[Flashcoders] how do you get the value from radiobutton

2008-05-15 Thread rlyn ben
radiobutton's value contains number data type..i need to get the value to add 
it to another number value..

sorry hehe.. i'm a newbie here.. (^_^)



  
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RE: [Flashcoders] Bag Builder Feedback Please

2008-05-15 Thread Merrill, Jason
And I'll also add being "really new to interface design" as you claim,
you're off to a very good start.

Jason Merrill 
Bank of America 
Global Technology & Operations L&LD 
eTools & Multimedia 

Join the Bank of America Flash Platform Developer Community 

Are you a Bank of America associate interested in innovative learning
ideas and technologies?
Check out our internal  GT&O Innovative Learning Blog & subscribe. 

 

>>-Original Message-
>>From: [EMAIL PROTECTED] 
>>[mailto:[EMAIL PROTECTED] On Behalf 
>>Of Glen Pike
>>Sent: Thursday, May 15, 2008 7:31 PM
>>To: Flash Coders List
>>Subject: Re: [Flashcoders] Bag Builder Feedback Please
>>
>>Hi,
>>
>>It looks pretty good - your layout is nice and clean and 
>>you have the grid thing going on too.
>>
>>I agree with the comments on the rollover - they are 
>>quite small / fiddly.  If you are on a 1280 sized layout, 
>>then don't be afraid to use the height - you may be able to 
>>use the extra space to make your colour buttons easier to hit.
>>
>>If you want some examples of tricks to make your selected 
>>colour more apparent then look at:
>>   
>>O'neill's wetsuit custom build -
>>http://www.oneill.com/mens-surf-wetsuit-builder.php - a bit 
>>tricky on 1280 screen to read the text, but once you get to 
>>choosing the colours, you will see what I mean.
>>
>>Timberland's custom boot builder leads you step by step.  
>>This has the advantage of leading the visitor and also 
>>sharing the interface space so you can have bigger controls...
>>
>>
>>http://www.timberland.com/product/index.jsp?showConfigurator=t
>>rue&productId=2052969
>>>true&productId=2052969>
>>
>>Puma's Mongolian Shoe BBQ has 2 ways - a creative, but 
>>frustrating interface, or the simpler "Take Out" version 
>>again, it's okay from a creative perspective, but fiddly to 
>>use - not good.
>>
>>https://www.puma.com/secure/mbbq/pindex.jsp?ip=GB it does 
>>become annoying when it ties up your browser though...
>>
>>There's loads out there, but the benefit of your's is 
>>that it is simple and straightforward - capitalise on that 
>>and take some of Jason's comments into account, but it's 
>>looking good so far, although you may need to work on the 
>>kevlar image - it looks a bit out of scale when applied :)
>>
>>HTH
>>
>>Glen
>>
>>   
>>
>>TS wrote:
>>> Thanks for the input. I'm really stumped on the design part.
>>>
>>> -Original Message-
>>> From: [EMAIL PROTECTED]
>>> [mailto:[EMAIL PROTECTED] On Behalf Of 
>>> Merrill, Jason
>>> Sent: Thursday, May 15, 2008 2:47 PM
>>> To: Flash Coders List
>>> Subject: RE: [Flashcoders] Bag Builder Feedback Please
>>>
>>> Looks good, I like the interactivity.  From a usability 
>>perspective, 
>>> there is an issue you will definitely want to fix.  I would make 
>>> clicking on a color "stick" better than you currently do so 
>>that a new 
>>> color does not get changed on the bag when you roll out of the area.
>>> Otherwise, to change a color and make it stick, you have to 
>>carefully 
>>> roll your cursor straight up or down to get out of the 
>>color selection
>>> area.   instead, make rolling over change colors inside a smaller
>>> version of the bag, and when you click a color, make it 
>>stick on the 
>>> "final" larger view of the bag, or something like that.  Or do away 
>>> with the rollovers alltogether and only make the colors 
>>change on the 
>>> bag when you click on a color, then it would stick and you wouldn't 
>>> have the rollover change conflicts.  I know you have some kind of 
>>> "click to make it stick" functionality already, but it's getting 
>>> erased by the rollovers. I tried making a bag all red or all yellow 
>>> and found it difficult becauase the colors kept changing 
>>due to the rollovers.
>>>
>>> Also, the black font's face and weight are a little bland, 
>>especially 
>>> against the grey.  Grey is good, but overall it's a little 
>>blah.  Not 
>>> too bad though.  I would also dump the standard "add to cart" Flash 
>>> button in favor of a nicer looking custom one with an icon.
>>>
>>> Jason Merrill
>>> Bank of America
>>> Global Technology & Operations L&LD
>>> eTools & Multimedia
>>>
>>> Join the Bank of America Flash Platform Developer Community
>>>
>>> Are you a Bank of America associate interested in 
>>innovative learning 
>>> ideas and technologies?
>>> Check out our internal  GT&O Innovative Learning Blog & subscribe. 
>>>
>>>  
>>>
>>>   
> -Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of TS
> Sent: Thursday, May 15, 2008 4:27 PM
> To: 'Flash Coders List'
> Subject: [Flashcoders] Bag Builder Feedback Please
>
> I'm really new to interface design and was wondering if I could 
> please get some feedback on this and how I can make it 
>>better? ANY 
> advice would be appreciated and/or if you like it.
>
>

Re: [Flashcoders] Bag Builder Feedback Please

2008-05-15 Thread Glen Pike

Hi,

   It looks pretty good - your layout is nice and clean and you have 
the grid thing going on too.


   I agree with the comments on the rollover - they are quite small / 
fiddly.  If you are on a 1280 sized layout, then don't be afraid to use 
the height - you may be able to use the extra space to make your colour 
buttons easier to hit.


   If you want some examples of tricks to make your selected colour 
more apparent then look at:
  
   O'neill's wetsuit custom build - 
http://www.oneill.com/mens-surf-wetsuit-builder.php - a bit tricky on 
1280 screen to read the text, but once you get to choosing the colours, 
you will see what I mean.


