Re: [Flashcoders] Software Patent Question

2008-01-04 Thread Dave Mennenoh
Thanks, for the opinions. I have to agree with Charles on this - the patent 
is bunk. I just wanted to hear it from someone else. Makes me want to make 
an open-source makeover engine. It might be something to do in all my 
free-time. Heh



Dave -
Head Developer
http://www.blurredistinction.com
Adobe Community Expert
http://www.adobe.com/communities/experts/ 


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RE: [Flashcoders] Software Patent Question

2008-01-04 Thread Rob Emenecker
That's not a bad idea, provided that you have patent/copyright lawyers who
will also handle your case pro-bono in their free time! ;p
 

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Dave
Mennenoh
Sent: Friday, January 04, 2008 1:41 PM
To: Flash Coders List
Subject: Re: [Flashcoders] Software Patent Question

Thanks, for the opinions. I have to agree with Charles on this - the patent
is bunk. I just wanted to hear it from someone else. Makes me want to make
an open-source makeover engine. It might be something to do in all my
free-time. Heh



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Re: [Flashcoders] Software Patent Question

2008-01-04 Thread Marc Hoffman

Hi Dave,

I have to wonder -- if you just wanted confirmation of your gut 
feeling, why did you write to a technical forum? Sorry, but it annoys 
me to have taken the time to provide objective information when all 
the poster wants is validation for a gut response.


If your concern is truly to avoid legal liability, you should ignore 
your feeling of being pissed off and seek legally accurate 
information. From the US Patent and Trademark Office website 
(http://www.uspto.gov/go/pac/doc/general/#patenthttp://www.uspto.gov/go/pac/doc/general/#patent) 
:



There are three types of patents:

1) Utility patents may be granted to anyone who invents or discovers 
any new and useful process, machine, article of manufacture, or 
composition of matter, or any new and useful improvement thereof;


Obviously, more information is needed to establish whether the 
process in question qualifies for a patent, but just because it's a 
process (not a tangible product) does not disqualify it.


Can we still be friends?

Marc


At 10:41 AM 1/4/2008, you wrote:
Thanks, for the opinions. I have to agree with Charles on this - the 
patent is bunk. I just wanted to hear it from someone else. Makes me 
want to make an open-source makeover engine. It might be something 
to do in all my free-time. Heh



Dave -
Head Developer
http://www.blurredistinction.com
Adobe Community Expert
http://www.adobe.com/communities/experts/

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[Flashcoders] How do you tell if an Object is dynamic?

2008-01-04 Thread Jamie S
I ran into a particular situation where i had a function that took an
Object as a parameter. I needed that Object to be an actual Object
i.e. dynamic because the function was going to add properties to it.
But since everything in ActionScript is an Object I had trouble
enforcing this.

Is there a way to check to see if an Object is dynamic? Or is there a
way to enforce something as an Object rather than a subclass of in
Object (which is everthing else)?

Jamie
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Re: [Flashcoders] Getting the project directory path in AIR

2008-01-04 Thread Omar Fouad
Ok it works, but sometimes it returns the path of the subfolders inside the
application directory. Why?

On Jan 3, 2008 12:00 PM, CrAzYcAlL [EMAIL PROTECTED] wrote:

 If you type this on the first frame of your application you will get an
 error , because the call to swithVideo will happens before the
 InvokeEvent.
 add a button to your app and label it btn for example and try this at
 frame 1:

 var appDir:File;

 NativeApplication.nativeApplication.addEventListener(InvokeEvent.INVOKE
 ,onInvoke)

 function onInvoke (invokeEvent:InvokeEvent):void{
appDir = invokeEvent.currentDirectory;
 }

 function switchVideo(st:String):void {
   trace(appDir.nativePath);
 }

 btn.addEventListener(MouseEvent.CLICK, clickVideo);

 function clickVideo (evt:MouseEvent):void{
switchVideo(Video);
 }

 so the problem was that you were calling switchVideo before onInvoke
 takes place, and the appDir variable was not populated yet.


 CrAzYcAlL

 Omar Fouad wrote:
  When I use:
 
  NativeApplication.nativeApplication.addEventListener(InvokeEvent.INVOKE,
  onInvoke)
 
  var AppDir;
 
  function onInvoke(e:InvokeEvent) {
  AppDir = e.currentDirectory;
  trace(AppDir.nativePath); // traces the path
  }
 
  function switchVideo(st:String) {
  var fileStream:FileStream = new FileStream();
  fileStream.openAsync(AppDir.resolvePath(aA.txt), FileMode.WRITE);
  fileStream.writeUTFBytes(A);
  fileStream.close();
 
 trace(AppDir.nativePath); // throws an Error
  }
 
  SwitchVideo(Video);
 
  Why AppData is not recognized only in the onInvoke() function dispached
 by
  the Invoke Event?
 
