Re: [Flashcoders] Full screen mode and KeyboardEvents
As an addition - AIR lets you use FULL_SCREEN_INTERACTIVE mode, because the assumption is that the users _knows_ that they have started the AIR app (like starting a normal .exe/.app). Ian On Mon, Mar 30, 2009 at 1:27 AM, Carl Welch wrote: > sheesh. Instead of removing features, I wish they would have built in a > warning message telling people to be aware of such activities. > > Oh well : / > > Thanks for the info! > -- > Carl Welch > http://www.carlwelch.com > http://blog.jointjam.com > carlwelchdes...@gmail.com > 805.403.4819 > > > > > > On Mar 29, 2009, at 4:40 PM, jonathan howe wrote: > >> The reasoning behind disabling all/most (9/10 respectively) keyboard input >> in fullscreen is because someone could easily make a fake login screen >> that >> looks like the OS. Carl, I hope that you don't have too much riding on it >> being able to do that because I don't know of a workaround (maybe use the >> browser in fullscreen... ??). If it's not essential that it be web >> deployed >> consider AIR... >> >> -jonathan >> >> >> >> 2009/3/29 Fabio Pinatti >> >>> >>> >>> http://www.adobe.com/devnet/flashplayer/articles/fplayer10_security_changes_03.html#head5 >>> >>> On Sun, Mar 29, 2009 at 6:25 PM, Carl Welch >>> wrote: >>> Hi all, I've built an app uses KeyboardEvents. All works fine until I go into FULLSCREEN Mode, the KeyboardEvents seem to stop working... and, of >>> >>> course when I go back to normal mode the KeyboardEvents start working again. Is there a work around for this issue? Thanks! -- Carl Welch http://www.carlwelch.com http://blog.jointjam.com carlwelchdes...@gmail.com 805.403.4819 ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders >>> >>> >>> >>> -- >>> Fábio Pinatti >>> :: web.developer >>> www.pinatti.com.br >>> :: 19. 9184.3745 / 3342.1130 >>> ___ >>> Flashcoders mailing list >>> Flashcoders@chattyfig.figleaf.com >>> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders >>> >> >> >> >> -- >> -jonathan howe >> ___ >> Flashcoders mailing list >> Flashcoders@chattyfig.figleaf.com >> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > > > ___ > Flashcoders mailing list > Flashcoders@chattyfig.figleaf.com > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Full screen mode and KeyboardEvents
Sorry I think I just told you to do what you have already done. Didn't see earlier message. Sent from losPhone On Mar 29, 2009, at 8:18 PM, Karl DeSaulniers wrote: You could maybe build a virtual keyboard in flash that interacts with key commands. Just a thought. Sent from losPhone On Mar 29, 2009, at 7:27 PM, Carl Welch wrote: sheesh. Instead of removing features, I wish they would have built in a warning message telling people to be aware of such activities. Oh well : / Thanks for the info! -- Carl Welch http://www.carlwelch.com http://blog.jointjam.com carlwelchdes...@gmail.com 805.403.4819 On Mar 29, 2009, at 4:40 PM, jonathan howe wrote: The reasoning behind disabling all/most (9/10 respectively) keyboard input in fullscreen is because someone could easily make a fake login screen that looks like the OS. Carl, I hope that you don't have too much riding on it being able to do that because I don't know of a workaround (maybe use the browser in fullscreen... ??). If it's not essential that it be web deployed consider AIR... -jonathan 2009/3/29 Fabio Pinatti http://www.adobe.com/devnet/flashplayer/articles/fplayer10_security_changes_03.html#head5 On Sun, Mar 29, 2009 at 6:25 PM, Carl Welch wrote: Hi all, I've built an app uses KeyboardEvents. All works fine until I go into FULLSCREEN Mode, the KeyboardEvents seem to stop working... and, of course when I go back to normal mode the KeyboardEvents start working again. Is there a work around for this issue? Thanks! -- Carl Welch http://www.carlwelch.com http://blog.jointjam.com carlwelchdes...@gmail.com 805.403.4819 ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders -- Fábio Pinatti :: web.developer www.pinatti.com.br :: 19. 9184.3745 / 3342.1130 ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders -- -jonathan howe ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Full screen mode and KeyboardEvents
You could maybe build a virtual keyboard in flash that interacts with key commands. Just a thought. Sent from losPhone On Mar 29, 2009, at 7:27 PM, Carl Welch wrote: sheesh. Instead of removing features, I wish they would have built in a warning message telling people to be aware of such activities. Oh well : / Thanks for the info! -- Carl Welch http://www.carlwelch.com http://blog.jointjam.com carlwelchdes...@gmail.com 805.403.4819 On Mar 29, 2009, at 4:40 PM, jonathan howe wrote: The reasoning behind disabling all/most (9/10 respectively) keyboard input in fullscreen is because someone could easily make a fake login screen that looks like the OS. Carl, I hope that you don't have too much riding on it being able to do that because I don't know of a workaround (maybe use the browser in fullscreen... ??). If it's not essential that it be web deployed consider AIR... -jonathan 2009/3/29 Fabio Pinatti http://www.adobe.com/devnet/flashplayer/articles/fplayer10_security_changes_03.html#head5 On Sun, Mar 29, 2009 at 6:25 PM, Carl Welch wrote: Hi all, I've built an app uses KeyboardEvents. All works fine until I go into FULLSCREEN Mode, the KeyboardEvents seem to stop working... and, of course when I go back to normal mode the KeyboardEvents start working again. Is there a work around for this issue? Thanks! -- Carl Welch http://www.carlwelch.com http://blog.jointjam.com carlwelchdes...@gmail.com 805.403.4819 ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders -- Fábio Pinatti :: web.developer www.pinatti.com.br :: 19. 9184.3745 / 3342.1130 ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders -- -jonathan howe ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Full screen mode and KeyboardEvents
sheesh. Instead of removing features, I wish they would have built in a warning message telling people to be aware of such activities. Oh well : / Thanks for the info! -- Carl Welch http://www.carlwelch.com http://blog.jointjam.com carlwelchdes...@gmail.com 805.403.4819 On Mar 29, 2009, at 4:40 PM, jonathan howe wrote: The reasoning behind disabling all/most (9/10 respectively) keyboard input in fullscreen is because someone could easily make a fake login screen that looks like the OS. Carl, I hope that you don't have too much riding on it being able to do that because I don't know of a workaround (maybe use the browser in fullscreen... ??). If it's not essential that it be web deployed consider AIR... -jonathan 2009/3/29 Fabio Pinatti http://www.adobe.com/devnet/flashplayer/articles/fplayer10_security_changes_03.html#head5 On Sun, Mar 29, 2009 at 6:25 PM, Carl Welch wrote: Hi all, I've built an app uses KeyboardEvents. All works fine until I go into FULLSCREEN Mode, the KeyboardEvents seem to stop working... and, of course when I go back to normal mode the KeyboardEvents start working again. Is there a work around for this issue? Thanks! -- Carl Welch http://www.carlwelch.com http://blog.jointjam.com carlwelchdes...@gmail.com 805.403.4819 ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders -- Fábio Pinatti :: web.developer www.pinatti.com.br :: 19. 9184.3745 / 3342.1130 ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders -- -jonathan howe ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Full screen mode and KeyboardEvents
The reasoning behind disabling all/most (9/10 respectively) keyboard input in fullscreen is because someone could easily make a fake login screen that looks like the OS. Carl, I hope that you don't have too much riding on it being able to do that because I don't know of a workaround (maybe use the browser in fullscreen... ??). If it's not essential that it be web deployed consider AIR... -jonathan 2009/3/29 Fabio Pinatti > > http://www.adobe.com/devnet/flashplayer/articles/fplayer10_security_changes_03.html#head5 > > On Sun, Mar 29, 2009 at 6:25 PM, Carl Welch >wrote: > > > Hi all, > > > > I've built an app uses KeyboardEvents. All works fine until I go into > > FULLSCREEN Mode, the KeyboardEvents seem to stop working... and, of > course > > when I go back to normal mode the KeyboardEvents start working again. Is > > there a work around for this issue? > > > > Thanks! > > > > -- > > Carl Welch > > http://www.carlwelch.com > > http://blog.jointjam.com > > carlwelchdes...@gmail.com > > 805.403.4819 > > > > > > > > > > > > ___ > > Flashcoders mailing list > > Flashcoders@chattyfig.figleaf.com > > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > > > > > > -- > Fábio Pinatti > :: web.developer > www.pinatti.com.br > :: 19. 9184.3745 / 3342.1130 > ___ > Flashcoders mailing list > Flashcoders@chattyfig.figleaf.com > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > -- -jonathan howe ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Full screen mode and KeyboardEvents
http://www.adobe.com/devnet/flashplayer/articles/fplayer10_security_changes_03.html#head5 On Sun, Mar 29, 2009 at 6:25 PM, Carl Welch wrote: > Hi all, > > I've built an app uses KeyboardEvents. All works fine until I go into > FULLSCREEN Mode, the KeyboardEvents seem to stop working... and, of course > when I go back to normal mode the KeyboardEvents start working again. Is > there a work around for this issue? > > Thanks! > > -- > Carl Welch > http://www.carlwelch.com > http://blog.jointjam.com > carlwelchdes...@gmail.com > 805.403.4819 > > > > > > ___ > Flashcoders mailing list > Flashcoders@chattyfig.figleaf.com > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > -- Fábio Pinatti :: web.developer www.pinatti.com.br :: 19. 9184.3745 / 3342.1130 ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] Full screen mode and KeyboardEvents
Hi all, I've built an app uses KeyboardEvents. All works fine until I go into FULLSCREEN Mode, the KeyboardEvents seem to stop working... and, of course when I go back to normal mode the KeyboardEvents start working again. Is there a work around for this issue? Thanks! -- Carl Welch http://www.carlwelch.com http://blog.jointjam.com carlwelchdes...@gmail.com 805.403.4819 ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders