15, 2006 8:19 AM
Subject: [Flashcoders] Re: Q: Flash Object vs UFO for flash detection and
aseolas workaround
He said it well:
'As it stands, all of the features are crammed into one class file, the
FlashObject.js, making it very hard to add/remove functionality without
fundamentally
Sounds wonderful, why don't you take it a step beyond words and show us js
dummies how that would be done? We'd all worship at your shrine.
I don't get the need for hostility, but ok...
I have seen javascript that adheres more to OOP standards. If you
like OOP, and I do, then that sort of thing
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