Yes - works absolutely perfect in Safari for Windows
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Jason Van
Cleave
Sent: 27 February 2008 05:48
To: Flash Coders List
Subject: Re: [Flashcoders] Any issues with Safari Mac and mouse movement
detection?
Di
Did you try Safari on Windows?
On Tue, Feb 26, 2008 at 12:34 PM, Paul Steven <[EMAIL PROTECTED]>
wrote:
> I have created a game that involves moving the mouse rapidly to control
> the
> speed of a character. The client has reported that it is not working on
> Safari on the Mac. I have since asked
a couple of ways i use
1. Export a swc from your fla and Flex can use the classes in it
2. Load a complied swf at runtime and use getDefinition
http://livedocs.adobe.com/labs/flex3/langref/flash/system/ApplicationDomain.html#includeExamplesSummary
On Tue, Feb 26, 2008 at 8:49 AM, Johan Nyberg <
Hi All
I am dragging the UI loader component containing external SWfs in them. On
Mouse Release I use stop drag, and on stop drag- I am using
myUIloader.move(mouseX,mouseY).
However the output is little bouncy, the stage is taking the topleft corner
of UIloader as main point and on stop drag it is
Yes Flash does generate the descriptor XML.
Commands > AIR - Application And Installer Settings
Kenneth Kawamoto
http://www.materiaprima.co.uk/
dave matthews wrote:
hi All,
FlashCS3 with the newly released AIR additions installed wants a 'descriptor file'!
Ah, what is this and why didn'
hi All,
FlashCS3 with the newly released AIR additions installed wants a 'descriptor
file'!
Ah, what is this and why didn't Flash make one when the special Air publish
tool is used?
thanks,
Dave_Matthews
_
Climb to the top
Hi All
I am loading multiple instances of UI loader containing external SWFs on my
stage. When user double clicks on the video thumbnail, an instance of
UIloader will be placed on the main stage.The user can place as many
UIloader instances on the main stage. My aim is that if user puts any
UIloade
I have created a game that involves moving the mouse rapidly to control the
speed of a character. The client has reported that it is not working on
Safari on the Mac. I have since asked several friends to test it on Safari
on a Mac and they also report the same problem in that it does not work.
Is
http://www.euclideanspace.com
On Tue, Feb 26, 2008 at 6:30 AM, Martin Klasson <[EMAIL PROTECTED]> wrote:
> for me, everything in Math is difficult.
> are there any great resources into making math more easy for me online?
> -I am already in a great position, so breaking out from my job and start
Hi, I'm using Flex as an IDE for Flash development. When I instanciate
Movie Clips in Flash that are inheriting from a base class, but that
do not have a class of their own (i.e. the class is automatically
created) I get an error in Flex. I understand that it's because the
class does not ex
Great that works.
Thanks.
v
- Original Message -
From: "Glen Pike" <[EMAIL PROTECTED]>
To: "Flash Coders List"
Sent: Tuesday, February 26, 2008 9:21 PM
Subject: Re: [Flashcoders] Mailto function opens another browser?
Try putting your email address in quotes. I also use "_blank" for
Try putting your email address in quotes. I also use "_blank" for the
second parameter to navigateToURL
Glen
Vlado Krempl wrote:
Hello everyone,
Trying to add a mailto function to a button, but everytime I click the button, internet
explorer opens up another browser window aswell as my Outl
Hi, I was wondering if anyone has encountered this problem: I use Flex
as an IDE when developing flash. When I code, Flex only displays
errors in my document class, but not in any other AS file. Do I have
to set something in the settings?
Regards,
Johan Nyberg
Designer and web developer
[
for me, everything in Math is difficult.
are there any great resources into making math more easy for me online?
-I am already in a great position, so breaking out from my job and start
studying
full time is not an option.
but if any of you have great resources online, than I would be thankful.
/
It looks like it is this guy who wrote his own 3d engine
http://roxik.com/index.html
looking at
http://groups.google.com/group/away3d-dev/msg/23411b5e94b78b49
http://www.bit-101.com/blog/?p=909
On Tue, Feb 26, 2008 at 3:23 AM, <[EMAIL PROTECTED]> wrote:
> this is very simple in math... y
this is very simple in math... you've only circles so you don't need other
than z-sorting and 3d coords/object calculations. if you've the z-index you
can calc the x-y blur for the circles and its size. that's all...
n
- Original Message -
From: "Cory Petosky" <[EMAIL PROTECTED]>
To:
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