Ah really!!! I didnt try it as flash develop says i cant
Sounds COOL
On 4/12/07, Hans Wichman <[EMAIL PROTECTED]> wrote:
Hi,
ok np. Im using a custom delegate as well most of the time, but injecting
swf's do support assets btw.
greetz
JC
On 4/12/07, Omar Fouad <[EMAIL PROTECTED]> wrote:
Hi,
ok np. Im using a custom delegate as well most of the time, but injecting
swf's do support assets btw.
greetz
JC
On 4/12/07, Omar Fouad <[EMAIL PROTECTED]> wrote:
Yes dude, it was an idea... but i think is more convenient having a
modified
Delegate class than using injection, as in inject
Yes dude, it was an idea... but i think is more convenient having a modified
Delegate class than using injection, as in injecting swf's doesn't support
assets... thanks Hans for your reply and thanks to all the list!
Flash Coders ROCKS
On 4/12/07, Hans Wichman <[EMAIL PROTECTED]> wrote:
O
Omar,
have you tried what I suggested?
greetz
JC
On 4/11/07, Omar Fouad <[EMAIL PROTECTED]> wrote:
D. ache i tried it but unfortunately it didn't work. More ideas???
On 4/11/07, dr.ache <[EMAIL PROTECTED]> wrote:
>
> scope problem. try to create the Delegate before applying it to the
> on
Hi,
the problem is "Note: I had set the "USEMX" option in flash develop to
true..."
Setting the option to true, means mtasc is passed a flag -mx which means: do
NOT use the mx classes.
So you are not compiling the delegate class into your project. If you want
to use the -mx flag, simply create a
D. ache i tried it but unfortunately it didn't work. More ideas???
On 4/11/07, dr.ache <[EMAIL PROTECTED]> wrote:
scope problem. try to create the Delegate before applying it to the
onEnterFrame function like that:
function new() {
var del:Funtion = Delegate.create(this,traceIt);
_root.onEn
scope problem. try to create the Delegate before applying it to the
onEnterFrame function like that:
function new() {
var del:Funtion = Delegate.create(this,traceIt);
_root.onEnterFrame = del;
}
problem arises because you are in _root.onEnterFrame.
your "this" will point to _root, not on your cla
Hello :)
Can you test my personal vegas.events.Delegate class ? This class is
MTASC/Flash/FDT compatible :
- Project in RIAForge : http://vegas.riaforge.org/
- Project in Google Code : http://code.google.com/p/vegas/
- installation of VEGAS :
http://code.google.com/p/vegas/wiki/InstallVEGASwith
Hi list,
I was working in a project using Flash develop and mtasc, and i realized
that Delegate isn't working properly, as in The function specified into the
create() method in Delegate doesn't fire.
so i decided to create simple class just to test the Delegate.create Method
to know whether the pr
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