand. 2. Break up traversal recursive loop into a chain of function calls by delegating each call to the TaskManager object. I think this idea can apply to any time-consuming operation , for example, breaking up your parsing routines. The concept is to scatter heavy workload over frames instead of sticking on one frame. Doug - Original Message - From: "Spencer Markowski" <[EMAIL PROTECTED]> To: "Flashcoders mailing list" Sent: Saturday, January 07, 2006 6:42 AM Subject: Re: [Flashcoders] Massive XML files and Flash So then... does anyone know of any solutions to speed up the 'parsing' process? Is there a way to pause the parser, do something else, and then resume parsing? (It sure would be nice if we could do two things at once) Is anyone really having trouble with the XML Object's parser or is it developer defined traversal routine pulling from the DOM that is taking up time? I'm also working with massive amounts of XML data and cannot find a way to speed up my parsing routine. (For one set it takes 10+ seconds to release it's grip on the processor. Not allowing the user to do anything, of course) This will all move to a database in the near future, but the speed issue is not in Macromedia's XML object parsing the data, it's in my traversal of it. I've tried a few different techniques, yet, it's clearly not an issue of the XML objects onLoad parse. -sp On 1/7/06, Johannes Nel <[EMAIL PROTECTED]> wrote: XPath != *native* E4X i realise this, correct xml parsing is still faster while xpath is a comfort library to use when speed is not essential. xfactorstudio is the best and most complient xpath. have not used MM xpath since 7.0, but its api is extremely limited the best sollution thus far without/minimil server side code is xslt. e4x will mature with beta and release. currently (without using much of it) i find it slow (since my only experience with it is reading bout it and playing with it maybe) . the best sollution is to use remoting and server code and if possible hire a contractor for 2 weeks to backend ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders -- Spencer Markowski The Able Few [EMAIL PROTECTED] 314.631.5576 ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Classes being cached - deleting ASO does help (flash 8)
Is the movie you're having trouble with loaded into another containing movie? And has that other containing movie got references to a version of the class you're changing? In which case you need to recompile that containing movie, too. Flash always uses the first version of the class that it loads. HTH, Ian On 1/7/06, blists <[EMAIL PROTECTED]> wrote: > > I have a strange problem. > > When I compile my project in the flash 8 IDE, one of my classes that I am > editing does not get re-compiled. Testing in a browser does not show the > changes. If I make a coding error in the class being compiled, the IDE > complains and I have to change it before it will recompile. That makes me > think its being compiled! But changes are not reflected. I've closed the > browser, cleared the cache etc - and none of that works. If I close and > re-open the IDE, the first time I compile it will work with the new > changes. > > WTF is going on here? Any body encountered this before? > > Brookd > > ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] is delegate the answer?
hi. i'm having problems referencing a listener that is attached to my media display component. i believe the answer lies in my using delegate. when my video plays thru, i can successfully remove my listener a la: var completeListener = new Object(); completeListener.complete = function( eventObject:Object ) { _level0.container_mc1.mediaDisplay1.removeEventListener( "complete", this ); // works great. }; _level0.container_mc1.mediaDisplay1.addEventListener( "complete", completeListener ); the problem is that i have a navigation menu that allows you to jump out of the section you're in (interrupting the video) and move to another section. at this point i have to remove all listeners, and i've been trying to do it by passing the scope along a la: function jumpToNewSection( my Params ) _level0.[ "container_mc" + mediaNum ][ currentMediaDisplay ].removeEventListener( "complete", completeScope); } where completeScope is a string: _level0.externalSwf_mc.completeListener; but it's not working. would i be better off going with delegate in this instance? thanks for any helpful tips. matt. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
RE: [Flashcoders] Classes being cached - deleting ASO does help (flash8)
