BTN_Foo.onRollOver = Delegate.create(this, fooRollOver);
BTN_Foo.onRelease = Delegrate.create(this, fooRelease);
etc.
etc.
:)
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Steven Sacks | BLITZ wrote:
BTN_Foo.onRollOver = Delegate.create(this, fooRollOver);
BTN_Foo.onRelease = Delegrate.create(this, fooRelease);
etc.
etc.
:)
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Sent: Monday, October 16, 2006 6:40 PM
Subject: RE: [Flashcoders] ::dk:: understanding roll over with
addEventListener
BTN_Foo.onRollOver = Delegate.create(this, fooRollOver);
BTN_Foo.onRelease = Delegrate.create(this, fooRelease);
etc.
etc
: Victor Gaudioso [EMAIL PROTECTED]
To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com
Sent: Monday, October 16, 2006 7:37 PM
Subject: Re: [Flashcoders] ::dk:: understanding roll over with
addEventListener
It is such a simple concept and it took me days to truely get it...I guess
old
Hello :)
if you use Macromedia's V2 components, the Button component don't have over
and out event you must override the class and add your custom events.
EKA+ :)
2006/10/14, dnk [EMAIL PROTECTED]:
Hi there - this is probably a simple question, but...
I have been using
eka wrote:
Hello :)
if you use Macromedia's V2 components, the Button component don't have
over
and out event you must override the class and add your custom
events.
EKA+ :)
Pointers to any docs on how to do that?
Thanks!
d
___
Hi there - this is probably a simple question, but...
I have been using addEventListener with button components:
this._targetMc.btn.addEventListener(click, MyDelegate.create(this,
onHit));
Then the onHit function deals with it.
Now I need some rollover rollout functions.
So I wrote those,
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