   Timberland's custom boot builder leads you step by step.  This has 
the advantage of leading the visitor and also sharing the interface 
space so you can have bigger controls...


   
http://www.timberland.com/product/index.jsp?showConfigurator=true&productId=2052969 



   Puma's Mongolian Shoe BBQ has 2 ways - a creative, but frustrating 
interface, or the simpler "Take Out" version again, it's okay from a 
creative perspective, but fiddly to use - not good.


   https://www.puma.com/secure/mbbq/pindex.jsp?ip=GB it does become 
annoying when it ties up your browser though...


   There's loads out there, but the benefit of your's is that it is 
simple and straightforward - capitalise on that and take some of Jason's 
comments into account, but it's looking good so far, although you may 
need to work on the kevlar image - it looks a bit out of scale when 
applied :)


   HTH

   Glen

  


TS wrote:

Thanks for the input. I'm really stumped on the design part.

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Merrill,
Jason
Sent: Thursday, May 15, 2008 2:47 PM
To: Flash Coders List
Subject: RE: [Flashcoders] Bag Builder Feedback Please

Looks good, I like the interactivity.  From a usability perspective,
there is an issue you will definitely want to fix.  I would make
clicking on a color "stick" better than you currently do so that a new
color does not get changed on the bag when you roll out of the area.
Otherwise, to change a color and make it stick, you have to carefully
roll your cursor straight up or down to get out of the color selection
area.   instead, make rolling over change colors inside a smaller
version of the bag, and when you click a color, make it stick on the
"final" larger view of the bag, or something like that.  Or do away with
the rollovers alltogether and only make the colors change on the bag
when you click on a color, then it would stick and you wouldn't have the
rollover change conflicts.  I know you have some kind of "click to make
it stick" functionality already, but it's getting erased by the
rollovers. I tried making a bag all red or all yellow and found it
difficult becauase the colors kept changing due to the rollovers.

Also, the black font's face and weight are a little bland, especially
against the grey.  Grey is good, but overall it's a little blah.  Not
too bad though.  I would also dump the standard "add to cart" Flash
button in favor of a nicer looking custom one with an icon.

Jason Merrill 
Bank of America 
Global Technology & Operations L&LD 
eTools & Multimedia 

Join the Bank of America Flash Platform Developer Community 


Are you a Bank of America associate interested in innovative learning
ideas and technologies?
Check out our internal  GT&O Innovative Learning Blog & subscribe. 

 

  

-Original Message-
From: [EMAIL PROTECTED] 
[mailto:[EMAIL PROTECTED] On Behalf Of TS

Sent: Thursday, May 15, 2008 4:27 PM
To: 'Flash Coders List'
Subject: [Flashcoders] Bag Builder Feedback Please

I'm really new to interface design and was wondering if I 
could please get some feedback on this and how I can make it 
better? ANY advice would be appreciated and/or if you like it.


http://labs.worthwhileindustries.com/as2/bagBuilder/

Much Appreciation, T

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--

Glen Pike
01326 218440
www.glenpike.co.uk 

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RE: [Flashcoders] Bag Builder Feedback Please

2008-05-15 Thread TS
Thanks for the input. I'm really stumped on the design part.

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Merrill,
Jason
Sent: Thursday, May 15, 2008 2:47 PM
To: Flash Coders List
Subject: RE: [Flashcoders] Bag Builder Feedback Please

Looks good, I like the interactivity.  From a usability perspective,
there is an issue you will definitely want to fix.  I would make
clicking on a color "stick" better than you currently do so that a new
color does not get changed on the bag when you roll out of the area.
Otherwise, to change a color and make it stick, you have to carefully
roll your cursor straight up or down to get out of the color selection
area.   instead, make rolling over change colors inside a smaller
version of the bag, and when you click a color, make it stick on the
"final" larger view of the bag, or something like that.  Or do away with
the rollovers alltogether and only make the colors change on the bag
when you click on a color, then it would stick and you wouldn't have the
rollover change conflicts.  I know you have some kind of "click to make
it stick" functionality already, but it's getting erased by the
rollovers. I tried making a bag all red or all yellow and found it
difficult becauase the colors kept changing due to the rollovers.

Also, the black font's face and weight are a little bland, especially
against the grey.  Grey is good, but overall it's a little blah.  Not
too bad though.  I would also dump the standard "add to cart" Flash
button in favor of a nicer looking custom one with an icon.

Jason Merrill 
Bank of America 
Global Technology & Operations L&LD 
eTools & Multimedia 

Join the Bank of America Flash Platform Developer Community 

Are you a Bank of America associate interested in innovative learning
ideas and technologies?
Check out our internal  GT&O Innovative Learning Blog & subscribe. 

 

>>-Original Message-
>>From: [EMAIL PROTECTED] 
>>[mailto:[EMAIL PROTECTED] On Behalf Of TS
>>Sent: Thursday, May 15, 2008 4:27 PM
>>To: 'Flash Coders List'
>>Subject: [Flashcoders] Bag Builder Feedback Please
>>
>>I'm really new to interface design and was wondering if I 
>>could please get some feedback on this and how I can make it 
>>better? ANY advice would be appreciated and/or if you like it.
>>
>>http://labs.worthwhileindustries.com/as2/bagBuilder/
>>
>>Much Appreciation, T
>>
>>___
>>Flashcoders mailing list
>>Flashcoders@chattyfig.figleaf.com
>>http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
>>
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Re: [Flashcoders] Re: Retrieve The Web Link

2008-05-15 Thread EECOLOR
When we need the URL of the page that is serving the swf, we use
ExternalInterface to call the window.location.href.toString() method.


