Re: [Flashcoders] Why is amfphp cool?

2008-07-15 Thread Dwayne Neckles
means I miss some other good lists. :-( > Could someone give me some urls of those? > > If it is not appropriate on this list, feel free to contact me oflist. > TIA > Cor > > -Original Message- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of D

Re: [Flashcoders] Why is amfphp cool?

2008-07-15 Thread Dwayne Neckles
Nah I never would... The thinking was was OK if some folks arent responsive on one list, I'll go to another different..like casting a wider net.. But I'll deal with the chance that the list I choose some folks may not respond at all.. Cool.. I'll pick one list. Definitely don't mean to be annoying

Re: [Flashcoders] Why is amfphp cool?

2008-07-15 Thread Dwayne Neckles
would be overkill. > > Paul > > - Original Message - From: "Dwayne Neckles" < > [EMAIL PROTECTED]> > To: <[EMAIL PROTECTED]>; ; < > [EMAIL PROTECTED]> > Sent: Monday, July 14, 2008 9:37 PM > Subject: [Flashcoders] Why is amfphp cool? > >

[Flashcoders] Why is amfphp cool?

2008-07-14 Thread Dwayne Neckles
I know where to find info it but I'm more looking beginners info as to the "Why is it good?" Why is better than loading an xml document full of data? I get the basic that flash remoting can call methods on the php classes like its native... But it seems to be adept at handling large amounts of dat

[Flashcoders] Re: Loading strategies

2008-05-13 Thread Dwayne Neckles
What do you think? On Mon, May 12, 2008 at 5:59 PM, Dwayne Neckles <[EMAIL PROTECTED]> wrote: > > http://nolaf.org/ > > > This whole site ( video based) loads extremely quick.. can we discuss some > loading strategies for this kind of content.. > Even other video sec

[Flashcoders] Why is good to extend an Event Class

2008-05-06 Thread Dwayne Neckles
Why is it good to extend the Event Class in your application? I understand that you can create your own events with it that are specific to your app but does anyone have any good tutorials/articles on this? I am a visual learner and I don't get it fully just yet.. Meanwhile I'll keep searching..

RE: [Flashcoders] Access a clip when it's attached to the stage

2008-04-25 Thread Dwayne Neckles
ike if you know that your gradient > and album art are on levels 1 and 2. Sorry I don't have more time to > check it out right now. > Thanks!-Ben > > On Thu, Apr 24, 2008 at 9:35 PM, Dwayne Neckles <[EMAIL PROTECTED]> wrote: > > > > > > Than

RE: [Flashcoders] Access a clip when it's attached to the stage

2008-04-25 Thread Dwayne Neckles
if you like if you know that your gradient > and album art are on levels 1 and 2. Sorry I don't have more time to > check it out right now. > Thanks!-Ben > > On Thu, Apr 24, 2008 at 9:35 PM, Dwayne Neckles <[EMAIL PROTECTED]> wrote: > > > > > > Than

[Flashcoders] Access a clip when it's attached to the stage

2008-04-25 Thread Dwayne Neckles
Apr 24, 2008 at 9:35 PM, Dwayne Neckles <[EMAIL PROTECTED]> wrote: Thank you so much Sarge.. I've been trying for a few hours to get your reflection class to work with a code i found on reflecktions.com Attached is the FLA and your class... Here is the breakdown: In the co

[Flashcoders] Math question

2008-04-24 Thread Dwayne Neckles
How to go from one number to another.. function(x) = y so that x is 0 - 250 - 500 and y is 25 - 50- 75 func(0) = 25 func(250)=50 func(500)=50 How would one find the equation for that...Thats satisfies that..? I'm doing some as and I need to figure out to go from one num to the other num _

[Flashcoders] BitmapData and DisplacementMapFilter

2008-04-24 Thread Dwayne Neckles
Can you guys recommend any books that goes over these classes? with examples.. import flash.geom.Matrix; import flash.filters.DisplacementMapFilter; import flash.display.BitmapData; import flash.geom.Point; there is alot going on there that I gotta learn... especially on how to make a gradie

