He said it well:
'As it stands, all of the features are crammed into one class file, the
FlashObject.js, making it very hard to add/remove functionality without
fundamentally reprogramming the entire tool.'
IMHO, the code is very procedural, not object oriented. The cues for
this are the
On Apr 15, 2006, at 8:19 AM, Jim Kremens wrote:
IMHO, the code is very procedural, not object oriented. The cues for
this are the endless conditional statements. A good, encapsulated
architecture can greatly minimize these...
I can see part of your point, but to me Javascript (and
Hey guys,
I have no problem discussing this and I am not offended. I am an OOP
purist, and that annoys some people. I didn't used to be this way, I
just ended up here... :-)
That said, it's 75 degrees Fahrenheit outside in NYC today, which
means its the nicest day of the year so far, and my
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