Greetz Erik

On 5/8/08, Juan Pablo Califano <[EMAIL PROTECTED]> wrote:
>
> Yes, but be aware that the _url property returns the url of the swf, not
> the
> url of the HTML that embeds it. You can strip the file name and get just
> the
> directory path, if that's what you're looking for, but that'd work only if
> your html and your swf are in the same folder.
>
> Cheers
> Juan Pablo Califano
>
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Re: [Flashcoders] Data merging problem

2008-05-15 Thread EECOLOR
I am not sure why you have duplicate items. I am assuming these items come
from a database, you can use the query to leave out double records. In most
other cases, the double is in there for a reason, which means you do not
want to delete them. In that case you would like the .filterFunction
property. The filterFunction property is used to make sure an item is not
displayed while it is in the collection, this is used as follows:

*arrayCollection.filterFunction = removeDuplicate;

function removeDuplicate(item:Object):Boolean
{
   /*
  Do you magic here. More then one option exists. You could create
fingerprint of your object here and
  store it in an object as a key, like this:

  var ba:ByteArray = new ByteArray();
  ba.writeObject(item);

  var fingerprint:String = ba.toString();

  if (checkObject.hasOwnProperty(fingerprint))
  {
 keepItem = false;
  } else
  {
 checkObject[fingerprint] = true;
 keepItem = true;
  };

  The above method only works if you data does not contain an ID.
Another option (which might be faster
  in most cases, testing required) is to loop over the collection and
check if the items that contain the same
  data are infact the same objects. In this case I would not use a for
loop, but a while(i--) loop since these
  tend to be a bit faster and order does not matter in this case.
   */
};*

In order to apply the filter use the .refresh method of the array
collection.


Greetz Erik


On 5/9/08, Juan Pablo Califano <[EMAIL PROTECTED]> wrote:
>
> If you're going to remove elements with a splice, you should loop backwards
> (for var i:Number = array.length - 1;i >= 0; i++), because when you loop
> forward and take out one element, the relative position of the next items
> will change.
>
> Cheers
> Juan Pablo Califano
>
>
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[Flashcoders] problem with sound

2008-05-15 Thread Laert Jansen
Hello everyone!

I got a problem here. I´m working on a website
http://www.laertjansen.com/zecafreitas2/ 

You can see there´s a equalizer there but the sound isn´t playing. There are
two swfs. One named index.swf which calls another named main.swf

When I run the main.swf file, the sounds plays ok but when I run the
index.swf the sound does not play.

Does anyone here have any idea of what must be going on?

Thanks a lot in advance.
-- 
Laert Jansen
www.laertjansen.com
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Re: [Flashcoders] AS3 - Embeding Fonts

2008-05-15 Thread Kenneth Kawamoto
I don't think you can use Flex style meta tags in Flash - at least it 
has never worked for me.


But with Astro device fonts act like embedded fonts (anti-aliased etc) 
so that I will get away with not using embedded fonts too much - well I 
am hoping so but may be I'm wrong :)


Kenneth Kawamoto
http://www.materiaprima.co.uk/

SJM wrote:

Ive read a load of sites that reference that way of doing it, however id does 
not seam to work in AS3. Further down the page the guy who writes the blog it 
is says this...

Tink Says: 
January 2nd, 2007 at 1:39 am 
Flash doesn't understand any meta tags.
There is no need to use this method in Flash as you can embed the font in the IDE. 
Granted it would be nice if Flash did understand the embed tag though. 

Gianluca Says: 
January 6th, 2007 at 11:21 pm 
So how to embed font in Flash as3? 

Tink Says: 
January 7th, 2007 at 4:52 pm 
Same as AS 2.0.
Either have the font in your library or create a TextField on the stage and embed the characters you want. 


Is this correct? is the only way to embed the font in the IDE??

SJM
  - Original Message - 
  From: EECOLOR 
  To: Flash Coders List 
  Sent: Thursday, May 15, 2008 8:19 PM

  Subject: Re: [Flashcoders] AS3 - Embeding Fonts


  Second link on google: http://www.tink.ws/blog/embedding-fonts-in-as3/


  Greetz Erik


  On 5/15/08, SJM - Flash <[EMAIL PROTECTED]> wrote:
  >
  > Hi Guys
  >
  > i know about embeding fonts using the 'embed' button in the textfields
  > property inspector within in the ide. Can anyone point me to some definitive
  > solutions for embeding fonts into flash using actionscript (v3),!
  >
  > Thanks
  >
  > SJM


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Re: [Flashcoders] AS3 - Embeding Fonts

2008-05-15 Thread EECOLOR
I am not sure what you are talking about, but using Flex Builder 3 and an
ActionScript project, this code works fine:

*package
{
 import flash.display.Sprite;
 import flash.text.TextField;
 import flash.text.TextFieldAutoSize;
 import flash.text.TextFormat;
 import fly.easing.Tween;
* *
 public class EmbedFontTest extends Sprite
 {
  [Embed(source="C:\\WINDOWS\\Fonts\\ARIAL.TTF", fontFamily="Arial")]
**  **private var _arial_str:String;
**  **private var _arial_fmt:TextFormat;
**  **private var _text_txt:TextField;
**
**  **public function EmbedFontTest()
**  **{
**  **  **super();
**  **  **this.initEmbedFontTest();
**  **}
**
**  **private function initEmbedFontTest():void
**  **{
**  **  **this._arial_fmt = new TextFormat();
**  **  **this._arial_fmt.font = "Arial";
**  **  **this._arial_fmt.size = 40;
**
**  **  **this._text_txt = new TextField();
**  **  **this._text_txt.embedFonts = true;
**  **  **this._text_txt.autoSize = TextFieldAutoSize.LEFT;
**  **  **this._text_txt.defaultTextFormat = this._arial_fmt;
**  **  **this._text_txt.text = "Test Arial Format";
**
**  **  **this.addChild(this._text_txt);
**  **}
 }
}*

Ahh, I re-read the the last question, hehe:

>is the only way to embed the font in the IDE??

Yes, you can not use AS3 to embed fonts if you are compiling using Flash
CS3. I am not sure what the problem is though. If you are compiling with
Flash CS3 anyway you have a way to embed them. If you insist on embedding
fonts using ActionsScript, you might consider downloading the Flex 3 SDK or
Flex Builder 3. The Flex SDK contains a compiler that can compile
ActionScript projects. You could use this compiler to compile your fonts
into separate swf and load those in.

>Flash doesn't understand any meta tags.

This is correct, Flash CS3 does not understand the metadata tags.

The ActionScript compiler from the Flex SDK does understand them, but not
all of them are usefull, most important, the [RemoteClass] and [Bindable]
tags can not be used in an ActionScript project.

The Flex compiler does understand them and also uses all of the Adobe
provided ones.