I should have been more clear sorry. Clearing the ASO files does not help in this case. At 03:15 PM 1/7/2006, you wrote: You might be able to clear the cached compiled classes by clearing your ASO files. In the Flash 8 IDE you can do this via the "Control" menu --> Delete ASO Files. Hope this helps! -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of blists Sent: January 7, 2006 5:57 PM To: Flashcoders mailing list Subject: [Flashcoders] Classes being cached - deleting ASO does help (flash8) I have a strange problem. When I compile my project in the flash 8 IDE, one of my classes that I am editing does not get re-compiled. Testing in a browser does not show the changes. If I make a coding error in the class being compiled, the IDE complains and I have to change it before it will recompile. That makes me think its being compiled! But changes are not reflected. I've closed the browser, cleared the cache etc - and none of that works. If I close and re-open the IDE, the first time I compile it will work with the new changes. WTF is going on here? Any body encountered this before? Brookd ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
RE: [Flashcoders] Classes being cached - deleting ASO does help (flash8)
You might be able to clear the cached compiled classes by clearing your ASO files. In the Flash 8 IDE you can do this via the "Control" menu --> Delete ASO Files. Hope this helps! -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of blists Sent: January 7, 2006 5:57 PM To: Flashcoders mailing list Subject: [Flashcoders] Classes being cached - deleting ASO does help (flash8) I have a strange problem. When I compile my project in the flash 8 IDE, one of my classes that I am editing does not get re-compiled. Testing in a browser does not show the changes. If I make a coding error in the class being compiled, the IDE complains and I have to change it before it will recompile. That makes me think its being compiled! But changes are not reflected. I've closed the browser, cleared the cache etc - and none of that works. If I close and re-open the IDE, the first time I compile it will work with the new changes. WTF is going on here? Any body encountered this before? Brookd ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] Classes being cached - deleting ASO does help (flash 8)
I have a strange problem. When I compile my project in the flash 8 IDE, one of my classes that I am editing does not get re-compiled. Testing in a browser does not show the changes. If I make a coding error in the class being compiled, the IDE complains and I have to change it before it will recompile. That makes me think its being compiled! But changes are not reflected. I've closed the browser, cleared the cache etc - and none of that works. If I close and re-open the IDE, the first time I compile it will work with the new changes. WTF is going on here? Any body encountered this before? Brookd ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] IE on mac documentation
There were all kinds of problems with mac ie and flash. All kinds of stuff would work with every browser except it. Very frustrating. On 1/6/06, John Dowdell <[EMAIL PROTECTED]> wrote: > > Caleb E. Brown wrote: > > I'm trying to find out if there are any known differences between the > > video/audio quality in the plugin for IE and the safari/netscape plugin > > Hmm, for "Will SWF a/v play comparably across browsers?" then it usually > will, but there can definitely be situations where something weird > happens... for awhile Firefox/Mac would interfere with normal SWF > performance, for instance: > http://weblogs.macromedia.com/emmy/archives/2005/11/firefox_15_avai.cfm > > But assuming the browsers have the same amount of memory available, the > same amount of windows open, the same number of background tasks going > on and so on, then they're generally pretty close in supporting > audio/video... small differences, for sure, but rarely controversial > differences. > > Are you seeing any particular problem yourself? If so, is there some way > that other people could make it happen too? > > jd > > > > > > -- > John Dowdell . Adobe Developer Support . San Francisco CA USA > Weblog: http://weblogs.macromedia.com/jd > Aggregator: http://weblogs.macromedia.com/mxna > Technotes: http://www.macromedia.com/support/ > Spam killed my private email -- public record is best, thanks. > ___ > Flashcoders mailing list > Flashcoders@chattyfig.figleaf.com > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Massive XML files and Flash
