RE: [Flashcoders] MovieClipLoader Script Timeout Bug?

2006-05-13 Thread jim
I have had this problem too, I don't know of a way in code to get rid of it,
but there are tools around that you can lengthen the script timeout of a
flash movie to whatever you want. Obviously this is a bit dangerous, but if
you are careful you can get the results you desire.

Jim

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of clark slater
Sent: 12 May 2006 21:43
To: [FlashCoders]
Subject: [Flashcoders] MovieClipLoader Script Timeout Bug?

 Posted this yesterday but it looks like there was a problem with the list,
sorry if some people get it twice.

I think I may have come across a bug in the intrinisc MovieClipLoader class.
When loading a large file using an instance of this class on a slow
connection, the script timeout error is thrown if the content takes longer
than ~ 1 minute to load. Replacing the MovieClipLoader with old fashioned
loadMovie resolves the issue.

This can be demonstrated with the following code:

- Empty FLA with emptymovieclip on stage instance name container

import mx.utils.Delegate;

class ContentLoader extends Object {

private var mcl:MovieClipLoader;

public function ContentLoader () {
loadContent ();
}

private function loadContent () : Void {
mcl = new MovieClipLoader ();
mcl.onLoadProgress = Delegate.create (this, onLoadProgress);
mcl.loadClip (myFile.swf, _level0.container);
}

private function onLoadProgress (target:MovieClip, loadedBytes:Number,
totalBytes:Number) : Void {
trace (bytesLoaded:  + bytesLoaded);
}

}

Anyone else encounter this issue? Kinda freaks me out because I have used
MovieClipLoader a LOT in past projects and now I'm thinking users with very
slow connections might be encountering this issue.

Clark
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[Flashcoders] MovieClipLoader Script Timeout Bug?

2006-05-12 Thread clark slater

Posted this yesterday but it looks like there was a problem with the list,
sorry if some people get it twice.

I think I may have come across a bug in the intrinisc MovieClipLoader class.
When loading a large file using an instance of this class on a slow
connection, the script timeout error is thrown if the content takes longer
than ~ 1 minute to load. Replacing the MovieClipLoader with old fashioned
loadMovie resolves the issue.

This can be demonstrated with the following code:

- Empty FLA with emptymovieclip on stage instance name container

import mx.utils.Delegate;

class ContentLoader extends Object {

   private var mcl:MovieClipLoader;

   public function ContentLoader () {
   loadContent ();
   }

   private function loadContent () : Void {
   mcl = new MovieClipLoader ();
   mcl.onLoadProgress = Delegate.create (this, onLoadProgress);
   mcl.loadClip (myFile.swf, _level0.container);
   }

   private function onLoadProgress (target:MovieClip, loadedBytes:Number,
totalBytes:Number) : Void {
   trace (bytesLoaded:  + bytesLoaded);
   }

}

Anyone else encounter this issue? Kinda freaks me out because I have used
MovieClipLoader a LOT in past projects and now I'm thinking users with very
slow connections might be encountering this issue.

Clark
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To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

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http://www.figleaf.com
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