Greetz Erik





















On 5/15/08, SJM <[EMAIL PROTECTED]> wrote:
>
> Ive read a load of sites that reference that way of doing it, however id
> does not seam to work in AS3. Further down the page the guy who writes the
> blog it is says this...
>
> Tink Says:
> January 2nd, 2007 at 1:39 am
> Flash doesn't understand any meta tags.
> There is no need to use this method in Flash as you can embed the
> font in the IDE.
> Granted it would be nice if Flash did understand the embed tag
> though.
>
> Gianluca Says:
> January 6th, 2007 at 11:21 pm
> So how to embed font in Flash as3?
>
> Tink Says:
> January 7th, 2007 at 4:52 pm
> Same as AS 2.0.
> Either have the font in your library or create a TextField on the
> stage and embed the characters you want.
>
> Is this correct? is the only way to embed the font in the IDE??
>
>
> SJM
>
>   - Original Message -
>   From: EECOLOR
>   To: Flash Coders List
>   Sent: Thursday, May 15, 2008 8:19 PM
>   Subject: Re: [Flashcoders] AS3 - Embeding Fonts
>
>
>   Second link on google: http://www.tink.ws/blog/embedding-fonts-in-as3/
>
>
>   Greetz Erik
>
>
>   On 5/15/08, SJM - Flash <[EMAIL PROTECTED]> wrote:
>   >
>   > Hi Guys
>   >
>   > i know about embeding fonts using the 'embed' button in the textfields
>   > property inspector within in the ide. Can anyone point me to some
> definitive
>   > solutions for embeding fonts into flash using actionscript (v3),!
>   >
>   > Thanks
>   >
>   > SJM
>
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RE: [Flashcoders] Bag Builder Feedback Please

2008-05-15 Thread Merrill, Jason
Looks good, I like the interactivity.  From a usability perspective,
there is an issue you will definitely want to fix.  I would make
clicking on a color "stick" better than you currently do so that a new
color does not get changed on the bag when you roll out of the area.
Otherwise, to change a color and make it stick, you have to carefully
roll your cursor straight up or down to get out of the color selection
area.   instead, make rolling over change colors inside a smaller
version of the bag, and when you click a color, make it stick on the
"final" larger view of the bag, or something like that.  Or do away with
the rollovers alltogether and only make the colors change on the bag
when you click on a color, then it would stick and you wouldn't have the
rollover change conflicts.  I know you have some kind of "click to make
it stick" functionality already, but it's getting erased by the
rollovers. I tried making a bag all red or all yellow and found it
difficult becauase the colors kept changing due to the rollovers.

Also, the black font's face and weight are a little bland, especially
against the grey.  Grey is good, but overall it's a little blah.  Not
too bad though.  I would also dump the standard "add to cart" Flash
button in favor of a nicer looking custom one with an icon.

Jason Merrill 
Bank of America 
Global Technology & Operations L&LD 
eTools & Multimedia 

Join the Bank of America Flash Platform Developer Community 

Are you a Bank of America associate interested in innovative learning
ideas and technologies?
Check out our internal  GT&O Innovative Learning Blog & subscribe. 

 

>>-Original Message-
>>From: [EMAIL PROTECTED] 
>>[mailto:[EMAIL PROTECTED] On Behalf Of TS
>>Sent: Thursday, May 15, 2008 4:27 PM
>>To: 'Flash Coders List'
>>Subject: [Flashcoders] Bag Builder Feedback Please
>>
>>I'm really new to interface design and was wondering if I 
>>could please get some feedback on this and how I can make it 
>>better? ANY advice would be appreciated and/or if you like it.
>>
>>http://labs.worthwhileindustries.com/as2/bagBuilder/
>>
>>Much Appreciation, T
>>
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[Flashcoders] Bag Builder Feedback Please

2008-05-15 Thread TS
I'm really new to interface design and was wondering if I could please get
some feedback on this and how I can make it better? ANY advice would be
appreciated and/or if you like it.

http://labs.worthwhileindustries.com/as2/bagBuilder/

Much Appreciation, T

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RE: [Flashcoders] Info mailing list

2008-05-15 Thread Kerry Thompson
 Romuald Quantin wrote:

> This mailing list is great but could you share with me some nice general
> actionscript mailing list you might know? 



Cordially,

Kerry Thompson

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Re: [Flashcoders] AS3 - Embeding Fonts

2008-05-15 Thread SJM
Ive read a load of sites that reference that way of doing it, however id does 
not seam to work in AS3. Further down the page the guy who writes the blog it 
is says this...

Tink Says: 
January 2nd, 2007 at 1:39 am 
Flash doesn't understand any meta tags.
There is no need to use this method in Flash as you can embed the font 
in the IDE. 
Granted it would be nice if Flash did understand the embed tag though. 

Gianluca Says: 
January 6th, 2007 at 11:21 pm 
So how to embed font in Flash as3? 

Tink Says: 
January 7th, 2007 at 4:52 pm 
Same as AS 2.0.
Either have the font in your library or create a TextField on the stage 
and embed the characters you want. 

Is this correct? is the only way to embed the font in the IDE??

SJM
  - Original Message - 
  From: EECOLOR 
  To: Flash Coders List 
  Sent: Thursday, May 15, 2008 8:19 PM
  Subject: Re: [Flashcoders] AS3 - Embeding Fonts


  Second link on google: http://www.tink.ws/blog/embedding-fonts-in-as3/


  Greetz Erik


  On 5/15/08, SJM - Flash <[EMAIL PROTECTED]> wrote:
  >
  > Hi Guys
  >
  > i know about embeding fonts using the 'embed' button in the textfields
  > property inspector within in the ide. Can anyone point me to some definitive
  > solutions for embeding fonts into flash using actionscript (v3),!
  >
  > Thanks
  >
  > SJM
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Re: [Flashcoders] alpha not working on mc with textfield

2008-05-15 Thread EECOLOR
Make sure you have the TextField also set to the same size as the font you
embedded in the library. Also check if you maybe embedded the bold or italic
property, your TextField should mirror the settings of the font you used.


