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確実に会える相手を見つけるのに苦労してませんか?
会いたい時に会えるのも凄く大切だと思います。
純粋な「出会い」を前提とした
大人の関係を望む人達の為の出会いのスポット!!
もちろん大人の関係だから18歳以上であれば年齢制限ナシ
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___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or
Hi
Returning to this now as it seems simple distortion is not
satisfactory and I do need to have real perspective. I have played a
bit with Papervision and it's not too hard to render text with
perspective. However the designs that I am working to require quite
precise placement and orientation
Hey,
Anyone knows why a streamsound can't be panned?
Tried global sound, or attachment to mc.. the sound stream won't pan from left
to right.. while the sound files in the fla do.
With kind regards,
Dennis
I Sioux
___
Wow, this seems to be one of those topics where everyone has strong but
differing opinions,
Atila java over PHP. Just few points why:
Nice comparative overview
HermitIt seems to depend on what you will be using it for ultimately.
BINGO, we have a winner folks...
Ron,
I'm trying to do something like this:
if (a instanceof Array) {
doMyArrayFunction(a)
}
the doMyArrayFunction expects an Array object, so this throws an error. What
I would normally do in this case is cast the object to the class I'm
expecting, but unfortunately Array(a) doesn't leave a
Answering about where you draw the line: usually nowhere. The technology
you'll use is decided upon your own skills/experience/existing assets and
setup you have on the server.
Key is interoperability. You can actually have a mixed PHP/Java solutions,
and write C++ extensions for PHP.
If it
Try this:
if (a instanceof Array) {
var n:Array = a.slice();
doMyArrayFunction(n);
}
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Danny
Kodicek
Sent: Friday, July 20, 2007 9:04 AM
To: flashcoders@chattyfig.figleaf.com
Subject:
As it's AS2, you might think about making it so doMyArrayFunction will
not expect an array, but will take anything:
class ArrayTest {
public function ArrayTest(a) {
trace(a[0]);
}
}
new ArrayTest([1,2,3,4]);
works fine.
Jim Kremens
Hi guys,
I have one FLA file that crashes Flash about one in 3 or 4 publishes. The
FLA was created by someone on a Mac. It appears to be very clean. It is
Flash CS3, AS3. This issue is not happening with any of my other projects.
Needless to say this is driving me crazy. Any ideas at all?
Are there any server queries in that FLA ?
I noticed that, on a Mac, when you close a Flash IDE SWF Preview that
is doing a query (PHP at least), Flash crashes (OS X crash report
dialog appears).
This has been a feature since Flash MX 2004.
I hope this is something else as you are
Try to make a new empty fla and copy paste all the layers/frame
Maybe...
--
Laurent Untereiner
skype : laurentuntereiner
aim : luntereiner
icq : 294429730
msn : [EMAIL PROTECTED]
http://www.untereiner.com
mes photos sur fotolia: http://www.fotolia.fr/p/116/partner/116
Selon Jobe
As it's AS2, you might think about making it so
doMyArrayFunction will not expect an array, but will take anything:
class ArrayTest {
public function ArrayTest(a) {
trace(a[0]);
}
}
new ArrayTest([1,2,3,4]);
works fine.
Yes, but I'm
Cedric,
Yes there are queries. But this crash happens before publish is complete, or
several seconds after publish. I never happens on SWF close, just on
publish.
Jobe Makar
http://www.electrotank.com
http://www.electro-server.com
phone: 252-627-8026
mobile: 919-609-0408
fax: 919-882-1121
Funny, because the exact same thing happens on a PC, and it's been like
this since forever: if you are testing on the IDE, your movie do a
request, the server takes too long to respond, and you close the preview
movie before the server replies, Flash crashes when the response finally
arrives.
I haven't played around with my copy of CS3 so much yet, but one thing
i've noticed on 8 is that if you have a large file and go overboard on
using weird paintbrush strokes for your art (as in, when you select the
stroke size for your shape you can select a bunch of different styles
for the
OK I have worked out how to divide up the space into triangles to
create perspective:
http://www.rjprime.co.uk/perspective.html
However now I cannot for the life of me get the right matrix to use in
the beginBitmapFill function to correctly map a texture. Can anyone
help me with being able to
Danny,
The shortest way I found of doing it is:
var b:Array={arr:a}.arr;
i.e. make it a property of an object, then unbox it again.
Silly, but works syntactically. I'd love to see a shorter way.
In AS3, Array(x) as an array creator still exists - you get around it
using the new 'as'
I've been tasked with optimizing/tuning a flash movie to try and get
it to run better on low end machines (100% cpu spikes, large memory,
etc)
I see many areas that I can improve the swf, but how do I quantify
what I have improved to my boss?
Is there any standard practice for measuring how
Ok, I found it.
Cedric asked if I had any server queries and I said 'yes', but dismissed
that as the issue. I dismissed that as the issue because how I've seen that
crash Flash in the past is that it fails to close the SWF if the query
wasn't complete, and then took Flash down with it.
Well
Ivan,
Using a SharedObject seems like a workable solution-- thanks for that
take.
Although it still seems to me a grave lack in the LocalConnection
implementation.
--Dave
On Jul 20, 2007, at 1:45 AM, Ivan Dembicki wrote:
private
Hello David,
I'm not sure is you received my mail to
Hi Jobe,
I had a problem recently where I used a lot of bitmaps (developed on a
PC). The presentation crashed consistently on a couple of macs, not any
PCs though. In particular it seemed to be the new powerbooks. Oddly
enough though the cheesegraters with the new intel chip played it
David's suggestion doesn't actually cast to array, though -- it makes a shallow
copy of the array and returns it. This will lead you to many tricky bugs.
If you really *really* need type checking on arrays, make a List class to wrap
arrays and only use that.
From: Danny Kodicek [EMAIL
Hi Danny,
its an annoying issue and a subtle difference between the flash ide and
mtasc as well.
When compiling in mtasc, Array(myObject) becomes a regular cast and not the
freakish thing its in the Flash IDE:).
greetz
JC
On 7/20/07, Steven Sacks [EMAIL PROTECTED] wrote:
Danny,
I'm still
That is correct. If you need the reference to the actual array, then I would
consider using a class to help cast your data as suggested by others. But if
you just need the data and not the actual reference (meaning you don't need
to persist that data anywhere else), then my solution should be
Hi James,
There are plenty of bitmaps used in the MovieClips. But I'm not giving
linkage to any bitmaps directly.
Jobe Makar
http://www.electrotank.com
http://www.electro-server.com
phone: 252-627-8026
mobile: 919-609-0408
fax: 919-882-1121
- Original Message -
From: James Ford
Cryzto,
I think this gets you one step closer.
Bump Mapping in Flash
http://drawk.wordpress.com/2007/04/18/bump-mapping-in-flash/
found via:
3D Materials, Texturing and Mapping in AS3 and the Limits of Flash and
Software Rendering
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