i use flashdevelop, the debugger plugin for firefox and a console logging
class that i wrote which i pick up using firebug in firefox
a
On 8 May 2010 09:01, Jim Andrews wrote:
>
>
> I tend to use MonsterDebugger a lot. It is easy to debug stuff in almost
>> any
>> setting outside of mobile d
I tend to use MonsterDebugger a lot. It is easy to debug stuff in almost
any
setting outside of mobile devices. I use that and a combo of trace
statements and the IDE Debugger.
http://www.demonsterdebugger.com/
Ktu
I installed DeMonster debugger a while ago, and it seems great for run-time
Download the standalone version of FDT 3.5.
On 5/7/2010 5:00 PM, Jim Andrews wrote:
Thanks, Steven. Does this require Eclipse? What flavour of Eclipse, if so?
ja
FDT. End of story.
On 5/7/2010 2:46 PM, Jim Andrews wrote:
I'm finding the debugger in the Flash IDE almost unusably slow. How
I tend to use MonsterDebugger a lot. It is easy to debug stuff in almost any
setting outside of mobile devices. I use that and a combo of trace
statements and the IDE Debugger.
http://www.demonsterdebugger.com/
Ktu
On Fri, May 7, 2010 at 8:00 PM, Jim Andrews wrote:
> Thanks, Steven. Does this
Thanks, Steven. Does this require Eclipse? What flavour of Eclipse, if so?
ja
FDT. End of story.
On 5/7/2010 2:46 PM, Jim Andrews wrote:
I'm finding the debugger in the Flash IDE almost unusably slow. How do
people debug their apps?
And I've taken to using FlashDevelop for editing code bec
FDT. End of story.
On 5/7/2010 2:46 PM, Jim Andrews wrote:
I'm finding the debugger in the Flash IDE almost unusably slow. How do
people debug their apps?
And I've taken to using FlashDevelop for editing code because the editor
in the Flash IDE is equally slow.
ja
I'm finding the debugger in the Flash IDE almost unusably slow. How do
people debug their apps?
And I've taken to using FlashDevelop for editing code because the editor in
the Flash IDE is equally slow.
ja
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