Greetz Erik

On 5/13/08, Allandt Bik-Elliott (Receptacle) <[EMAIL PROTECTED]>
wrote:
>
> thanks for the response
>
> i'm using the version with the asterisk after the name
>
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Re: [Flashcoders] AS3 - Embeding Fonts

2008-05-15 Thread EECOLOR
Second link on google: http://www.tink.ws/blog/embedding-fonts-in-as3/


Greetz Erik


On 5/15/08, SJM - Flash <[EMAIL PROTECTED]> wrote:
>
> Hi Guys
>
> i know about embeding fonts using the 'embed' button in the textfields
> property inspector within in the ide. Can anyone point me to some definitive
> solutions for embeding fonts into flash using actionscript (v3),!
>
> Thanks
>
> SJM
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Re: [Flashcoders] The issue of "parent" in AS3

2008-05-15 Thread EECOLOR
I must disagree with this. Typing to Object will give you extra problems.
You will not get code hinting and are more likely to make typeo's. It also
is much more vulnerable to runtime errors.

As for the original message, I would encourage you not to call any
non-DisplayObject methods in the parent. This will tightly couple
the child to a specific parent, making it useless on other parents.

If you want to pass information to another object you can use the event
system and dispatch an event. Another options is to give the child a
property which is typed to an interface. This property should (in your case)
be set to reference the parent and will give you the ability to call that
specific method. On top of that, the child can be used with another
implementation of the logic you are trying to call.


Greetz Erik

On 5/15/08, Sy Iridium <[EMAIL PROTECTED]> wrote:
>
> Hi,
> don't know if my way is "cleaner" but it is certainly more general because
> if you change the parent class you don't need to "find and replace" all
> type-casting of the previous class with new class. My solution to this is
> to
> type-cast the parent class to Object class. It is dynamic class so you can
> use any methods you have added to your class without restrictions. Hope it
> helps.
>
>
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RE: [Flashcoders] Info mailing list

2008-05-15 Thread Merrill, Jason
Flash_Tiger at Yahoo.
Flexcoders at Yahoo - has MXML as well, but plenty of AS3 stuff.

Jason Merrill 
Bank of America 
Global Technology & Operations L&LD 
eTools & Multimedia 

Join the Bank of America Flash Platform Developer Community 

Are you a Bank of America associate interested in innovative learning
ideas and technologies?
Check out our internal  GT&O Innovative Learning Blog & subscribe. 

 

>>-Original Message-
>>From: [EMAIL PROTECTED] 
>>[mailto:[EMAIL PROTECTED] On Behalf 
>>Of Romuald Quantin
>>Sent: Thursday, May 15, 2008 11:15 AM
>>To: Flashcoders@chattyfig.figleaf.com
>>Subject: [Flashcoders] Info mailing list
>>
>>Hi again, still me.
>>
>> 
>>
>>I'm following a lot of blogs and specific mailing list like 
>>Papervision, or whatever. 
>>
>> 
>>
>>This mailing list is great but could you share with me some 
>>nice general actionscript mailing list you might know? I 
>>googled it but I didn't really find others.
>>
>> 
>>
>>Thanks.
>>
>> 
>>
>>Romu
>>
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RE: [Flashcoders] Best way...

2008-05-15 Thread Merrill, Jason
To be clear, when you all are saying the "Flex debugger", you actually
mean the "Flexbuilder 3 debugger" right?  Since Flex is more of an
environment... and another component of the debugger is the Flash 9
player debug version for runtime errors.

Jason Merrill 
Bank of America 
Global Technology & Operations L&LD 
eTools & Multimedia 

Join the Bank of America Flash Platform Developer Community 

Are you a Bank of America associate interested in innovative learning
ideas and technologies?
Check out our internal  GT&O Innovative Learning Blog & subscribe. 

 

>>-Original Message-
>>From: [EMAIL PROTECTED] 
>>[mailto:[EMAIL PROTECTED] On Behalf 
>>Of Ricky Bacon
>>Sent: Tuesday, May 13, 2008 2:51 PM
>>To: Flash Coders List
>>Subject: Re: [Flashcoders] Best way...
>>
>>Patrick J. Jankun wrote:
>>> pure as3 as for now :) is there a special air debugger available in 
>>> the air package?
>>
>>One more vote for the Flex debugger, even if you are just 
>>doing pure AS3 projects.
>>
>>-Ricky
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Re: [Flashcoders] Question about Google Maps Flash APIs

2008-05-15 Thread Andrei Thomaz
afcomponents has released a component for AS3:
http://www.afcomponents.com/components/umap_as3/


[]'s
andrei


On Thu, May 15, 2008 at 12:34 PM, Sidney de Koning <[EMAIL PROTECTED]>
wrote:

> I know it is a pain, i did the same for the new Yahoo maps API.
> It takes a while, but at least you can use it in Flash
>
> And check out this http://www.afcomponents.com/components/g_map/
> But i didnt see what AS version it utilizes.
>
> Good luck,
>
> Sid
>
>
> On May 15, 2008, at 5:20 PM, eric e. dolecki wrote:
>
>  Its a monumental pain in the ass to load it and extract the classes out...
>> I
>> hope Google just releases the classes for non-Flex stuff... but maybe they
>> have all kinds of hidden crap in there they don't want people to see?
>> On Thu, May 15, 2008 at 11:05 AM, Romuald Quantin <
>> [EMAIL PROTECTED]> wrote:
>>
>>  Or if you have the SWC downloadable you can just copy the file near the
>>> FLA
>>> file, flash will load it automatically.
>>>
>>> Romu
>>> www.soundstep.com
>>>
>>>
>>> -Original Message-
>>> From: [EMAIL PROTECTED]
>>> [mailto:[EMAIL PROTECTED] On Behalf Of Sidney
>>> de
>>> Koning
>>> Sent: 15 May 2008 15:51
>>> To: Flash Coders List
>>> Subject: Re: [Flashcoders] Question about Google Maps Flash APIs
>>>
>>> YUP :)
>>>
>>> An swc file is notthing more than a zip file. So when you rename it to
>>> zip you can extract it, probably there is a library.swf in there.
>>> This is what you do is this you load it in in Flash like this:
>>>
>>> import flash.display.Loader;
>>> //
>>> var ClassFileForHoldingGooglesAPIClass:Class;
>>> // Create these for everyclass you want to extract.
>>> //
>>> function loadAssets():void
>>> {
>>> var assetLoader:Loader = new Loader();
>>> assetLoader.contentLoaderInfo.addEventListener(Event.COMPLETE,
>>> assetLoaderComplete);
>>> assetLoader.load(new URLRequest("library.swf"));
>>> }
>>>
>>> When the library.swf is done loading it calls the assetLoaderComplete
>>> handler that handles the
>>> request and utilizes the getDefinition() method to get the class
>>> definition by a string.
>>>
>>> function assetLoaderComplete(evt:Event):void
>>> {
>>> // remove your listener
>>> evt.target.removeEventListener(Event.COMPLETE, assetLoaderComplete);
>>> var appDomain:ApplicationDomain = evt.target.applicationDomain;
>>>
>>> ClassFileForHoldingGooglesAPIClass =
>>> appDomain.getDefinition("com.google.maps.api.Whatever") as Class;
>>> }
>>>
>>> Now can create and instance of the MyOwnButton, simply by calling:
>>>
>>> var myNewObject:Class = new ClassFileForHoldingGooglesAPIClass();
>>>
>>> Or call functions on the  ClassFileForHoldingGooglesAPIClass.
>>>
>>> Hope this is what you mean.
>>>
>>> Cheers,
>>>
>>> Sidney
>>>
>>>
>>> On May 15, 2008, at 3:41 PM, eric e. dolecki wrote:
>>>
>>>  They offer up a SWC, any way of using that in the Flash IDE without
 using
 FlexBuilder?
 ___
 Flashcoders mailing list
 Flashcoders@chattyfig.figleaf.com
 http://chattyfig.figleaf.com/mailman/listinfo/flashcoders


