Thanks Karl, the player script you suggested worked for me &
Thanks Sidney for suggesting shared Objects, that resolved my other issue of
maintaining player play/pause state.
Regards
Rajiv
On Sat, Jun 6, 2009 at 4:52 PM, Karl DeSaulniers wrote:
> Would it be out of the question to have the audi
Would it be out of the question to have the audio player open in it's
own window? Or have your HTML pages load in an Iframe and have the
audio player sitting outside that Iframe? Then you stay at one page
while still loading your other HTML and your player stays put. :)
Just a thought.
The
Hi Karl,
Thanks a lot for help. I am using AS2.0 only. But this solves half of the
problem. Suppose if I navigate away from this page to some other page having
same player embedded. Now how player will recognize that user has paused it
in previous page? That means I have to send some variable out t
Thanks Sid,
Can you give any example to use SharedObject. I have not used it before.
Rajiv
On Fri, Jun 5, 2009 at 5:44 PM, Sidney de Koning wrote:
> Hi Rajiv,
>
> Take a close look at the SharedObject, this is basicaaly a Flash cookie
> written on the users side and you can read it out when ever
That is AS2 and goes inside your flash file along with the button to
play and pause..
BTW
Not sure how or if it works with AS3 if that is what your programing
with.
Someone may be able to make a conversion?
Best,
Karl DeSaulniers
Design Drumm
http://designdrumm.com
On Jun 5, 2009, at 6:5
Hi Rajiv,
Take a close look at the SharedObject, this is basicaaly a Flash
cookie written on the users side and you can read it out when ever you
need.
Hope this helps,
Sid
On Jun 5, 2009, at 1:59 PM, Rajiv Seth (Pixeldust) wrote:
Hi,
I need to create a simple flash audio player with p
Here you go.. :)
//var loopTune:Sound = new Sound(); You can change this variable to
what ever you have as the new Sound()
var soundPosition:Number = 0;
function stopPlaying() {
loopTune.stop();
musicPlays = false;
return (musicPlays);
}
function startPlaying() {
Hi,
I need to create a simple flash audio player with play, pause (and/or volume
control). It will be added to a web page.
Now the problem is if a user pauses the player, I need to retain its paused
state between web pages untill he decides to play it again. And if he plays
it and navigates to so
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