[Flashcoders] [SOLVED FINALLY!] Inconsistent rolling over for a plane

2008-03-28 Thread Dwayne Neckles
e Date: Mon, 24 Mar 2008 05:06:19 + More info on this... http://www.flepstudio.org/forum/tutorials/428-target-currenttarget-actionscript-3-0-a.html To: [EMAIL PROTECTED] From: [EMAIL PROTECTED] Date: Sun, 23 Mar 2008 11:12:02 -0400 Subject: [Flash_Tiger] Re: Inconsistent rol

[Flashcoders] RE: [Papervision3D][UNSOLVABLE BUG] Inconsistent rolling over for a plane

2008-03-28 Thread Dwayne Neckles
.org/forum/tutorials/428-target-currenttarget-actionscript-3-0-a.html To: [EMAIL PROTECTED] From: [EMAIL PROTECTED] Date: Sun, 23 Mar 2008 11:12:02 -0400 Subject: [Flash_Tiger] Re: Inconsistent rolling over for a plane Dwayne Neckles wrote: > Check out.. htt

RE: [Flashcoders] Outsourcing (was: Tweening Engines for AS3)

2008-03-27 Thread Dwayne Neckles
My sentiments exactly.. it's frustrating...thats why I became full time in NY. > Date: Thu, 27 Mar 2008 10:05:38 -0700 > From: [EMAIL PROTECTED] > To: flashcoders@chattyfig.figleaf.com > Subject: Re: [Flashcoders] Outsourcing (was: Tweening Engines for AS3) > > And that's why I took a steady.

RE: [Flashcoders] Tweening Engines for AS3

2008-03-27 Thread Dwayne Neckles
Yea guys I I know we are off the issue topic. but its disgusting... i could be wrong but I feel getacoder and elance all i feel cheapen us as coders and "flashers".. but this is a digression.. > Date: Thu, 27 Mar 2008 16:24:08 +0100 > From: [EMAIL PROTECTED] > To: flashcoders@chattyfig.figleaf

RE: [Flashcoders] Tweening Engines for AS3

2008-03-26 Thread Dwayne Neckles
e when they get the size and speed benefits too. > > When you're driving around town, there ain't much difference between a > Hummer and a Porche. They both get you from point A to B. If you're gonna do > some off-roading, better warm up the Hummer. If you need speed an

RE: [Flashcoders] Tweening Engines for AS3

2008-03-26 Thread Dwayne Neckles
Gys I'm very clear that when doing banners the is the big concern about size.. I was saying before that I understand that... I do banners everyday but that when it comes to BIG sites (2 megs )etc that I don't understand the concern .most sites on FWA are big you know thats all? Other

RE: [Flashcoders] Tweening Engines for AS3

2008-03-26 Thread Dwayne Neckles
as long as you agree with > yourself that > it is a tweening engine you want to use ;) > > /m > > 2008/3/26, Dwayne Neckles <[EMAIL PROTECTED]>: > > > > I don't get the big deal either about size.. I mean I really don't... > > > > except

RE: [Flashcoders] Tweening Engines for AS3

2008-03-26 Thread Dwayne Neckles
I don't get the big deal either about size.. I mean I really don't... except for ads maybe that have a tight 30k limit( which needs to be upped) sites are like 2 megs these lols... > Date: Wed, 26 Mar 2008 10:36:16 -0300 > From: [EMAIL PROTECTED] > To: flashcoders@chattyfig.figleaf.com > Subje

RE: [Flashcoders] Tweening Engines for AS3

2008-03-24 Thread Dwayne Neckles
Cool didn't know.. take that back.. > Date: Mon, 24 Mar 2008 13:00:57 -0700 > From: [EMAIL PROTECTED] > To: flashcoders@chattyfig.figleaf.com > Subject: Re: [Flashcoders] Tweening Engines for AS3 > > Dwayne Neckles wrote: > > ALso > > Tweener allows you