>>> ___
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>>>
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>>
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Re: [Flashcoders] Question about Google Maps Flash APIs

2008-05-15 Thread Sidney de Koning

I know it is a pain, i did the same for the new Yahoo maps API.
It takes a while, but at least you can use it in Flash

And check out this http://www.afcomponents.com/components/g_map/
But i didnt see what AS version it utilizes.

Good luck,

Sid

On May 15, 2008, at 5:20 PM, eric e. dolecki wrote:

Its a monumental pain in the ass to load it and extract the classes  
out... I
hope Google just releases the classes for non-Flex stuff... but  
maybe they

have all kinds of hidden crap in there they don't want people to see?
On Thu, May 15, 2008 at 11:05 AM, Romuald Quantin <
[EMAIL PROTECTED]> wrote:

Or if you have the SWC downloadable you can just copy the file near  
the FLA

file, flash will load it automatically.

Romu
www.soundstep.com


-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of  
Sidney de

Koning
Sent: 15 May 2008 15:51
To: Flash Coders List
Subject: Re: [Flashcoders] Question about Google Maps Flash APIs

YUP :)

An swc file is notthing more than a zip file. So when you rename it  
to

zip you can extract it, probably there is a library.swf in there.
This is what you do is this you load it in in Flash like this:

import flash.display.Loader;
//
var ClassFileForHoldingGooglesAPIClass:Class;
// Create these for everyclass you want to extract.
//
function loadAssets():void
{
var assetLoader:Loader = new Loader();
assetLoader.contentLoaderInfo.addEventListener(Event.COMPLETE,
assetLoaderComplete);
assetLoader.load(new URLRequest("library.swf"));
}

When the library.swf is done loading it calls the assetLoaderComplete
handler that handles the
request and utilizes the getDefinition() method to get the class
definition by a string.

function assetLoaderComplete(evt:Event):void
{
// remove your listener
evt.target.removeEventListener(Event.COMPLETE, assetLoaderComplete);
var appDomain:ApplicationDomain = evt.target.applicationDomain;

ClassFileForHoldingGooglesAPIClass =
appDomain.getDefinition("com.google.maps.api.Whatever") as Class;
}

Now can create and instance of the MyOwnButton, simply by calling:

var myNewObject:Class = new ClassFileForHoldingGooglesAPIClass();

Or call functions on the  ClassFileForHoldingGooglesAPIClass.

Hope this is what you mean.

Cheers,

Sidney


On May 15, 2008, at 3:41 PM, eric e. dolecki wrote:


They offer up a SWC, any way of using that in the Flash IDE without
using
FlexBuilder?
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Re: [Flashcoders] Info mailing list

2008-05-15 Thread SJM - Flash
Try www.osflash.org 

SJM
  - Original Message - 
  From: Romuald Quantin 
  To: Flashcoders@chattyfig.figleaf.com 
  Sent: Thursday, May 15, 2008 4:15 PM
  Subject: [Flashcoders] Info mailing list


  Hi again, still me.

   

  I'm following a lot of blogs and specific mailing list like Papervision, or
  whatever. 

   

  This mailing list is great but could you share with me some nice general
  actionscript mailing list you might know? I googled it but I didn't really
  find others.

   

  Thanks.

   

  Romu

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Re: [Flashcoders] Question about Google Maps Flash APIs

2008-05-15 Thread eric e. dolecki
Its a monumental pain in the ass to load it and extract the classes out... I
hope Google just releases the classes for non-Flex stuff... but maybe they
have all kinds of hidden crap in there they don't want people to see?
On Thu, May 15, 2008 at 11:05 AM, Romuald Quantin <
[EMAIL PROTECTED]> wrote:

> Or if you have the SWC downloadable you can just copy the file near the FLA
> file, flash will load it automatically.
>
> Romu
> www.soundstep.com
>
>
> -Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Sidney de
> Koning
> Sent: 15 May 2008 15:51
> To: Flash Coders List
> Subject: Re: [Flashcoders] Question about Google Maps Flash APIs
>
> YUP :)
>
> An swc file is notthing more than a zip file. So when you rename it to
> zip you can extract it, probably there is a library.swf in there.
> This is what you do is this you load it in in Flash like this:
>
> import flash.display.Loader;
> //
> var ClassFileForHoldingGooglesAPIClass:Class;
> // Create these for everyclass you want to extract.
> //
> function loadAssets():void
> {
> var assetLoader:Loader = new Loader();
> assetLoader.contentLoaderInfo.addEventListener(Event.COMPLETE,
> assetLoaderComplete);
> assetLoader.load(new URLRequest("library.swf"));
> }
>
> When the library.swf is done loading it calls the assetLoaderComplete
> handler that handles the
> request and utilizes the getDefinition() method to get the class
> definition by a string.
>
> function assetLoaderComplete(evt:Event):void
> {
> // remove your listener
> evt.target.removeEventListener(Event.COMPLETE, assetLoaderComplete);
> var appDomain:ApplicationDomain = evt.target.applicationDomain;
>
> ClassFileForHoldingGooglesAPIClass =
> appDomain.getDefinition("com.google.maps.api.Whatever") as Class;
> }
>
> Now can create and instance of the MyOwnButton, simply by calling:
>
> var myNewObject:Class = new ClassFileForHoldingGooglesAPIClass();
>
> Or call functions on the  ClassFileForHoldingGooglesAPIClass.
>
> Hope this is what you mean.
>
> Cheers,
>
> Sidney
>
>
> On May 15, 2008, at 3:41 PM, eric e. dolecki wrote:
>
> > They offer up a SWC, any way of using that in the Flash IDE without
> > using
> > FlexBuilder?
> > ___
> > Flashcoders mailing list
> > Flashcoders@chattyfig.figleaf.com
> > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
> >
>
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[Flashcoders] Info mailing list

