[Flashcoders] Flash Game/Highscore security

2006-09-12 Thread Almin Sehic
Hello everyone! I have a huge problem. I have made a game which also has a highscore feature, and I have some kid who is always cheating and submitting fake scores. I was checking this list and i have found a discussion on this theme from 2003. I am just interested, has anything changed since

Re: [Flashcoders] Flash Game/Highscore security

2006-09-12 Thread Michael Stuhr
Almin Sehic schrieb: What is the best way to protect the highscore? don't put it online. micha ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive:

Re: [Flashcoders] Flash Game/Highscore security

2006-09-12 Thread Ian Thomas
There was a pretty thorough discussion of this on the FlashGameCoders list the other day - it might be worth you taking a look there. HTH, Ian On 9/12/06, Almin Sehic [EMAIL PROTECTED] wrote: Your sollution is good, but the other paramters dont allow me to use it. It has to stay online. S.

RE: [Flashcoders] Flash Game/Highscore security

2006-09-12 Thread Danny Kodicek
Hello everyone! I have a huge problem. I have made a game which also has a highscore feature, and I have some kid who is always cheating and submitting fake scores. I was checking this list and i have found a discussion on this theme from 2003. I am just interested, has anything changed

Re: [Flashcoders] Flash Game/Highscore security

2006-09-12 Thread Ian Thomas
Another method is to have the server send out a generated hash code of some sort to the client (that expires after a set time); for the client to encrypt the score using the code and send it back. Yet another mentioned on FlashCoders is to do the above, but send (along with score and name) game