> Is there anywhere I can find a greater range of Penner type easing
equations than are normally
> around? Specifically I want a much weaker bounce than the usual
"easeOutBounce".
Try Timothée Groleau's brilliant "Easing Function Generator" - by dragging
the control points you can easily shape th
You can control the quantity of the bounce to some extend by using the
last two optional arguments in Elastic. I played with them for a bit,
but couldn't tweak it to the point where it behaves as the animation
you described.
Hope it helps.. Godd luck!
-- code --
import mx.transitions.Tween;
imp
You could probably tween something using the None easing method for a
long distance, giving it linear movement, then when the tween is done,
call onMotionFinished, and give it a new tween, but this time, over a
short distance, and with bounces. I don't think you can control the
amount of bounces.
On 05/10/06, Mendelsohn, Michael <[EMAIL PROTECTED]> wrote:
Take a look at the Tween class and its various easing methods documented
under the components language reference in the help.
Unless I'm missing something, you don't get any control over the
quantity of bounce there. The only thing it
Take a look at the Tween class and its various easing methods documented
under the components language reference in the help. There's a good
variety there, and you can control many facets about the tween.
- MM
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