2008-05-15 Thread Romuald Quantin
Hi again, still me.

 

I'm following a lot of blogs and specific mailing list like Papervision, or
whatever. 

 

This mailing list is great but could you share with me some nice general
actionscript mailing list you might know? I googled it but I didn't really
find others.

 

Thanks.

 

Romu

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[Flashcoders] Soundstep - BaseUI

2008-05-15 Thread Romuald Quantin
Hi everyone,

 

Sorry to bother you ^^

 

I'd like to introduce you my new blog, which is there:

http://www.soundstep.com/

 

And also introduce something that might help you (I hope).

 

You can see a demo of BaseUI, some classes I use all the time to handle a
flash liquid UI site like www.cake-factory.com
 .

http://www.soundstep.com/blog/2008/05/14/liquid-ui-flash-site-with-baseui/

http://www.soundstep.com/blog/downloads/baseui/

 

Let me know if it is helpful.

 

Romu

 

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RE: [Flashcoders] Question about Google Maps Flash APIs

2008-05-15 Thread Romuald Quantin
Or if you have the SWC downloadable you can just copy the file near the FLA
file, flash will load it automatically.

Romu
www.soundstep.com


-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Sidney de
Koning
Sent: 15 May 2008 15:51
To: Flash Coders List
Subject: Re: [Flashcoders] Question about Google Maps Flash APIs

YUP :)

An swc file is notthing more than a zip file. So when you rename it to  
zip you can extract it, probably there is a library.swf in there.
This is what you do is this you load it in in Flash like this:

import flash.display.Loader;
//
var ClassFileForHoldingGooglesAPIClass:Class;
// Create these for everyclass you want to extract.
//
function loadAssets():void
{
var assetLoader:Loader = new Loader();
assetLoader.contentLoaderInfo.addEventListener(Event.COMPLETE,  
assetLoaderComplete);
assetLoader.load(new URLRequest("library.swf"));
}

When the library.swf is done loading it calls the assetLoaderComplete  
handler that handles the
request and utilizes the getDefinition() method to get the class  
definition by a string.

function assetLoaderComplete(evt:Event):void
{
// remove your listener
evt.target.removeEventListener(Event.COMPLETE, assetLoaderComplete);
var appDomain:ApplicationDomain = evt.target.applicationDomain;

ClassFileForHoldingGooglesAPIClass =  
appDomain.getDefinition("com.google.maps.api.Whatever") as Class;
}

Now can create and instance of the MyOwnButton, simply by calling:

var myNewObject:Class = new ClassFileForHoldingGooglesAPIClass();

Or call functions on the  ClassFileForHoldingGooglesAPIClass.

Hope this is what you mean.

Cheers,

Sidney


On May 15, 2008, at 3:41 PM, eric e. dolecki wrote:

> They offer up a SWC, any way of using that in the Flash IDE without  
> using
> FlexBuilder?
> ___
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> Flashcoders@chattyfig.figleaf.com
> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
>

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Re: [Flashcoders] Question about Google Maps Flash APIs

2008-05-15 Thread Sidney de Koning

YUP :)

An swc file is notthing more than a zip file. So when you rename it to  
zip you can extract it, probably there is a library.swf in there.

This is what you do is this you load it in in Flash like this:

import flash.display.Loader;
//
var ClassFileForHoldingGooglesAPIClass:Class;
// Create these for everyclass you want to extract.
//
function loadAssets():void
{
var assetLoader:Loader = new Loader();
assetLoader.contentLoaderInfo.addEventListener(Event.COMPLETE,  
assetLoaderComplete);

assetLoader.load(new URLRequest("library.swf"));
}

When the library.swf is done loading it calls the assetLoaderComplete  
handler that handles the
request and utilizes the getDefinition() method to get the class  
definition by a string.


function assetLoaderComplete(evt:Event):void
{
// remove your listener
evt.target.removeEventListener(Event.COMPLETE, assetLoaderComplete);
var appDomain:ApplicationDomain = evt.target.applicationDomain;

ClassFileForHoldingGooglesAPIClass =  
appDomain.getDefinition("com.google.maps.api.Whatever") as Class;

}

Now can create and instance of the MyOwnButton, simply by calling:

var myNewObject:Class = new ClassFileForHoldingGooglesAPIClass();

Or call functions on the  ClassFileForHoldingGooglesAPIClass.

Hope this is what you mean.

Cheers,

Sidney


On May 15, 2008, at 3:41 PM, eric e. dolecki wrote:

They offer up a SWC, any way of using that in the Flash IDE without  
using

FlexBuilder?
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Re: [Flashcoders] Multiple query strings in a single URL

2008-05-15 Thread John R. Sweeney Jr
on 5/15/08 1:32 AM, Jason Van Cleave at [EMAIL PROTECTED] wrote:


Thank you Jason. The inclusion of the & in the string and the plus instead
of the comma was the ticket.

For my current need this solution is perfect, but I will look into the
SWFObject 1.5 for future reference. It looks promising.


Thanks again, I really appreciate your suggestion.