RE: [Flashcoders] Tweening Engines for AS3

2008-03-24 Thread Dwayne Neckles
ALso Tweener allows you to tween frames in movieclips WITH easy... which is pretty darn useful and amazing if you ask me.. I dunno if tweenlite allows that.. Dwayne > Date: Mon, 24 Mar 2008 12:08:44 -0700 > From: [EMAIL PROTECTED] > To: flashcoders@chattyfig.figleaf.com > Subject: Re: [F

[Flashcoders] Inconsistent rollover for a plane

2008-03-22 Thread Dwayne Neckles
Check out.. http://dnecklesportfolio.com/pv3d/index.html Rollover one of the main links.. you will see that the pointer changes from pointer to hand and back.. It's not supposed to do that... the text layer was on top so i figured when the mouse rolls over the text it activates rollover bu

[Flashcoders] swc

2008-03-18 Thread Dwayne Neckles
I am gettign long compile times witha papervision project im doing.. i have a hunch that if i use somethign called a swc that has the pv3dclasses precompiled already.. then i can save massive times... anyone know of a way to create them.. and i dont have flex ___

RE: [Flashcoders] dictionary vs array

2008-03-11 Thread Dwayne Neckles
dictionary maps objects to objects. > There is no such thing as better, it depends on what you need. > > greetz > JC > > On Tue, Mar 11, 2008 at 7:02 PM, Dwayne Neckles <[EMAIL PROTECTED]> > wrote: > > > can anyone say why dictionary is better than array.. Im se

[Flashcoders] dictionary vs array

2008-03-11 Thread Dwayne Neckles
can anyone say why dictionary is better than array.. Im seeing it used in alot of papervision examples and i dont get why? I will research this on my own as well.. _ Need to know the score, the latest news, or you need your Hotmail®-

[Flashcoders] STEAM/SMOKE

2008-03-04 Thread Dwayne Neckles
Any smoke /steam particle effects not done in as3 but in aS 2? _ Helping your favorite cause is as easy as instant messaging. You IM, we give. http://im.live.com/Messenger/IM/Home/?source=text_hotmail_join_

RE: [Flashcoders] How do you do this?

2008-02-25 Thread Dwayne Neckles
this is the site im talking about http://mrdoob.com/#/46/ all hail mr doob > Date: Mon, 25 Feb 2008 16:52:45 -0500 > From: [EMAIL PROTECTED] > To: flashcoders@chattyfig.figleaf.com > Subject: Re: [Flashcoders] How do you do this? > > tons of math and some papervision3d. > > > > On Mon, Fe

RE: [Flashcoders] How do you do this?

2008-02-25 Thread Dwayne Neckles
I firmly believe its not as hard as it seems... check out mr d00b's site.. he has something pretty similiar.. and the source code all hails Mr d00b > Date: Mon, 25 Feb 2008 16:52:45 -0500 > From: [EMAIL PROTECTED] > To: flashcoders@chattyfig.figleaf.com > Subject: Re: [Flashcoders] How do you

RE: [Flashcoders] Dynamically drawing gloss

2008-02-22 Thread Dwayne Neckles
Don't be so hard on yourse;f.. that happens to all of us :) > Date: Fri, 22 Feb 2008 14:15:14 -0500 > From: [EMAIL PROTECTED] > Subject: RE: [Flashcoders] Dynamically drawing gloss > To: flashcoders@chattyfig.figleaf.com > > @%$!*!, I knew someone would send me to the help docs. :) Thanks Muza

[Flashcoders] How to structure this site

2008-02-08 Thread Dwayne Neckles
http://dnecklesportfolio.com/pv3d/archive/2/PaperCloud.html That column represents a prototype menu, there will also be a similiar looking subnav column to the right. like my current site dnecklesportfolio.com I am redoing this site to use a lil PV. Real minimal. My question for you: Do yo

RE: [Flashcoders] yahoo list?

2008-02-06 Thread Dwayne Neckles
http://tech.groups.yahoo.com/group/Flash_tiger/ > Date: Wed, 6 Feb 2008 09:03:00 -0600 > From: [EMAIL PROTECTED] > To: flashcoders@chattyfig.figleaf.com > Subject: [Flashcoders] yahoo list? > > Hey i had say a post a while back about another mailing list some > others were getting started that

RE: [Flashcoders] nested for loops stumper

2008-01-24 Thread Dwayne Neckles
ok guys sorry for sending this quest out i found the answer .. u can not forget the this before any dynamically access variables.. nothing wrong with a good reminder right : ) > From: [EMAIL PROTECTED] > To: flashcoders@chattyfig.figleaf.com > Date: Fri, 25 Jan 2008 01:52:58 + > Subject:

[Flashcoders] nested for loops stumper

2008-01-24 Thread Dwayne Neckles
I 4 movie clips on the stage named scrollx where x are numbers 0- 3 and within each scrollx clip i have 5 nested movieclips..is called clipx where x are numbers 0-4 YET when i run the function below.. tracing scroll works but not scrollx.clipx yet j traces fine.. any suggestions??? also the f

[Flashcoders] for statement stumper

2008-01-23 Thread Dwayne Neckles
Gang here is a stumper for you.. When in the first trace statement j is 0 through 4 but in the second trace statement j is 4, 4 times... ive been playing with this for days.. so i guess the j value is not the same inside a nested function.. what can i do to make it the same? for (var j = 0;

RE: [Flashcoders] running an action when a movieclip loads up

2008-01-20 Thread Dwayne Neckles
lip loads up > > Maybe perhaps your menu MovieClip is already loaded and has his onLoad Event > fired before you rollOver on your button :) > > My 2 Cents. > > St3fX > > 2008/1/20, Dwayne Neckles <[EMAIL PROTECTED]>: > > > > Any one knows why if the co

[Flashcoders] running an action when a movieclip loads up

2008-01-20 Thread Dwayne Neckles
Any one knows why if the code below is placed on a button, the "ONLOAD" function doesnt work but the onEnterframe function does.. _root.menu is a movie clip.. on (rollOver) { _root.menu.onLoad = function() { var test = "love"; trace("Lol"); }; _root.menu.onEnt

RE: [Flashcoders] weird infinite scroller issue with preview link

2008-01-16 Thread Dwayne Neckles
hey anyone gad a chance to take a peek at this.. > From: [EMAIL PROTECTED] > To: flashcoders@chattyfig.figleaf.com > Date: Wed, 16 Jan 2008 08:13:02 + > Subject: [Flashcoders] weird infinite scroller issue with preview link > > http://dnecklesportfolio.com/transfer/kennycole_videopage3.html

[Flashcoders] weird infinite scroller issue with preview link

2008-01-16 Thread Dwayne Neckles
http://dnecklesportfolio.com/transfer/kennycole_videopage3.html Keep your mouse on the right hand side and let it scroll all of a sudden you will a button or two thats lit up start to come into view. this totally totally should not happen. anyone have any suggestions.. the fla is there http://d

RE: [Flashcoders] buttons lined up next to each other- rollout not work

2008-01-15 Thread Dwayne Neckles
OK on rollover the correponding text clip fades in on rollout it fades out.. during debuging.. all of the targets are "text4" and it shouldnt be.. clip0 should control text0 and etc.. but what happens is that clip0 to clip4 controls text4... which is wrong, any suggestions? Code below: //

[Flashcoders] buttons lined up next to each other- rollout not work

2008-01-15 Thread Dwayne Neckles
This is probably a classic issue.. I have 5 buttons lined up next to each with no space between but they arent overlapping. I have rollover and rollout events.. but the rollout event doesnt work when i roll over to the next button.. the onrollout event works only when i rollout on to negative

RE: [Flashcoders] array access operator not working

2008-01-15 Thread Dwayne Neckles
Thank you Zeh, I swear its the little things.. > Date: Wed, 16 Jan 2008 01:54:06 -0300 > From: [EMAIL PROTECTED] > To: flashcoders@chattyfig.figleaf.com > Subject: Re: [Flashcoders] array access operator not working > > > this doesnt work.. > > Unexpected '.' encountered > > any idea why? > > [

[Flashcoders] array access operator not working

2008-01-15 Thread Dwayne Neckles
this doesnt work.. Unexpected '.' encountered any idea why? ["clip"+i].onRollOver = function() { Tweener.addTween(this.person,{_alpha:100, delay:0, time:2}); Tweener.addTween(this.whiteborder,{_alpha:100, delay:0, time:2}); }; _