How would you "break it up"? Overwrite the onData event, take the data as a string and pass it off to a frame loop that parses x number of records per frame. You can teak the number of records per frame to fit the app, depending on how long parsing takes. The easiest way to do that is to not use XML at all, but use a format that is easier to parse, like comma delimited or fixed-width. Check the archives, it's been discussed at length before. ryanm ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Massive XML files and Flash
How would you "break it up"? Brookd At 12:05 PM 1/7/2006, you wrote: I'm also working with massive amounts of XML data and cannot find a way to speed up my parsing routine. (For one set it takes 10+ seconds to release it's grip on the processor. Not allowing the user to do anything, of course) Like I said, break it up across frames and show a progress bar. 10 seconds isn't a long time to wait if there is a progress bar and the rest of the app is working, but it's a loong time to wait if the whole app is locked up. ryanm ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Massive XML files and Flash
I'm also working with massive amounts of XML data and cannot find a way to speed up my parsing routine. (For one set it takes 10+ seconds to release it's grip on the processor. Not allowing the user to do anything, of course) Like I said, break it up across frames and show a progress bar. 10 seconds isn't a long time to wait if there is a progress bar and the rest of the app is working, but it's a loong time to wait if the whole app is locked up. ryanm ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Massive XML files and Flash
I'll be glad when I can release an AS3 version and take advantage of E4X. Even then you'll have issues with the amount of time it takes to parse large datasets. However, with native RegEx in 8.5 as well, you can write much more robust string splitting routines that are less dependant on the exact format and more tolerant to minor changes. Not to mention much easier to update if the format changes drastically. ryanm ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] Detecting the dominating colour in a rectangle of a bitmap
I would like to ask if anyone already have some sort method that calculates which colour in a rectangle is the dominating colou in a BitmapData instance. Because I would like to detect if some area of the image has a specific colour which is dominating - -for example black. Does anyone already know of such a method? ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
RE: [Flashcoders] Massive XML files and Flash
I had a project recently where I was parsing huge XML datasets... To get the speed and memory efficiency I needed, I ended up avoiding the XML object altogether. I loaded the XML as a String instead (using LoadVars), and split it into page sized chunks that I could parse on-demand later. String-splitting by node name is tricky, but doable. It's not very scalable: if the format of the xml changes, I'll probably have to rewrite my parser. But it got around a nasty problem where the XML object wasn't being cleared from memory... as I recall, it was using over 40 MB of RAM for 1 MB of XML data!! I'll be glad when I can release an AS3 version and take advantage of E4X. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of JesterXL Sent: Saturday, January 07, 2006 9:52 AM To: Flashcoders mailing list Subject: Re: [Flashcoders] Massive XML files and Flash This has been discussed countless times, and everytime all reach the same conclusion; you cannot do anything when XML.parseXML is run. The function has been improved in 3 releases (5, 6, and 7), but it's still single-threaded, and does not scale to meet larger XML datasets. If during testing it doesn't work out, you'll have to throw smaller chunks of XML at it over time. The typical scenario is: - show loading bar "Parsing..." - 1 frame later, parse - 1 frame after parsed, hide loading bar For optimizing your traversel search the archives, this has been discussed 10 billion times. However, to repeat: - use attributes vs. nested nodes - make references to everything. Flash 7 is optimized for local registers (local variables inside of functions) - additionally, those references prevent re-parsing, such as childNodes: var nodes:Array = this.firstChild.childNodes; Then use nodes throughout the rest of your code vs. re-declaring childNodes - use backwards while loops while(i--) - where applicable use nextChild vs. childNodes - Original Message - From: "Spencer Markowski" <[EMAIL PROTECTED]> To: "Flashcoders mailing list" Sent: Saturday, January 07, 2006 9:42 AM Subject: Re: [Flashcoders] Massive XML files and Flash So then... does anyone know of any solutions to speed up the 'parsing' process? Is there a way to pause the parser, do something else, and then resume parsing? (It sure would be nice if we could do two things at once) Is anyone really having trouble with the XML Object's parser or is it developer defined traversal routine pulling from the DOM that is taking up time? I'm also working with massive amounts of XML data and cannot find a way to speed up my parsing routine. (For one set it takes 10+ seconds to release it's grip on the processor. Not allowing the user to do anything, of course) This will all move to a database in the near future, but the speed issue is not in Macromedia's XML object parsing the data, it's in my traversal of it. I've tried a few different techniques, yet, it's clearly not an issue of the XML objects onLoad parse. -sp On 1/7/06, Johannes Nel <[EMAIL PROTECTED]> wrote: > > XPath != *native* E4X > i realise this, correct xml parsing is still faster while xpath is a > comfort > library to use when speed is not essential. xfactorstudio is the best and > most complient xpath. have not used MM xpath since 7.0, but its api is > extremely limited the best sollution thus far without/minimil server side > code is xslt. e4x will mature with beta and release. currently (without > using much of it) i find it slow (since my only experience with it is > reading bout it and playing with it maybe) . the best sollution is to use > remoting and server code and if possible hire a contractor for 2 weeks to > backend > ___ > Flashcoders mailing list > Flashcoders@chattyfig.figleaf.com > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > -- Spencer Markowski The Able Few [EMAIL PROTECTED] 314.631.5576 ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] > Switching plugins on the mac
Weyert, On my Windows computers you can use a utility as Flash Plugin Switcher or do some magic in the registry. But is such thing also possible on the Mac? I have 3 zip archives on my Mac, in the "Library/Internet Plugins" folder: plugin 6,7,8 files. I quickly throw away all MM plugins and expand the one I wan to test. Perhaps that's quicker than modify Mike's script to include more than 8 / 8.5? You need a browser restart after the switch. By the way: 8.5 MAC is just as fast / slow for bitmapData / filters / AS motion for me, hope it speeds up by the time it's released. S ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Locale class problem
Typo, it should read: this.sizeTitle_txt.text = mx.lang.Locale.loadString("IDS_SIZETITLE") blue skies, bryan On Jan 7, 2006, at 12:05 PM, bryan.rice wrote: You have to access static methods and properties via the full class path: this.sizeTitle_txt.text = mx.lang.Locale.setXMLLang.loadString ("IDS_SIZETITLE") ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Locale class problem
You have to access static methods and properties via the full class path: this.sizeTitle_txt.text = mx.lang.Locale.setXMLLang.loadString ("IDS_SIZETITLE") blue skies, bryan On Jan 7, 2006, at 11:19 AM, <[EMAIL PROTECTED]> <[EMAIL PROTECTED]> wrote: import mx.lang.Locale var defLang:String = "en"; Locale.setDefaultLang(defLang); Locale.loadLanguageXML(Locale.getDefaultLang()); Everything works fine as long as I try to assign the content of my strings from the same level where I wrote the code above (root), but if I try to retrieve a value from a movieclip on a lower level like this: this.sizeTitle_txt.text = this._parent.Locale.loadString ("IDS_SIZETITLE") ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] Locale class problem
Hi, I have a project that has a multilanguage interface. I import the strings as follows: import mx.lang.Locale var defLang:String = "en"; Locale.setDefaultLang(defLang); Locale.loadLanguageXML(Locale.getDefaultLang()); Everything works fine as long as I try to assign the content of my strings from the same level where I wrote the code above (root), but if I try to retrieve a value from a movieclip on a lower level like this: this.sizeTitle_txt.text = this._parent.Locale.loadString("IDS_SIZETITLE") the textfield gets a value of undefined. I have checked the Macromedia documentation, but have found nothing that clarifies this. I hope some of you may come up with something that resolves this mystery. Thanks. Torben Nielsen ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Flash Lite 2.0
Flavio Ramos wrote: How's the speed, compared to J2ME and Python? I haven't really played much with J2ME and Python myself, yet... If I find any information about it I will let you noW! It should be great to create a database of device's performance, just like www.jbenchmark.com . What do you think? Always nice too have indeed for Flash! This way you might be able to see which phones would be able to play your game or Flash Lite application in ease. Yours, Weyert de Boer ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Flash Lite 2.0