Have a great day,
John



> "FlashVars", 'whichSection=' +
> querySt('page')+'&loggedin='+querySt('login');
> 
> You may want to check out SWFObject 1.5 that would make this much more
> readable ie:


===
John R. Sweeney Jr.([EMAIL PROTECTED])
Interactive Multimedia Developer/
Digital Media Specialist

OnDemand - Interactive, Inc.
847.651.4469 (cell)  847.310.5959 (office/fax)
=== 

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[Flashcoders] Question about Google Maps Flash APIs

2008-05-15 Thread eric e. dolecki
They offer up a SWC, any way of using that in the Flash IDE without using
FlexBuilder?
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[Flashcoders] AS3 - Embeding Fonts

2008-05-15 Thread SJM - Flash
Hi Guys 

i know about embeding fonts using the 'embed' button in the textfields property 
inspector within in the ide. Can anyone point me to some definitive solutions 
for embeding fonts into flash using actionscript (v3),!

Thanks

SJM
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RE: [Flashcoders] Can't embed Russian Fonts

2008-05-15 Thread Steven Grosvenor
You need to make sure that the font you have supports the Cyrillic
characters.

For example, if you swap out the font to say 'Arial', do the characters
appear?

If not, then you'll have to find a close match to the font you need, that
contains the Cyrillic characters

Thanks

Steven

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Ali Drongo
Sent: 15 May 2008 10:02
To: Flash Coders List
Subject: [Flashcoders] Can't embed Russian Fonts

Hi there, I'm trying to display Russian characters in my application  
but they will not show, I just get spaces and exclamation marks.

I have embeded all of the character sets that I can for my font  
(Serifa Blk) but the words will not show. If I use device fonts the  
words display correctly (though I have to embed the fonts so they  
render correctly).

If someone could advise me what I'm doing wrong I would be really  
grateful. I have a tight deadline on this!

Cheers,
Ali

using CS3 /AS2
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[Flashcoders] Flash Player 10 BETA *update*

2008-05-15 Thread Patrick J. Jankun

Here the links you that don't work on demo site to the sources:

http://download.macromedia.com/pub/labs/flashplayer10/sampleSource/PixelBender_Sample.zip
http://download.macromedia.com/pub/labs/flashplayer10/sampleSource/NewTextEngine_Sample.zip
http://download.macromedia.com/pub/labs/flashplayer10/sampleSource/Native3D_Sample.zip

Have fun!
P.
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Re: [Flashcoders] hi.. need help asap.. newbie here.. hehe

2008-05-15 Thread Kenneth Kawamoto

Should be Number(age.text) for a start

Kenneth Kawamoto
http://www.materiaprima.co.uk/

rlyn ben wrote:

need to capture the input in textfield which is restricted to numbers only... 
and convert the string to number...

this is my code but it wont work.. when i trace it.. it displays.. object 
[textfield].. or 0.. or NaN..

//stores age
var userAge:Number = Number(age);
var newAge:String = String(age.text);

//age field
age.type = TextFieldType.INPUT;
age.border = true;
age.restrict = "0-9";

thanks guys..

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Re: [Flashcoders] Can't embed Russian Fonts

2008-05-15 Thread Fredrik Jönsson

Hi,
Make sure your font contains the characters you want to display. You  
can use your font management tool for this.
Or follow this link (if this is the copy of Serifa you are using)  
http://www.myfonts.com/fonts/bitstream/serifa/black/charmap.html


/Fredrik

On 15 May 2008, at 11:01, Ali Drongo wrote:

Hi there, I'm trying to display Russian characters in my  
application but they will not show, I just get spaces and  
exclamation marks.


I have embeded all of the character sets that I can for my font  
(Serifa Blk) but the words will not show. If I use device fonts the  
words display correctly (though I have to embed the fonts so they  
render correctly).


If someone could advise me what I'm doing wrong I would be really  
grateful. I have a tight deadline on this!


Cheers,
Ali

using CS3 /AS2
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Re: [Flashcoders] The issue of "parent" in AS3

2008-05-15 Thread Sy Iridium
Hi,
don't know if my way is "cleaner" but it is certainly more general because
if you change the parent class you don't need to "find and replace" all
type-casting of the previous class with new class. My solution to this is to
type-cast the parent class to Object class. It is dynamic class so you can
use any methods you have added to your class without restrictions. Hope it
helps.

2008/5/15 Johan Nyberg <[EMAIL PROTECTED]>:

> Anybody knows if it's bad practice to type-cast the parent-property to the
> class of the parent?
>
> Since parent is a property of the DisplayObject class, you can only
> reference properties and methods of that class directly through the
> parent-property.
>
> If you want to access other properties or methods, you have to type-cast
> parent to the specific class.
>
> If you have some other "cleaner" ways of doing this it would be greatly
> appreciated!
>
> Regards,
>
> Johan Nyberg
> Designer and web developer
>
> [EMAIL PROTECTED]
> 08 - 50 00 24 30
> 070 - 407 83 00
>
>
>
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[Flashcoders] Can't embed Russian Fonts

2008-05-15 Thread Ali Drongo
Hi there, I'm trying to display Russian characters in my application  
but they will not show, I just get spaces and exclamation marks.


I have embeded all of the character sets that I can for my font  
(Serifa Blk) but the words will not show. If I use device fonts the  
words display correctly (though I have to embed the fonts so they  
render correctly).


If someone could advise me what I'm doing wrong I would be really  
grateful. I have a tight deadline on this!


Cheers,
Ali

using CS3 /AS2
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[Flashcoders] The issue of "parent" in AS3

2008-05-15 Thread Johan Nyberg
Anybody knows if it's bad practice to type-cast the parent-property to  
the class of the parent?


Since parent is a property of the DisplayObject class, you can only  
reference properties and methods of that class directly through the  
parent-property.


If you want to access other properties or methods, you have to type- 
cast parent to the specific class.


If you have some other "cleaner" ways of doing this it would be  
greatly appreciated!


Regards,

Johan Nyberg
Designer and web developer

[EMAIL PROTECTED]
08 - 50 00 24 30
070 - 407 83 00



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[Flashcoders] Flash Player 10 BETA

2008-05-15 Thread Patrick J. Jankun

http://labs.adobe.com/downloads/flashplayer10.html

Happy Testing!
IM ON IT
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Phone:  +43 660 96 969 - 01
web:jankun.org
mail:   p[at]jankun.org

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