RE: [Flashcoders] Classes added

2008-01-14 Thread Dwayne Neckles
> > Does that means that only the Sprite class will be added or will all the > classes under display will still be added? > All classes under display will be added if you wrote import flash.display.Sprite; then only the Sprite class would be imported.. Another basic question... could some one p

[Flashcoders] cacheasBitmap renders dynamic text distorted

2008-01-10 Thread Dwayne Neckles
I was experience a little slowdown animating three dynamic textfields using Tweener i used the cacheAsBitmap to true thinking this would solve it. it did but it also made the text look really bad? any suggestions? didnt find anything on google.. **example http://dnecklesportfolio.com/pv3d

RE: [Flashcoders] Error 1120?

2008-01-09 Thread Dwayne Neckles
n 2008 23:21:55 -0500 > To: flashcoders@chattyfig.figleaf.com > > Try : > > public class MathUtil { > > - James > > On Jan 9, 2008, at 10:00 PM, Dwayne Neckles wrote: > > > thanks so much for help me out > > but its not working sti

RE: [Flashcoders] Error 1120?

2008-01-09 Thread Dwayne Neckles
thanks so much for help me out but its not working still here is the updated code.. ** inside fla import com.bigspaceship.util.math.MathUtil; var num:Number = MathUtil.getRandom(4,100); trace(num) * Class file below package com.bigspaceship.util.math{ class MathUtil {

[Flashcoders] Error 1120?

2008-01-09 Thread Dwayne Neckles
Would anyone be able to assist, and tell me why am I getting a " 1120: Access of undefined property MathUtil." and a "1180: Call to a possibly undefined method MathUtil." error.. here is the code below.. import com.bigspaceship.util.math.*; myMathUtil:MathUtil = new MathUtil(); var num = Ma

Re: [Flashcoders] Re: Biased Random Particle Distribution

2006-05-27 Thread Dwayne Neckles
My god are you guys seriously talking about Flash here. I mean this is so advanced. I feel like I gotta be a math whiz and a flash whiz ( an unexpected combination ) to get all of this. god bless you guys, meanwhile Ill be lurking figuring out how exactly "biased random particle distribution"

RE: [Flashcoders] Macbook pro issue

2006-04-12 Thread Dwayne Neckles
I have one and Flash is super slow on a macbook pro... disapointing Original Message Follows From: Patrick Matte <[EMAIL PROTECTED]> Reply-To: Flashcoders mailing list To: Flashcoders mailing list Subject: [Flashcoders] Macbook pro issue Date: Wed, 12 Apr 2006 16:05:39 -0400 We have a

[Flashcoders] {Business/Workflow} The use of mock prototypes

2006-03-01 Thread Dwayne Neckles
Hello folks, Just wondering when you are developing flash site how many folks actually develop flash prototypes or fake quick mock up of how the site functional will feel...it seems like a waste of time to me especially with larger projects... but if someone didnt mind sharing their experience

[Flashcoders] Autosave Feature in Flash?

2006-02-16 Thread Dwayne Neckles
to save it. Let me know if or if not possible. Thanks Dwayne Neckles dnecklesportfolio.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought

Re: [Flashcoders] flv video encoding for flash 7

2006-02-15 Thread Dwayne Neckles
Original Message Follows From: [EMAIL PROTECTED] Reply-To: Flashcoders mailing list To: flashcoders@chattyfig.figleaf.com Subject: Re: [Flashcoders] flv video encoding for flash 7 Date: 15 Feb 2006 16:11:57 - I used the flash 8 video encoding tool and set it for flash 7 high qualit

[Flashcoders] using AS to set the height and width of a new browser window

2006-02-13 Thread Dwayne Neckles
myButton.onPress = function () { getURL("html/myHTMLpg.htm", "_blank"); } along with a event handler just attached to the button instance directly: on (release) { getURL("html/myHTMLpg.htm", "_blank"); } do you know of a way using actionscript (setting properties) where you c