Re: [Flashcoders] FP 8.5 MovieClipLoader bug?

2006-04-21 Thread David Rorex
On 4/20/06, eric dolecki [EMAIL PROTECTED] wrote:

 I am working on an application where I am loading images into a clip using
 a
 MovieClipLoader. The SWF is embedded in Python. After about 100 images are
 loaded into the same clip (over time - about 1 every 1-2 seconds), the
 images fail to load. Sometimes it happens after about the 40th image, but
 its more around the 100+ mark. The images being loaded are being sized
 down
 to fit - but the original images being loaded aren't that large (k).

 All image paths are correct too.

 I am making sure that I unload the contents of that clip before loading a
 new one - just to try to be as tidy as I can. The application doesn't seem
 to balloon in terms of memory usage - it hovers around the same amount
 throughout.

 Is this a known bug of FP 8.5? I can't find any reason why all of the
 sudden
 the images fail to load into the clip. I don't have cacheAsBitmap set to
 true on the clip either. Its a strange thing I am trying to track down and
 fix, but I now think the problem is actually player-related and not
 code-related.


Well, 8.5 still seems a bit buggy for me. I just posted another thread,
where simply loading a empty flash 8 swf with one sound into a very simple
as3 swf, causes the 8.5 player to crash. Hopefully they release another beta
version with more bugs fixed soon.

-David R
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[Flashcoders] FP 8.5 MovieClipLoader bug?

2006-04-20 Thread eric dolecki
I am working on an application where I am loading images into a clip using a
MovieClipLoader. The SWF is embedded in Python. After about 100 images are
loaded into the same clip (over time - about 1 every 1-2 seconds), the
images fail to load. Sometimes it happens after about the 40th image, but
its more around the 100+ mark. The images being loaded are being sized down
to fit - but the original images being loaded aren't that large (k).

All image paths are correct too.

I am making sure that I unload the contents of that clip before loading a
new one - just to try to be as tidy as I can. The application doesn't seem
to balloon in terms of memory usage - it hovers around the same amount
throughout.

Is this a known bug of FP 8.5? I can't find any reason why all of the sudden
the images fail to load into the clip. I don't have cacheAsBitmap set to
true on the clip either. Its a strange thing I am trying to track down and
fix, but I now think the problem is actually player-related and not
code-related.

Thanks for any insight...

- e.dolecki
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