Re: [Flashcoders] saving image locally

2008-02-23 Thread EECOLOR
If you are developing for flash player 9 you can do the following: 1. Convert your image to a png or jpg using: http://weblogs.macromedia.com/cantrell/archives/2006/08/actionscript_pn.cfm 2. Send the image to your server which will write it to a temporary directory on the server 3. Use

Re: [Flashcoders] saving image locally

2008-02-23 Thread Muzak
: [Flashcoders] saving image locally If you are developing for flash player 9 you can do the following: 1. Convert your image to a png or jpg using: http://weblogs.macromedia.com/cantrell/archives/2006/08/actionscript_pn.cfm 2. Send the image to your server which will write it to a temporary

Re: [Flashcoders] saving image locally

2008-02-23 Thread Muzak
ah, corelib has been move to google code: http://code.google.com/p/as3corelib/ - Original Message - From: EECOLOR [EMAIL PROTECTED] To: Flash Coders List flashcoders@chattyfig.figleaf.com Sent: Saturday, February 23, 2008 12:45 PM Subject: Re: [Flashcoders] saving image locally

[Flashcoders] saving image locally

2008-02-21 Thread Cary Ho
Hi everyone, I have a bitmapData object that is storing some image info. I want the user to be able to save it locally as a jpeg/bitmap/etc. Is there a way to do this? This is a web application, running through a browser. Anyone know if this is even possible? I tried storing it locally as a

Re: [Flashcoders] saving image locally

2008-02-21 Thread ben gomez farrell
Yes, basically you need to send the bits up to a server side script as POST data. Instead of having your server side script save it to the server, you'd have the server side script pop up a Save as: dialog - which you could then use the dialog to save the file. The details are a bit tricky