Hello everyone!
I have a huge problem. I have made a game which also
has a highscore feature, and I have some kid who is
always cheating and submitting fake scores. I was
checking this list and i have found a discussion on
this theme from 2003. I am just interested, has
anything changed since
Almin Sehic schrieb:
What is the best way to
protect the highscore?
don't put it online.
micha
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Flashcoders@chattyfig.figleaf.com
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There was a pretty thorough discussion of this on the FlashGameCoders
list the other day - it might be worth you taking a look there.
HTH,
Ian
On 9/12/06, Almin Sehic [EMAIL PROTECTED] wrote:
Your sollution is good, but the other paramters dont
allow me to use it. It has to stay online.
S.
Hello everyone!
I have a huge problem. I have made a game which also
has a highscore feature, and I have some kid who is
always cheating and submitting fake scores. I was
checking this list and i have found a discussion on
this theme from 2003. I am just interested, has
anything changed
Another method is to have the server send out a generated hash code of
some sort to the client (that expires after a set time); for the
client to encrypt the score using the code and send it back.
Yet another mentioned on FlashCoders is to do the above, but send
(along with score and name) game
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