Thanks a lot. The link really helped.
- Original Message -
From: "allandt bik-elliott (thefieldcomic.com)"
To: "Flash Coders List"
Sent: Monday, July 26, 2010 6:17 PM
Subject: Re: [Flashcoders] Combat Game in flash
You could try somewhere like flashkit.com if you're after samples
O
John,
This is going to come across as harsh, however you really should maybe go
and get a book on AS3.
These problems, forgetting an import, trying to pass arguments to a
listener, etc. are pretty rudimentary, and not really the purpose of this
list.
Taka
On Mon, Jul 26, 2010 at 10:58 AM, John
Original Message
> From: Henrik Andersson
> To: Flash Coders List
> Sent: Mon, July 26, 2010 12:06:55 PM
> Subject: Re: [Flashcoders] (no subject)
>
> John Singleton wrote:
> > function RotateGearsLoaded(e:Event):void
> Why is that? I tried to pass that var like this:
> >
John Singleton wrote:
function RotateGearsLoaded(e:Event):void
Why is that? I tried to pass that var like this:
loader.contentLoaderInfo.addEventListener(Event.COMPLETE,RotateGearsLoaded(displayGearsCounter));
RotateGearsLoaded returns void, not Function. The return value is not a
Hi;
I have this code:
function InitRotateGears()
{
for (var i = 0; i < gearsPaths.length; i++)
{
RotateGears();
displayGearsCounter += 1;
}
function RotateGears()
{
var path:String = n
- Original Message
> From: "Merrill, Jason"
> To: Flash Coders List
> Sent: Mon, July 26, 2010 9:58:08 AM
> Subject: RE: [Flashcoders] 1046 Error
>
> Where is your import flash.events.Event; statement?
Ah. Oops. Thanks.
John
___
Fl
Maybe just a missing import statement?
import flash.events.*;
On 2010-07-26 , at 22:20 , John Singleton wrote:
> 1046: Type was not found or was not a compile-time constant: Event.� [for
> RotateGearsLoaded(e:Event)]
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Fla
Where is your import flash.events.Event; statement?
Jason Merrill
Instructional Technology Architect
Bank of America Global Learning
Join the Bank of America Flash Platform Community and visit our Instructional
Technology Design Blog
(Note: these resources are only available for Bank of A
Hi;
I have this code which works elsewhere:
public class Main extends MovieClip
{
var parent_container:Sprite = new Sprite();
private var displayGearsCounter:int = 0;
var gearsPaths:Array = new
Array("images/watch/watch-movements/back-center.png",
You could try somewhere like flashkit.com if you're after samples
On 26 Jul 2010 10:20, "Sumeet Kumar" wrote:
Hi All,
We are developing a one to one combat game(sword fighting). We are planning
to use AS3.0 and Flash cs4. Are there any tutorials/sample code available
for help?
Any guidance in
Hi All,
We are developing a one to one combat game(sword fighting). We are planning
to use AS3.0 and Flash cs4. Are there any tutorials/sample code available
for help?
Any guidance in this regard would be great help.
Thanks
Sumeet
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