  On Jan 1, 2008 6:16 PM, Omar Fouad [EMAIL PROTECTED] wrote:
 
 
  Ok it wored just fine thanks for your Help :D
 
  Happy Feasts :D
 
 
  On Jan 1, 2008 6:15 PM, Omar Fouad [EMAIL PROTECTED] wrote:
 
 
  Well beside the code hint is not working, in the documentation there
 is
  definition for the Native Application.
  BTW I'll try what u sent and feedback...
 
  Copy that.
 
 
  On Jan 1, 2008 6:12 AM, CrAzYcAlL  [EMAIL PROTECTED] wrote:
 
 
  Well that´s the way I use when doing Air projects with Flash CS3.
 Even
 
  the code hint is working in flash IDE.
 
  here is a .fla test:
 
  http://www.adrianosantangeli.com/FlashAir.fla
 
  CrAzYcAlL
 
  Omar Fouad wrote:
 
  Well I am using the Beta 3 but there is no NativeApplication Class.
  P.S. : Um using the flash CS3 Air Update.
 
  On Dec 31, 2007 3:24 AM, CrAzYcAlL  [EMAIL PROTECTED]
 
  wrote:
 
 
  What version of Air ?
  flash.desktop.NativeApplication is for beta2 and beta3 if you're
 
  using
 
  an older version you need to use flash.System.Shell instead.
 
  CrAzYcAlL
  *
 
  *Omar Fouad wrote:
 
 
  flash.desktop.NativeApplication is not a Class in the AS3
 
  library,,,
 
  On Dec 31, 2007 12:45 AM, CrAzYcAlL [EMAIL PROTECTED]
 
  wrote:
 
 
 
  use InvokeEvent :
 
  import flash.events.InvokeEvent;
  import flash.desktop.NativeApplication;
  import flash.filesystem.File;
 
  var appDir:File;
  NativeApplication.nativeApplication.addEventListener(
 
  InvokeEvent.INVOKE
 
  ,
 
 
  onInvoke)
  function onInvoke (invokeEvent:InvokeEvent):void{
 appDir = invokeEvent.currentDirectory;
 trace ( appDir.nativePath );
  }
 
  CrAzYcAlL
 
  Omar Fouad wrote:
 
 
 
  Hey,
  Um doing some kiosk database driven Application in AIR, and I
 
  need to
 
 
  return
 
 
 
  the absolute directory path of the .fla file itself in order to
 
  be
 
  able
 
 
  to
 
 
 
  write files in the same application directory.
 
  I tried:
 
  var path:File.applicationStorageDirectory;
  trace(path.nativePath) // it returned some other directory
 
  inside
 
 
  documents
 
 
 
  and settings
 
  any Idea?
 
 
 
 
 
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  --
  Omar M. Fouad - Digital Emotions
  http://www.omarfouad.net
 
  This e-mail and any attachment is for authorised use by the intended
  recipient(s) only. It may contain proprietary material, confidential
  information and/or be subject to legal privilege. It should not be
 copied,
  disclosed to, retained or used by, any other party. If you are not an
  intended recipient then please promptly delete this e-mail and any
  attachment and all copies and inform the sender. Thank you.
 
 
 
  --
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  http://www.omarfouad.net
 
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  information and/or 

Re: [Flashcoders] How do you tell if an Object is dynamic?

2008-01-04 Thread Jason M Horwitz
Its pretty easy with AS3's reflection API; take a look at
flash.utils.describeType.

Jason
// Sekati

On Jan 4, 2008 8:51 PM, Jamie S [EMAIL PROTECTED] wrote:

 I ran into a particular situation where i had a function that took an
 Object as a parameter. I needed that Object to be an actual Object
 i.e. dynamic because the function was going to add properties to it.
 But since everything in ActionScript is an Object I had trouble
 enforcing this.

 Is there a way to check to see if an Object is dynamic? Or is there a
 way to enforce something as an Object rather than a subclass of in
 Object (which is everthing else)?

 Jamie
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:::
: jason m horwitz // sekati llc // nyc + mke
: [EMAIL PROTECTED] | [EMAIL PROTECTED]
: http://sekati.com | http://cv.sekati.com
: +1.414.455.4406 | +1.646.662.3331
: aim/skype: n0kati
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Re: [Flashcoders] How do you tell if an Object is dynamic?

2008-01-04 Thread T. Michael Keesey
If you're using AS3, you might consider using a Dictionary object instead.

If not, then you could make your own dynamic subclass of Object and
use that (although that might break other code -- I'm not sure what
your situation is).

On Jan 4, 2008 5:51 PM, Jamie S [EMAIL PROTECTED] wrote:
 I ran into a particular situation where i had a function that took an
 Object as a parameter. I needed that Object to be an actual Object
 i.e. dynamic because the function was going to add properties to it.
 But since everything in ActionScript is an Object I had trouble
 enforcing this.

 Is there a way to check to see if an Object is dynamic? Or is there a
 way to enforce something as an Object rather than a subclass of in
 Object (which is everthing else)?

 Jamie
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