and then
zoomed the whole thing up.
If you can detect the size of the screen and don't mind the
controls being a
bit pixelated you could try that.
On 13 January 2011 16:34, David Bellerive david_beller...@yahoo.com
wrote:
Hi everyone,
This question has been puzzling me forever. How
Hi everyone,
This question has been puzzling me forever. How is it possible, when you build
a video player in Flash, to have a fullscreen button that sends the video in
fullscreen mode USING HARDWARE ACCELERATION but without distorting (scaling)
the video player skin with it?
I know it's
The AS3.0 documentation states that when a QName instance does not have a URI
(it only has a local name), it will match any namespace.
However, when I create a new QName instance like this
var myQName:QName = new QName(null, images);
and use that QName instance like this
var results:XMLList =
I think some ActionScript developers simply prefer the use of regular setVar()
getVar() instance methods instead of the AS3 get set keywords because they know
what's going on in their own code.
I remember going to Colin Moock's AS3 1 day crash course last year in Toronto
and he said that while
Does anyone know if string literals are the same as String objects in AS3?
From what I understand, in AS2, a String object was a wrapper object around a
string literal. For exemple, in AS2, these were not the same:
var myFirstString:String = my first string;
var mySecondString:String = new
objects the same in
AS3?
On 4/30/07, David Bellerive [EMAIL PROTECTED] wrote:
From what I understand, in AS2, a String object was a wrapper object around a
string literal. For exemple, in AS2, these were not the same:
var myFirstString:String = my first string;
var mySecondString:String = new
between objects and
primitive values. All values can have methods.
_
David Bellerive wrote:
In AS2, your example would of course work but only because the Flash Player
would create a temporary String object with your string literal, then get the
object's length property and return
I was just wondering why, when I make a default ActionScript project in Flex
Builder 2, the file size of the generated SWF is around 561 bytes ? That's a
SWF with an empty main (or document) class instance.
I'm not saying that 561 bytes is too big. I'm just wondering why an empty flash
8
.
- Original Message
From: Austin Kottke [EMAIL PROTECTED]
To: David Bellerive [EMAIL PROTECTED]; flashcoders@chattyfig.figleaf.com
Sent: Thursday, April 26, 2007 2:09:29 PM
Subject: Re: [Flashcoders] What's in a flash 9 format SWF generated by FB2 ?
The swfs generated include the flex
I might be wrong but I thought Google video used progressive download (not real
streaming) but used some sort oh PHP script to allow moving forward to a part
in the video that hasn't downloaded yet.
Stephan Richter describes how to do this on his blog.
- Original Message
From: Cay
I've read that appending a random query string ( example : new Date.getTime() )
to the URL of assets (images, sounds, XML files, etc.) loaded at runtime in the
Flash Player ensures that these assets are always loaded from the server
instead of being loaded from the cache.
I've tested this on
Hi! Just wondering if anyone ever found a solution to stop loading something
that is currently loading in the Flash Player (an image, a sound, an XML file,
etc.)?
I've heard and tried about loading a dummy (non-existent) file in place of the
file being loaded to stop the load process. When I
Last week, I sent a message to the FlashCoders list
asking if validating the values passed to setter
methods (in custom classes) was a good practice.
After reading on how exceptions work in Java, here's
the solution I've decided to use in my setter methods
in AS2.0.
If the client (the programmer
I've been reading and learning about OO design
analysis for the past few months and I've just
recently started applying what I've learned in my
Flash projects ?
Learning a new language (like AS3) is no biggie but
learning how to code differently (from procedural to
OOP) is the real challenge for
I don't know if I'm missing something here but what's
the deal with Flash Video data rate and file size?
Here's my understanding on Flash Video encoding:
When I specify 300 kilobits/second for the video data
rate and 50 kilobits/second for the audio data rate, I
should get and FLV file that NEVER
Thanks for the replies.
However, it still doesn't make sense to me!
A 30 seconds video encoded with a total data rate
(video + audio) of 700 kilobits/second should result
in an FLV that weighs 2.56 MegaBytes no matter what
the other settings are.
But that's not the case.
If I encode that 30
Hi everyone!
I'm having real difficulty understanding how to
properly architect and structure Flash applications
using ActionScript 2.0.
I've read Colin Moock's excellent Essential
ActionScript 2.0 and several other books and articles
on the topic and while I can safely say that I do
understand
2- Works with faux bold and faux italic.
Excuse my ignorance, but what is a faux ?
Fake Bold or Fake Italic, i.e. when the font itself
doesn't include any italic or bold versions of the
letters/glyphs.
Won't the render be ugly ? Like device fontsÂ…
No. Faux bold and faux italic are the
I've been doing some testing with sharded fonts lately
because they are a key part of a project I'm working
on right now.
So far, here's what I've learned by searching the
FlashCoders archive and reading blog posts. Shared
fonts are a mess to work with.
But, as of Flash Player 6.0.65.0, it's not
You wish as been granted :)
You can call another actionscript function from within
a dynamic textfield by setting it's html property to
true and using asfunction within the anchor tag like
this :
tfMyTextField.html = true;
tfMyTextField.htmlText = a
href=\asfunction:fMyFunction,sMyParameter\/a;
I'm looking at the NCManager class of the FLVPlayback
component and there's a method called parseURL that
parses the URI of the file to play to determine if
it's a prog. download or a streaming file, relative or
absolute, etc.
At one poitn in this method, there is the following
comment followed
Let me start by saying a big thank you to both Geoff
Stearns and Bobby Van Der Sluis for their great work
and for taking the time to maintain and share their
Flash detection routines with the rest of us.
As we all know by now, both FlashObject and UFO are a
great way of detecting the presence and
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