How's the speed, compared to J2ME and Python? It should be great to create a database of device's performance, just like www.jbenchmark.com . What do you think? On 1/6/06, Weyert de Boer <[EMAIL PROTECTED]> wrote: > > Flash Lite 2.0 just rocks! If you are dumb ass who doesn't really > understand sh*t of Flash4/5 actionscript. Glad those setProperty() > functions are deprecated. > > > > > > > > > > > > > > ___ > Flashcoders mailing list > Flashcoders@chattyfig.figleaf.com > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Massive XML files and Flash
This has been discussed countless times, and everytime all reach the same conclusion; you cannot do anything when XML.parseXML is run. The function has been improved in 3 releases (5, 6, and 7), but it's still single-threaded, and does not scale to meet larger XML datasets. If during testing it doesn't work out, you'll have to throw smaller chunks of XML at it over time. The typical scenario is: - show loading bar "Parsing..." - 1 frame later, parse - 1 frame after parsed, hide loading bar For optimizing your traversel search the archives, this has been discussed 10 billion times. However, to repeat: - use attributes vs. nested nodes - make references to everything. Flash 7 is optimized for local registers (local variables inside of functions) - additionally, those references prevent re-parsing, such as childNodes: var nodes:Array = this.firstChild.childNodes; Then use nodes throughout the rest of your code vs. re-declaring childNodes - use backwards while loops while(i--) - where applicable use nextChild vs. childNodes - Original Message - From: "Spencer Markowski" <[EMAIL PROTECTED]> To: "Flashcoders mailing list" Sent: Saturday, January 07, 2006 9:42 AM Subject: Re: [Flashcoders] Massive XML files and Flash So then... does anyone know of any solutions to speed up the 'parsing' process? Is there a way to pause the parser, do something else, and then resume parsing? (It sure would be nice if we could do two things at once) Is anyone really having trouble with the XML Object's parser or is it developer defined traversal routine pulling from the DOM that is taking up time? I'm also working with massive amounts of XML data and cannot find a way to speed up my parsing routine. (For one set it takes 10+ seconds to release it's grip on the processor. Not allowing the user to do anything, of course) This will all move to a database in the near future, but the speed issue is not in Macromedia's XML object parsing the data, it's in my traversal of it. I've tried a few different techniques, yet, it's clearly not an issue of the XML objects onLoad parse. -sp On 1/7/06, Johannes Nel <[EMAIL PROTECTED]> wrote: > > XPath != *native* E4X > i realise this, correct xml parsing is still faster while xpath is a > comfort > library to use when speed is not essential. xfactorstudio is the best and > most complient xpath. have not used MM xpath since 7.0, but its api is > extremely limited the best sollution thus far without/minimil server side > code is xslt. e4x will mature with beta and release. currently (without > using much of it) i find it slow (since my only experience with it is > reading bout it and playing with it maybe) . the best sollution is to use > remoting and server code and if possible hire a contractor for 2 weeks to > backend > ___ > Flashcoders mailing list > Flashcoders@chattyfig.figleaf.com > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > -- Spencer Markowski The Able Few [EMAIL PROTECTED] 314.631.5576 ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Massive XML files and Flash
So then... does anyone know of any solutions to speed up the 'parsing' process? Is there a way to pause the parser, do something else, and then resume parsing? (It sure would be nice if we could do two things at once) Is anyone really having trouble with the XML Object's parser or is it developer defined traversal routine pulling from the DOM that is taking up time? I'm also working with massive amounts of XML data and cannot find a way to speed up my parsing routine. (For one set it takes 10+ seconds to release it's grip on the processor. Not allowing the user to do anything, of course) This will all move to a database in the near future, but the speed issue is not in Macromedia's XML object parsing the data, it's in my traversal of it. I've tried a few different techniques, yet, it's clearly not an issue of the XML objects onLoad parse. -sp On 1/7/06, Johannes Nel <[EMAIL PROTECTED]> wrote: > > XPath != *native* E4X > i realise