I understand that the Actionscript class files are compiled into bytecode
but I have not had enough experience to know whether or not all of this
object oriented refactoring that I am doing to my current project is going
to make it bulkier. I read somewhere about the different increases in file
using getters and setters adds no noticeable overhead to your
application. Yes the functions add a few bytes, but after compile the
difference is undetectable. The benefit you get from proper
encapsulation greatly outweighs the slight increase in development time
it and script size you get
In particular doe a bunch of getters and setters contribute to
end weight such that if a client wants the lightest outcome they
might be a factor or is it negligable.
In general, code changes are not going to add noticable weight to the
bytecode. Your library assets will usually be the bulk
Thank you. That's good to know because I was worried that with all of my
preaching to people about getters and setters that I might hand over a nice
fat file and look extra dumb!
Mani
On 3/7/06, Scott Fanetti [EMAIL PROTECTED] wrote:
using getters and setters adds no noticeable overhead to
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