Re: [Flashcoders] Flash 9 Not importing fl.data.DataProvider.

2007-09-15 Thread aaron smith
pfct. thanks.

On 9/13/07, Muzak [EMAIL PROTECTED] wrote:

 You'll need to add a component that uses it to your fla, or add the folder
 that has the classes to the AS3 classpaths.
 Default on Win XP is:
 C:\Program Files\Adobe\Adobe Flash CS3\en\Configuration\Component
 Source\ActionScript 3.0\User Interface

 If you go the component route, you don't have to keep the component, you
 only need the ComponentShim that comes with any coomponent
 (in the library) and either set it to Export in first frame or drop it
 on stage.

 regards,
 Muzak

 - Original Message -
 From: aaron smith [EMAIL PROTECTED]
 To: Flashcoders mailing list Flashcoders@chattyfig.figleaf.com
 Sent: Thursday, September 13, 2007 6:14 AM
 Subject: [Flashcoders] Flash 9 Not importing fl.data.DataProvider.


  UH, not sure why this is happening. But when I create an empty fla, and
 put
  this one line of code in it: import fl.data.DataProvider.
 
  I get errors:
  1172: Definition fl.data:DataProvider could not be found.


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[Flashcoders] Compound interest formula

2007-09-15 Thread Kerry Thompson
I'm ok with math, but it's not my strong suite.

Does somebody have the compound interest formula, preferably in AS2 form? 

It comes in various forms. The one I need is, given an interest rate, a
period of time, and an end goal, what monthly payments do you need to make.

In other words, assuming 8% annual return, and you want $1,000,000 in 25
years, how much do you need to set aside each month?

TIA.

Cordially,

Kerry Thompson


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Re: [FlashCoders] AS3 TextFields with filters - game performance?

2007-09-15 Thread Dimitrios Bendilas

Hi jon,

Unfortunately there is no way we can use non-embedded fonts.
It's a game after all, with much attention paid on graphics,
and we don't want to have it stuffed with Arial or Times New Roman text. :)

Do you believe there will be a erforamce issue with embedded fonts?
Do you have any real life example for a game you have developed or seen?

Thanks,

Dimitrios


- Original Message - 
From: Jon Bradley [EMAIL PROTECTED]

To: flashcoders@chattyfig.figleaf.com
Sent: Friday, September 14, 2007 3:09 PM
Subject: Re: [FlashCoders] AS3 TextFields with filters - game performance?



On Sep 13, 2007, at 9:52 AM, Dimitrios Bendilas wrote:

My major concern is performance, because of the use of filters. By  
the way, I want to use
the filters so that I won't have to make a new Raster Font Engine  
in Flash (I've already done

one for AS2.0)


First thought for performance considerations - don't use embedded  
fonts. That's a performance hit right there. Flash uses the native  
system rendering to get the curve information for non-embedded fonts,  
rather than rendering it itself - that comes with it's own set of  
problems of course.


good luck.

jon


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