e: [Flashcoders] 3D engine for dynamic text
Has anyone tried Unity 3D? Do you know if it works with flash.
I have that one and was wanting to try it out, just hadn't yet.
Worth the time or no? There is also Swift 3D which has been updated
recently
(I believe).
Swift 3D works with vectors we
f.com
[mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Frank McGuire
Sent: Monday, January 14, 2013 5:28 PM
To: 'Flash Coders List'
Subject: RE: [Flashcoders] 3D engine for dynamic text
I agree with Jason. Away3D is well-documented. Alternativa is faster but not
much documentation. Take
[mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Karl DeSaulniers
Sent: Monday, January 14, 2013 9:51 PM
To: Flash Coders List
Subject: Re: [Flashcoders] 3D engine for dynamic text
Has anyone tried Unity 3D? Do you know if it works with flash.
I have that one and was wanting to try it out, just
E. Bastos Iorio
http://www.blumersolutions.com
-Original Message-
From: flashcoders-boun...@chattyfig.figleaf.com
[mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Karl
DeSaulniers
Sent: Monday, January 14, 2013 11:51 PM
To: Flash Coders List
Subject: Re: [Flashcoders] 3D
Has anyone tried Unity 3D? Do you know if it works with flash.
I have that one and was wanting to try it out, just hadn't yet.
Worth the time or no? There is also Swift 3D which has been updated
recently (I believe).
Swift 3D works with vectors well as far as I could tell.
Best,
Karl
On Jan 1
I agree with the guys here on considering Away3D as a first choice.
However, let me also include another library, very similar to away3D &
Alternativa regarding specs and benchmarks, but also including a cleaner 3D
asset integration pipeline: Flare3D.
Let me know if you have more questions.
Claud
Away3D is the right choice, its easy to use and has a TextFiled3D Class.
Together with a TextExtrusion Class you can make realy nice stuff.
*Beatrix Kruemmer-Frau*
Director Actionscripthero.org
Master of Arts in Designer | Developer | CEH-LPIG
www.actionscripthero.org | @ASHero_org | @birikini
: flashcoders-boun...@chattyfig.figleaf.com
[mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Merrill,
Jason
Sent: Monday, January 14, 2013 10:55 PM
To: Flash Coders List
Subject: RE: [Flashcoders] 3D engine for dynamic text
Papervision3D - fantastic library, very capable, but dead
I completely agree, Away3d or Alternative is a safe bet. Away3d is part of the
adobe gaming development kit, together with starling and scout etc. I don't
think the learning curve will bury you, but that probably depends more on
setting realistic expectations than anything else ;)
On Jan 14,
Hi,
Also checkout FIVe3d http://five3d.mathieu-badimon.com/
It's been around a whileand looks like the code was last updated in
2011, but for just rendering text in vector format, I found it was
really nice and simple to use.
There are some examples on that page to check outand some of Mathieu'
Papervision3D - fantastic library, very capable, but dead.
Away3D - fantastic library, active community, still being supported (last I
heard)
Sandy3D - smaller, less capable as far as I know, not sure if it's still in
development
Alternativa - very capable, still being supported (I assume), seem
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