Re: [Flashcoders] reducing build times

2006-01-11 Thread Yehia Shouman
rty compilers are reported to be ridiculously faster than the IDE. > > > > > -Original Message- > > From: [EMAIL PROTECTED] > > [mailto:[EMAIL PROTECTED] On Behalf > > Of Nathan Derksen > > Sent: Wednesday, January 11, 2006 8:09 AM > > To: Flashcoders ma

RE: [Flashcoders] reducing build times

2006-01-11 Thread Steven Sacks
ect: Re: [Flashcoders] reducing build times > > In the Flash IDE, you can convert movie clips in the library into > compiled clips. Select your movie clips, right click, and select > Convert to Compiled Clip. This will pre-compile these movie clips, > and their linkage IDs (if any

Re: [Flashcoders] reducing build times

2006-01-11 Thread Nathan Derksen
In the Flash IDE, you can convert movie clips in the library into compiled clips. Select your movie clips, right click, and select Convert to Compiled Clip. This will pre-compile these movie clips, and their linkage IDs (if any) will also remain intact. I've done this in the past with movie

Re: [Flashcoders] reducing build times

2006-01-09 Thread clark slater
If you are looking for blisteringly fast build times MTASC is your answer - but depending how familiar you are with eclipse and setting up the environment it can be a bit of an obstacle. I just started using FlashDevelop (IDE) last week and it is absolutely *fantastic* - MTASC comes bundled and it

RE: [Flashcoders] reducing build times

2006-01-09 Thread Uri
Thanks Mark, I'll look into it. Uri -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Mark Winterhalder Sent: Monday, January 09, 2006 2:50 AM To: Flashcoders mailing list Subject: Re: [Flashcoders] reducing build times > Could anyone suggest

Re: [Flashcoders] reducing build times

2006-01-08 Thread Mark Winterhalder
> Could anyone suggest a way to have the symbols' graphic vector data compiled > once, so that i can later change their AS2 class code without compiling the > vector data for them over and over again? have you had a look at mtasc yet? http://osflash.org/mtasc with mtasc you can compile your code

[Flashcoders] reducing build times

2006-01-08 Thread Uri
i'm trying to reduce build (publish) times for a project i'm working on. I have many vector symbols that have AS2 classes assigned to them. Since i'm working with complex vector symbols, it takes flash quite a while to publish the swf of the movie each time. Could anyone suggest a way to have the