this, correct xml parsing is still faster while xpath is a > comfort > library to use when speed is not essential. xfactorstudio is the best and > most complient xpath. have not used MM xpath since 7.0, but its api is > extremely limited the best sollution thus far without/minimil server side > code is xslt. e4x will mature with beta and release. currently (without > using much of it) i find it slow (since my only experience with it is > reading bout it and playing with it maybe) . the best sollution is to use > remoting and server code and if possible hire a contractor for 2 weeks to > backend > ___ > Flashcoders mailing list > Flashcoders@chattyfig.figleaf.com > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > -- Spencer Markowski The Able Few [EMAIL PROTECTED] 314.631.5576 ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
RE: [Flashcoders] recommended books on XML in Flash
Thanks Johan, My hardcopy has not arrived yet, so I will certainly do a little "pre-reading" in the PDF. Ben -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Johan Lopes Sent: vrijdag 6 januari 2006 23:33 To: Flashcoders mailing list Subject: Re: [Flashcoders] recommended books on XML in Flash Hi, Just a note that you can download the "Learning ActionScript 2.0 for Macromedia Flash 8" as PDF from MM's site. Although, I myself prefer to buy a hard copy if it's good. Link is here: http://download.macromedia.com/pub/documentation/en/flash/fl8/fl8_learning_a s2.zip /Johan On 1/5/06, Ben Deroo <[EMAIL PROTECTED]> wrote: > thanks for the book suggestions, > I ended up ordering a couple of books: > > Foundation PHP 5 for Flash > Foundation ASP.NET for Flash > Foundation XML for Flash > Learning ActionScript 2.0 for Macromedia Flash 8 > Using ActionScript 2.0 Components with Macromedia Flash 8 > > should keep me busy for a while :-) > > Ben > > > > -Original Message- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of Ryan Potter > Sent: dinsdag 3 januari 2006 21:49 > To: Flashcoders mailing list > Subject: RE: [Flashcoders] recommended books on XML in Flash > > Can I third that? Not to be mean, but I saw them speak at flash forward > and Joey Lott had to keep answering questions they didn't know. He > (Joey) was really nice about it, but it was ugly. > > I would start in the docs and here: > http://www.actionscript.org/tutorials.shtml > http://www.oreilly.com/catalog/actscptckbk/index.html?CMP=IL7015 > http://www.oreilly.com/catalog/actscript2/ > > > > > > -Original Message- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of Mark > Lapasa > Sent: Tuesday, January 03, 2006 1:14 PM > To: Flashcoders mailing list > Subject: RE: [Flashcoders] recommended books on XML in Flash > > I heartily second this notion. Don't the get Jacobsen and Jacobsen book > for > all the same reasons. I just happened to gain a better insight from > Flash's > docs than the book. > > -Original Message- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] Behalf Of Merrill, > Jason > Sent: Tuesday, January 03, 2006 11:14 AM > To: Flashcoders mailing list > Subject: RE: [Flashcoders] recommended books on XML in Flash > > > Whatever you do, don't buy "Flash and XML: A Developers Guide" by Dov > Jacobsen and Jesse Jacobsen - Addison-Wesley Press - besides being Flash > 5, the book sucks. You get the impression these guys are much more into > XML than Flash. If they even use Flash at all in their professional > lives. Apologies in advance if you're on thist list and one of the > authors. There's some good stuff in it, but for someone new to Flash or > doing basic stuff, it's not the book for you. But even the advanced > stuff lacks depth though. > > Jason Merrill | E-Learning Solutions | icfconsulting.com > > > > > > > > > > > >>-Original Message- > >>From: [EMAIL PROTECTED] [mailto:flashcoders- > >>[EMAIL PROTECTED] On Behalf Of Ben Deroo > >>Sent: Saturday, December 31, 2005 4:29 PM > >>To: flashcoders@chattyfig.figleaf.com > >>Subject: [Flashcoders] recommended books on XML in Flash > >> > >>Hi, > >>The title says it all I guess. > >>Are there any good books out there on the subject of Flash 8 and XML? > >>I found one called "XML in Flash" from Que publications, but as far as > I can > >>tell it is for Flash 5 and was written in 2001. > >> > >>Is that still "current"? I am assuming not. > >> > >>What books should I read when just getting into this subject, again, > using > >>Flash 8 or Flash MX2004? > >> > >> > >>Thanks for your help, > >>Ben > >> > >> > >> > >>___ > >>Flashcoders mailing list > >>Flashcoders@chattyfig.figleaf.com > >>http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > NOTICE: > This message is for the designated recipient only and may contain > privileged > or confidential information. If you have received it in error, please > notify > the sender immediately and delete the original. Any other use of this > e-mail > by you is prohibited. > ___ > Flashcoders mailing list > Flashcoders@chattyfig.figleaf.com > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > > > > ___ > Flashcoders mailing list > Flashcoders@chattyfig.figleaf.com > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > > > ___ > Flashcoders mailing list > Flashcoders@chattyfig.figleaf.com > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > > ___ > Flashcoders mailing list > Flashcoders@chattyfig.figleaf.com > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfi
Re: [Flashcoders] Increasing DisplacementMapFilter Precision
Absolutely. You can add as many filters as you like... all effecting different channels or components. On 1/6/06, Alan Shaw <[EMAIL PROTECTED]> wrote: > > It's a shame that the displacement map only allots one byte each for its x > and y components when there are four bytes available. We can use images > up > to 2880 pixels high or wide, but applying displacement maps to big ones > gives messy results. I'm wondering if there is some way to compose or > chain > displacement maps to get more precision. Failing that, maybe Adobe could > make two bytes available for x and y in future... > > -A > ___ > Flashcoders mailing list > Flashcoders@chattyfig.figleaf.com > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > -- Spencer Markowski The Able Few [EMAIL PROTECTED] 314.631.5576 ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] Preloading dynamic XML file using XMLConnector
Hi, I am storing my data in MySql database and using PHP to generate XML file on the fly which is then read by flash using XMLConnector. Now as long as the XML file is small, or is generated quickly by PHP, Flash displays the data in the datagrid properly. When there is a slight delay in generating the file (fraction of a second maybe) then the Datagrid remains empty. I tried running just the PHP script alons in the browser, all the results are coming fine. I am using on(result) on the XMLConnector to make sure that the next script is executed only after all the data has been loaded. But I dont think on (result) is working. My question is, is using on(result) {} the right way to do what I am trying? Is there any other way to check preloading of the XMLConnector content? Thanks ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] > Switching plugins on the mac
JesterXL wrote: http://weblogs.macromedia.com/mesh/archives/2006/01/flash_player_sw.cfm Hmm, I hope Mike can't read my mind! ;) Anyway thanks for your link. Yours, Weyert de Boer ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] > Switching plugins on the mac
http://weblogs.macromedia.com/mesh/archives/2006/01/flash_player_sw.cfm - Original Message - From: "Weyert de Boer" <[EMAIL PROTECTED]> To: "Flashcoders mailing list" Sent: Saturday, January 07, 2006 8:25 AM Subject: [Flashcoders] > Switching plugins on the mac On my Windows computers you can use a utility as Flash Plugin Switcher or do some magic in the registry. But is such thing also possible on the Mac? Because I don't want to use the Flashplayer 8.5 all the time. I only used Macs in my design course, since November I have my own Powerbook... ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] > Switching plugins on the mac
On my Windows computers you can use a utility as Flash Plugin Switcher or do some magic in the registry. But is such thing also possible on the Mac? Because I don't want to use the Flashplayer 8.5 all the time. I only used Macs in my design course, since November I have my own Powerbook... ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] site carching when loading a particular xml file
The buttons on the flash site itself! ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Massive XML files and Flash
XPath != *native* E4X i realise this, correct xml parsing is still faster while xpath is a comfort library to use when speed is not essential. xfactorstudio is the best and most complient xpath. have not used MM xpath since 7.0, but its api is extremely limited the best sollution thus far without/minimil server side code is xslt. e4x will mature with beta and release. currently (without using much of it) i find it slow (since my only experience with it is reading bout it and playing with it maybe) . the best sollution is to use remoting and server code and if possible hire a contractor for 2 weeks to backend ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders