RE: [Flashcoders] reverse play FLV?
Yah, that's what Im doing and its not working. I ommitted to mention I'm using Flash 8 FLV with an alpha channel. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Sent: woensdag 21 december 2005 20:37 To: flashcoders@chattyfig.figleaf.com Subject: RE: [Flashcoders] reverse play FLV? Well since you're embedding the flv on the timeline why not just call this function on the last frame? reversePlay = function() { reverseInt = setInterval(function() { gotoAndStop(_currentframe-1); }, 32); } Ted Grubb -Original Message- From: Dechesne, Elvin [mailto:[EMAIL PROTECTED] Sent: Wednesday, December 21, 2005 5:19 AM To: flashcoders@chattyfig.figleaf.com Subject: [Flashcoders] reverse play FLV? Hi there, I have an issue regarding playing FLV embedded on the timeline in reverse order. Im using a simple script to check if the playhead has reached the end of the video and then reverse plays it. However, this seems to choke the player, my guess is the codec can't cope with this. Processor performance leaps from 10% to a staggering 70-80%. Is there a workaround for this, or should I simply abandon the idea to use this method? Many thanks for any advice, Elvin Dechesne satama interactive ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
RE: [Flashcoders] reverse play FLV?
Well since you're embedding the flv on the timeline why not just call this function on the last frame? reversePlay = function() { reverseInt = setInterval(function() { gotoAndStop(_currentframe-1); }, 32); } Ted Grubb Interactive Developer Digital Wave Technologies, Inc. www.digitalwave.com Main Office: 215-544-1200 Direct Line: 215-544-1036 Cell: 267-625-9641 Fax: 215-359-1750 [EMAIL PROTECTED] -Original Message- From: Dechesne, Elvin [mailto:[EMAIL PROTECTED] Sent: Wednesday, December 21, 2005 5:19 AM To: flashcoders@chattyfig.figleaf.com Subject: [Flashcoders] reverse play FLV? Hi there, I have an issue regarding playing FLV embedded on the timeline in reverse order. Im using a simple script to check if the playhead has reached the end of the video and then reverse plays it. However, this seems to choke the player, my guess is the codec can't cope with this. Processor performance leaps from 10% to a staggering 70-80%. Is there a workaround for this, or should I simply abandon the idea to use this method? Many thanks for any advice, Elvin Dechesne satama interactive ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] reverse play FLV?
Yeah I just did this, on the timeline using laco tween and timeline tweens, you need to use sorenson squeeze for on2, its the only one that gives you proper 1:1 keyframe placement for a smooth playback. its pretty good and easy to do. Im going to try and get the flv playback ccomponent to play in reverse next as playing videos on the timeline is ok, but not great. MaTT On 12/21/05, Dechesne, Elvin <[EMAIL PROTECTED]> wrote: > > > That's something I havent tried yet, sounds like a good idea, thanks! > Cheers > elvin > > >did you try rendering the flv with more keyframes ? works fine for me... > > >cheers, > >kerem > > ___ > Flashcoders mailing list > Flashcoders@chattyfig.figleaf.com > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
RE: [Flashcoders] reverse play FLV?
That's something I havent tried yet, sounds like a good idea, thanks! Cheers elvin >did you try rendering the flv with more keyframes ? works fine for me... >cheers, >kerem ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] reverse play FLV?
Dont know if this will work , but worth a try var totalPlayTime = 100; //seconds myMovieComponent.play(totalPlayTime) ; this.onEnterFrame = function (){ if (totalPlayTime > 0){ myMovieComponent.play(totalPlayTime --) ; myMovieComponent.pause(); }else{ delete this.onEnterFrame ; } } cheers Thimon - Original Message - From: "Kerem Gülensoy" <[EMAIL PROTECTED]> To: "'Flashcoders mailing list'" Sent: Wednesday, December 21, 2005 4:30 PM Subject: AW: [Flashcoders] reverse play FLV? did you try rendering the flv with more keyframes ? works fine for me... cheers, kerem -Ursprüngliche Nachricht- Von: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Im Auftrag von Bart Wttewaall Gesendet: Mittwoch, 21. Dezember 2005 15:58 An: Flashcoders mailing list Betreff: Re: [Flashcoders] reverse play FLV? You can't play an flv backwards because of the way it is encoded. A video consists of sequencial compressed images. If you jump to a frame, the decoder has to collect an I-frame (a complete image) and walk through B-frames (partial images containing only changed eareas) to accumulate frames until it has reached your selected frame. Understandably, that requires some performance. If you'd like to play in reverse you'll have 2 options: create another flv from reverse footage and play that one instead, or create an image sequence of loose images and put them in a mc. Now you can build controls that play through the mc (or swf) in any direction or speed you wish. Bart 2005/12/21, Dechesne, Elvin <[EMAIL PROTECTED]>: Hi there, I have an issue regarding playing FLV embedded on the timeline in reverse order. Im using a simple script to check if the playhead has reached the end of the video and then reverse plays it. However, this seems to choke the player, my guess is the codec can't cope with this. Processor performance leaps from 10% to a staggering 70-80%. Is there a workaround for this, or should I simply abandon the idea to use this method? Many thanks for any advice, Elvin Dechesne satama interactive ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
AW: [Flashcoders] reverse play FLV?
did you try rendering the flv with more keyframes ? works fine for me... cheers, kerem -Ursprüngliche Nachricht- Von: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Im Auftrag von Bart Wttewaall Gesendet: Mittwoch, 21. Dezember 2005 15:58 An: Flashcoders mailing list Betreff: Re: [Flashcoders] reverse play FLV? You can't play an flv backwards because of the way it is encoded. A video consists of sequencial compressed images. If you jump to a frame, the decoder has to collect an I-frame (a complete image) and walk through B-frames (partial images containing only changed eareas) to accumulate frames until it has reached your selected frame. Understandably, that requires some performance. If you'd like to play in reverse you'll have 2 options: create another flv from reverse footage and play that one instead, or create an image sequence of loose images and put them in a mc. Now you can build controls that play through the mc (or swf) in any direction or speed you wish. Bart 2005/12/21, Dechesne, Elvin <[EMAIL PROTECTED]>: > Hi there, > > I have an issue regarding playing FLV embedded on the timeline in > reverse order. Im using a simple script to check if the playhead has > reached the end of the video and then reverse plays it. However, this > seems to choke the player, my guess is the codec can't cope with this. > Processor performance leaps from 10% to a staggering 70-80%. Is there > a workaround for this, or should I simply abandon the idea to use this method? > > Many thanks for any advice, > > Elvin Dechesne > satama interactive > ___ > Flashcoders mailing list > Flashcoders@chattyfig.figleaf.com > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] reverse play FLV?
You can't play an flv backwards because of the way it is encoded. A video consists of sequencial compressed images. If you jump to a frame, the decoder has to collect an I-frame (a complete image) and walk through B-frames (partial images containing only changed eareas) to accumulate frames until it has reached your selected frame. Understandably, that requires some performance. If you'd like to play in reverse you'll have 2 options: create another flv from reverse footage and play that one instead, or create an image sequence of loose images and put them in a mc. Now you can build controls that play through the mc (or swf) in any direction or speed you wish. Bart 2005/12/21, Dechesne, Elvin <[EMAIL PROTECTED]>: > Hi there, > > I have an issue regarding playing FLV embedded on the timeline in reverse > order. Im using a simple script to check if the playhead has reached the end > of the video and then reverse plays it. However, this seems to choke the > player, my guess is the codec can't cope with this. Processor performance > leaps from 10% to a staggering 70-80%. Is there a workaround for this, or > should I simply abandon the idea to use this method? > > Many thanks for any advice, > > Elvin Dechesne > satama interactive > ___ > Flashcoders mailing list > Flashcoders@chattyfig.figleaf.com > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] reverse play FLV?
Hi there, I have an issue regarding playing FLV embedded on the timeline in reverse order. Im using a simple script to check if the playhead has reached the end of the video and then reverse plays it. However, this seems to choke the player, my guess is the codec can't cope with this. Processor performance leaps from 10% to a staggering 70-80%. Is there a workaround for this, or should I simply abandon the idea to use this method? Many thanks for any advice, Elvin Dechesne satama interactive ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders