[Flashcoders] Sound markers
Hey guys, does anyone have a proper solution for simulating markers in (mp3) sound files? As far as I understood, these cannot be read by the Flash Player. We are looking for a workaround and the first thing we would try is to insert the times into the comment field of the mp3 file. Reading this value shouldn't be a problem. Does this seem like a thing that would work (I guess so) ? Has anyone tried this, or does anyone have a better solution ? thx in advance, Christophe ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Sound markers
I heard Flash Player 9 has some new sound goodies, but couldn't turn up a link.. Anyone got one? a On 6/27/06 12:05 AM, Christophe Herreman [EMAIL PROTECTED] wrote: Hey guys, does anyone have a proper solution for simulating markers in (mp3) sound files? As far as I understood, these cannot be read by the Flash Player. We are looking for a workaround and the first thing we would try is to insert the times into the comment field of the mp3 file. Reading this value shouldn't be a problem. Does this seem like a thing that would work (I guess so) ? Has anyone tried this, or does anyone have a better solution ? thx in advance, Christophe ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Sound markers
has anyone investigated the Media components? I believe there's an addCuePoints function that might do what your after... not used it myself mind so it might be useless ;) On 27/06/06, Aaron Buchanan [EMAIL PROTECTED] wrote: I heard Flash Player 9 has some new sound goodies, but couldn't turn up a link.. Anyone got one? a On 6/27/06 12:05 AM, Christophe Herreman [EMAIL PROTECTED] wrote: Hey guys, does anyone have a proper solution for simulating markers in (mp3) sound files? As far as I understood, these cannot be read by the Flash Player. We are looking for a workaround and the first thing we would try is to insert the times into the comment field of the mp3 file. Reading this value shouldn't be a problem. Does this seem like a thing that would work (I guess so) ? Has anyone tried this, or does anyone have a better solution ? thx in advance, Christophe ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Sound markers
Aaron Buchanan wrote: I heard Flash Player 9 has some new sound goodies, but couldn't turn up a link.. Anyone got one Check the flash.media package in the ActionScript 3 REference at labs.adobe.com? ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Sound markers
There is a Media class in flash mx 2004 professional has anyone investigated the addCuePoints functions within that? might be what your after although I haven't used it myself so might be useless :) On 27/06/06, Weyert de Boer [EMAIL PROTECTED] wrote: Aaron Buchanan wrote: I heard Flash Player 9 has some new sound goodies, but couldn't turn up a link.. Anyone got one Check the flash.media package in the ActionScript 3 REference at labs.adobe.com? ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Sound markers
Hey Tom, we don't want to add CuePoints (which is for flv I thought). I have a mp3 file that has been marked in SoundForge. We now want to load the marked mp3 and read the markers so we can jump to certain points in time in the mp3 file. I have just checked the SF docs and it is possible to write scripts (in C#, VB, etc) and run these inside SF. I'll keep you updated. cheers, Christophe Tom Jackson schreef: has anyone investigated the Media components? I believe there's an addCuePoints function that might do what your after... not used it myself mind so it might be useless ;) On 27/06/06, Aaron Buchanan [EMAIL PROTECTED] wrote: I heard Flash Player 9 has some new sound goodies, but couldn't turn up a link.. Anyone got one? a On 6/27/06 12:05 AM, Christophe Herreman [EMAIL PROTECTED] wrote: Hey guys, does anyone have a proper solution for simulating markers in (mp3) sound files? As far as I understood, these cannot be read by the Flash Player. We are looking for a workaround and the first thing we would try is to insert the times into the comment field of the mp3 file. Reading this value shouldn't be a problem. Does this seem like a thing that would work (I guess so) ? Has anyone tried this, or does anyone have a better solution ? thx in advance, Christophe ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Sound markers
ah I see, yeah the Media class can be used to cue an mp3 file aswell as per this tutorial here: http://www.actionscript.org/tutorials/intermediate/using_cuepoints_2004mx/index.shtml but I see this is no use to you now :) it would definitely be an interesting thing to know though so keep us updated :) On 27/06/06, Christophe Herreman [EMAIL PROTECTED] wrote: Hey Tom, we don't want to add CuePoints (which is for flv I thought). I have a mp3 file that has been marked in SoundForge. We now want to load the marked mp3 and read the markers so we can jump to certain points in time in the mp3 file. I have just checked the SF docs and it is possible to write scripts (in C#, VB, etc) and run these inside SF. I'll keep you updated. cheers, Christophe Tom Jackson schreef: has anyone investigated the Media components? I believe there's an addCuePoints function that might do what your after... not used it myself mind so it might be useless ;) On 27/06/06, Aaron Buchanan [EMAIL PROTECTED] wrote: I heard Flash Player 9 has some new sound goodies, but couldn't turn up a link.. Anyone got one? a On 6/27/06 12:05 AM, Christophe Herreman [EMAIL PROTECTED] wrote: Hey guys, does anyone have a proper solution for simulating markers in (mp3) sound files? As far as I understood, these cannot be read by the Flash Player. We are looking for a workaround and the first thing we would try is to insert the times into the comment field of the mp3 file. Reading this value shouldn't be a problem. Does this seem like a thing that would work (I guess so) ? Has anyone tried this, or does anyone have a better solution ? thx in advance, Christophe ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Sound markers
Hi Christophe, We've done similar using SoundForge simply by exporting the regions/markers file as a text file and loading it in alongside the SWF - parsing it, and triggering events based on the contents. HTH, Ian On 6/27/06, Christophe Herreman [EMAIL PROTECTED] wrote: Hey Tom, we don't want to add CuePoints (which is for flv I thought). I have a mp3 file that has been marked in SoundForge. We now want to load the marked mp3 and read the markers so we can jump to certain points in time in the mp3 file. I have just checked the SF docs and it is possible to write scripts (in C#, VB, etc) and run these inside SF. I'll keep you updated. cheers, Christophe ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Sound markers
Sorry, I meant loading it in alongside an external .mp3. Having a bad morning here... Ian On 6/27/06, Ian Thomas [EMAIL PROTECTED] wrote: Hi Christophe, We've done similar using SoundForge simply by exporting the regions/markers file as a text file and loading it in alongside the SWF - parsing it, and triggering events based on the contents. HTH, Ian On 6/27/06, Christophe Herreman [EMAIL PROTECTED] wrote: Hey Tom, we don't want to add CuePoints (which is for flv I thought). I have a mp3 file that has been marked in SoundForge. We now want to load the marked mp3 and read the markers so we can jump to certain points in time in the mp3 file. I have just checked the SF docs and it is possible to write scripts (in C#, VB, etc) and run these inside SF. I'll keep you updated. cheers, Christophe ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Sound markers
are my messages getting through? every time I send a message I'm getting a email account not registered , message not posted error? On 27/06/06, Ian Thomas [EMAIL PROTECTED] wrote: Hi Christophe, We've done similar using SoundForge simply by exporting the regions/markers file as a text file and loading it in alongside the SWF - parsing it, and triggering events based on the contents. HTH, Ian On 6/27/06, Christophe Herreman [EMAIL PROTECTED] wrote: Hey Tom, we don't want to add CuePoints (which is for flv I thought). I have a mp3 file that has been marked in SoundForge. We now want to load the marked mp3 and read the markers so we can jump to certain points in time in the mp3 file. I have just checked the SF docs and it is possible to write scripts (in C#, VB, etc) and run these inside SF. I'll keep you updated. cheers, Christophe ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Sound markers
Yes, Tom, they are - it's someone else registered on this list who's account is broken, not yours. I had the same thing yesterday. Ian On 6/27/06, Tom Jackson [EMAIL PROTECTED] wrote: are my messages getting through? every time I send a message I'm getting a email account not registered , message not posted error? ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Sound markers
Cuepoints can be used with mp3 as well as flv. Mike ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Sound markers
Hey guys, I found a little workaround using the scripting possibilities in SoundForge. You can find a little explanation on my blog and you can download the script. http://www.herrodius.com/blog/?p=49 thx for your input ! regards, Christophe Ian Thomas schreef: Sorry, I meant loading it in alongside an external .mp3. Having a bad morning here... Ian On 6/27/06, Ian Thomas [EMAIL PROTECTED] wrote: Hi Christophe, We've done similar using SoundForge simply by exporting the regions/markers file as a text file and loading it in alongside the SWF - parsing it, and triggering events based on the contents. HTH, Ian On 6/27/06, Christophe Herreman [EMAIL PROTECTED] wrote: Hey Tom, we don't want to add CuePoints (which is for flv I thought). I have a mp3 file that has been marked in SoundForge. We now want to load the marked mp3 and read the markers so we can jump to certain points in time in the mp3 file. I have just checked the SF docs and it is possible to write scripts (in C#, VB, etc) and run these inside SF. I'll keep you updated. cheers, Christophe ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Sound markers
Nice trick, Christophe - thanks for sharing that. You never know what might come in useful some day... Cheers, Ian On 6/27/06, Christophe Herreman [EMAIL PROTECTED] wrote: Hey guys, I found a little workaround using the scripting possibilities in SoundForge. You can find a little explanation on my blog and you can download the script. http://www.herrodius.com/blog/?p=49 thx for your input ! regards, Christophe ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Sound markers
From weyert: http://labs.adobe.com/subversion/flashplatform/projects/actionscriptsamples/ trunk/src/actionscript3/sound/ComputeSpectrum/ComputeSpectrum.as On 6/27/06 1:33 PM, Ian Thomas [EMAIL PROTECTED] wrote: Nice trick, Christophe - thanks for sharing that. You never know what might come in useful some day... Cheers, Ian On 6/27/06, Christophe Herreman [EMAIL PROTECTED] wrote: Hey guys, I found a little workaround using the scripting possibilities in SoundForge. You can find a little explanation on my blog and you can download the script. http://www.herrodius.com/blog/?p=49 thx for your input ! regards, Christophe ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] Sound markers
Keep in mind this is a ActionScript 3 only method. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com