RE: [Flashcoders] ANN: Screenweaver HX - Version 1.0

2006-09-01 Thread Thomas Wester
Please note SWHX has full support for AS3 and AS2. It is using Neko/HaXe
as a platform to host it's functionality. There is no tight coupling
between the UI .swf and the HaXe backend that favours HaXe dev above
ActionScript dev. Your swf can be written using Flash 8/9/Flex 2.

The fact version 1.0 has full support for AS2/AS3 as well as HaXe
doesn't support the trend you suggest. In contrary, it is showing SWHX
is a open platform that is offering target developers choice. 

-Thomas

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Cliff
Rowley
Sent: Friday, September 01, 2006 4:07 PM
To: Flashcoders mailing list
Subject: Re: [Flashcoders] ANN: Screenweaver HX - Version 1.0

And anyhow, this is still beyond the original point - which was that
SWHX will almost certainly move away from compatibility with
AS3/ActionScript and closer to HaXe/Screenweaver unity ;)
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RE: [Flashcoders] problems with unc paths in flash 8

2006-04-17 Thread Thomas Wester
Hi John,

Imagine a flv video player exported as a Flash Projector. The player
loads "MyFlv.flv" without any extra path info. Flash will default to
search for the flv file in the same directory as the .exe.

Running the .exe locally this works, the flv streams:
c:\test\MyPlayer.exe
c:\test\MyFlv.flv

Running 'over the network' (from a UNC path) this breaks, the flv with
not stream:
\\myserver\myshare\MyPlayer.exe
\\myserver\myshare\MyFlv.flv

Thanks,
-Thomas

Thomas Wester
Programmer
www.secondstory.com

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of John
Dowdell
Sent: Monday, April 17, 2006 1:31 PM
To: Flashcoders mailing list
Subject: Re: [Flashcoders] problems with unc paths in flash 8

Scott Brantley wrote:
> That is exactly what I'm referring to -- Universal Naming Convention

So, is the question something about accessing local files while in a
browser, something along those lines? If so, then have you checked the
docs on the changes in FP8, as referenced in the previous post?

jd





--
John Dowdell . Adobe Developer Support . San Francisco CA USA
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Aggregator: http://weblogs.macromedia.com/mxna
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RE: [Flashcoders] problems with unc paths in flash 8

2006-04-17 Thread Thomas Wester
UNC: Universal Naming Convention: \\mysever\myshare\myfile.flv

I've had problems with this and never found a solution/fix/workaround. I
would love to hear if somebody has found a security setting that works.
It used to work in Flash 7.

-Thomas

Thomas Wester
Programmer
www.secondstory.com
 

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of John
Dowdell
Sent: Monday, April 17, 2006 1:02 PM
To: Flashcoders mailing list
Subject: Re: [Flashcoders] problems with unc paths in flash 8

Scott Brantley wrote:
> Does anyone have any idea how to get around Flash's new securities 
> when playing an flv over a UNC? It works just fine in Flash 7. So the 
> problem has to be with the new securities.

"UNC" is undefined, and initial web searches decode it as "University of
North Carolina" which I assume is not at issue here, so it's hard for me
to answer directly.

But I do know that for the answerable question "What changed with
security in Flash Player 8?" that resources are available with search
term "flash player 8 security". Full-domain-name matching is one of the
frequent catches, if that context is of help in this case.

jd




-- 
John Dowdell . Adobe Developer Support . San Francisco CA USA
Weblog: http://weblogs.macromedia.com/jd
Aggregator: http://weblogs.macromedia.com/mxna
Technotes: http://www.macromedia.com/support/
Spam killed my private email -- public record is best, thanks.
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RE: [FlashCoders] scrollRect

2006-02-14 Thread Thomas Wester
You want to use bitmap caching in combination with scrollRect.
Use movieclip.cacheAsBitmap = true 

Also any bitmaps you use should be smoothed. So make sure your jpg is
set to allow smoothing in the library. If you are dynamically loading
jpg's read this. If not read it anyway :)
http://www.kaourantin.net/2005/12/dynamically-loading-bitmaps-with.html

Good Luck.
-Thomas

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of
Dimitrios Bendilas
Sent: Tuesday, February 14, 2006 1:55 PM
To: flashcoders@chattyfig.figleaf.com
Subject: [FlashCoders] scrollRect

Hi all,

I'm trying to make a very basic prototype to test parallax movement with
Flash 8.

Is movieclip.scrollRect what I should be using? I tried this:

var bg:MovieClip = _root.attachMovie("bg", "bg", 2); var y:Number = 0;
_root.onEnterFrame = function():Void {  bg.scrollRect = {x:0, y:y--,
width:635, height:540}; }

The movieclip "bg" contains only a jpg 635x540.
The movement is pretty jumpy. Should I be using BitmapData instead?

I'm a bit lost! I've been searching for code samples online for the past
2 hours and I haven't found anything useful.

Does anyone have a useful link for parallax or tile-based games using
Flash 8 features?
Performance is the key issue here, since this is going for a very big
and complex game and I want to optimize it as much as possible.

Thanks a lot!

Dimitrios
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