Re: [Flashcoders] Playing Flash video in slow-motion
2 videos, 1 slowed in after effects, both streamed, do the math to jump to the appropriate timecode. Sent from my iPhone On 14 Mar 2009, at 17:49, Paul Andrews p...@ipauland.com wrote: - Original Message - From: Adam Duston a...@langolab.com To: Flash Coders List flashcoders@chattyfig.figleaf.com Sent: Saturday, March 14, 2009 5:37 PM Subject: Re: [Flashcoders] Playing Flash video in slow-motion I don't know what the point of keeping the pitch the same would actually be... Suppose you are learning a foreign language, and the video contains somebody speaking quickly. It might be useful to slow down the video to hear them. Most language video of this type is purpose made with people who speak at an appropriate speed for the learner. I guess that such projects will just exclude video that has people speaking too quickly. If that is the basis for the slow-motion requirement, my opinion is that the slow-motion reuirement is pointless and counter-productive. Paul On Sat, Mar 14, 2009 at 12:25 PM, Eric E. Dolecki edole...@gmail.com wrote: I don't know what the point of keeping the pitch the same would actually be... On Sat, Mar 14, 2009 at 1:11 PM, Paul Andrews p...@ipauland.com wrote: - Original Message - From: Adam Duston a...@langolab.com To: Flash Coders List flashcoders@chattyfig.figleaf.com Cc: Jennifer Ede jenni...@langolab.com Sent: Saturday, March 14, 2009 4:43 PM Subject: Re: [Flashcoders] Playing Flash video in slow-motion Hi Paul, Thank you for your reply. Just how can you play a sound slowly without altering the pitch? Thanks, I overlooked this important implementation detail. Keep a separate swf with the sound recorded slowly but with lowered pitch. The video player loads both the video swf (with regular sound) and the sound-only swf file (with slow sound). Then, when the slow button is clicked, play the video swf slowly with no sound, and simultaneously play the sound-only swf file at a synchronized location. Maybe this would work with the flv solution so long as the sound- only file is kept in swf format or in flv but streamed through a flash media server instance, so that seeking could be done to non- keyframe locations. I would be amazed if it would work. Does anyone on the list know of any site with slow-motion playback where the sound has retained the original pitch? The only way I can imagine it working is to raise the sound pitch of the clip in proportion to the slowdown to try and retain the original pitch. I have no idea if it's possible. Good luck. Thanks again, Adam On Fri, Mar 13, 2009 at 8:59 PM, Paul Andrews p...@ipauland.com wrote: - Original Message - From: Adam Duston a...@langolab.com To: flashcoders@chattyfig.figleaf.com Cc: Jennifer Ede jenni...@langolab.com Sent: Friday, March 13, 2009 10:37 PM Subject: [Flashcoders] Playing Flash video in slow-motion Dear Flashcoders, I must play an FLV in slow motion. After googling around for this for several hours I've found many bad solutions. For example, the one at http://www.flashcomguru.com/index.cfm/2005/8/2/slowmo is extremely choppy, whereas the one at http://richapps.de/?p=36 doesn't also play the sound. I must play the sound slowly as well, without altering its pitch. Just how can you play a sound slowly without altering the pitch? I have a solution in mind: I'm going to store each of my videos in SWF format in one-minute segments. As each segment finishes downloading, my custom player will start downloading the next segment, and will play each of them back-to-back. I have proof that when a video is in SWF format, it can be played in slow motion without noticeable degradation in sound quality. As you can tell, this solution is hacky and is going to take a lot of work to implement. So, before implementing it, I wanted to make a final check with the experts to make sure I'm not wasting my time. Thank you, Adam -- Founder, langolab.com a...@langolab.com Skype: aduston ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders -- http://ericd.net Interactive design and development ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders -- Founder, langolab.com a...@langolab.com Skype: aduston ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com
[Flashcoders] Join me on Bebo
You will like it. Click to find out why You also have the following outstanding friend requests: Michelin Jeanty mich.jea...@gmail.com Kalle Thyselius thysel...@gmail.com You can accept or reject all of these invitations at once by clicking below: http://www.bebo.com/in/7677063657a49888022b135 .. This email was sent to you at the direct request of Matthew Muller matthewmul...@gmail.com. You have not been added to a mailing list. If you would prefer not to receive invitations from ANY Bebo members please click here - http://www.bebo.com/unsub/7677063657a49888022 Bebo, Inc., 795 Folsom St, 6th Floor, San Francisco, CA 94107, USA. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Join me on Bebo
Sorry stupid thing emailed everyone in my address book Sent from my iPhone On 30 Dec 2008, at 17:40, Dave Watts dwa...@figleaf.com wrote: I don't like it. Please keep this sort of stuff off the list. Thanks! On Tue, Dec 30, 2008 at 12:29 PM, Matthew Muller matthewmul...@gmail.com wrote: You will like it. Click to find out why You also have the following outstanding friend requests: Michelin Jeanty mich.jea...@gmail.com Kalle Thyselius thysel...@gmail.com You can accept or reject all of these invitations at once by clicking below: http://www.bebo.com/in/7677063657a49888022b135 ... ... This email was sent to you at the direct request of Matthew Muller matthewmul...@gmail.com . You have not been added to a mailing list. If you would prefer not to receive invitations from ANY Bebo members please click here - http://www.bebo.com/unsub/7677063657a49888022 Bebo, Inc., 795 Folsom St, 6th Floor, San Francisco, CA 94107, USA. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders -- Dave Watts, CTO, Fig Leaf Software http://www.figleaf.com/ Fig Leaf Software provides the highest caliber vendor-authorized instruction at our training centers in Washington DC, Atlanta, Chicago, Baltimore, Northern Virginia, or on-site at your location. Visit http://training.figleaf.com/ for more information! ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Join me on Bebo
It's for human beings and some clever chimps dude, oh and maybe web developers researching social networking sites. Sent from my iPhone On 30 Dec 2008, at 22:47, Paul Andrews p...@ipauland.com wrote: According to my kids it's for children.. - Original Message - From: Scott Janousek sc...@scottjanousek.com To: Flash Coders List flashcoders@chattyfig.figleaf.com Sent: Tuesday, December 30, 2008 8:29 PM Subject: Re: [Flashcoders] Join me on Bebo bebo must be crapp-o with invites. ;) -sj Matthew Muller wrote: Sorry stupid thing emailed everyone in my address book Sent from my iPhone On 30 Dec 2008, at 17:40, Dave Watts dwa...@figleaf.com wrote: --- --- --- --- ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] AS3: Dispatching events to further listeners, but not to itself
Mousechildren = false ? Sent from my iPhone On 28 Dec 2008, at 10:13, Alexander Farber alexander.far...@gmail.com wrote: Hello, may I please rephrase my question, maybe someone will have a hint for me? By my PlayingCard objects I'd like to dispatch 2 events: Event.CHANGE and MouseEvent.CLICK I do it because in my game you can drag cards, but also you can select them from a list and click a button. So I could use same handler functions. My problem with the MouseEvent.CLICK is however that I receive it twice - 1 event comes from the PlayingCard and another one seems to be dispatched automatically. Is there please a way to prevent the latter event from being sent? Thank you Alex ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Swf File Use as Interface for Executable
Try looking at dispatching events through a com object to javascript. Sent from my iPhone On 21 Dec 2008, at 11:45, Taka Kojima t...@gigafied.com wrote: Kelly, As far as I know Flash can't receive data by any other means than TCP. So your best route would probably be using socket connections. http://livedocs.adobe.com/flash/9.0/main/wwhelp/wwhimpl/common/html/wwhelp.htm?context=LiveDocs_Partsfile=0318.html Using a socket connection you can transmit real-time binary data back and forth between Flash and your server. Of course, you'll have to get a server set up, which depending on what you need, shouldn't be too hard. Once you get the hang of them, socket connections are fairly straight forward and simple to use. If you're deploying this as an AIR app, you might have some more options, I haven't worked with AIR much so I'm not sure if there is another method you can use. Hope this helped. Taka On Sun, Dec 21, 2008 at 3:09 AM, Kelly Snyder ksnyder1...@hotmail.comwrote: Does anyone know what the underlying technology is behind programs like Zinc? I need to run an AS 3 Flash file as an interface for a program written in C++. This means that I need to pass a lot of data back-and-forth. I can find just a couple of very basic tutorials on this subject, but I am looking for something more substantial. All of the references in Flash books on this topic are little more than footnotes. I understand that AS 3 has a few more options for this task than AS 2 had. Thanks, Kelly _ Send e-mail faster without improving your typing skills. http://windowslive.com/online/hotmail?ocid=TXT_TAGLM_WL_hotmail_acq_speed_122008___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders