Re: [Flashcoders] wait or sleep
Ryan Potter wrote: Here is another way that might help. You can use Fuse to sequence and wait. Code Post: http://thoughtwillrise.com/ Fuse: http://mosessupposes.com/Fuse/index.html Very cool! :-) But, if I put same code after line 15 in exemple below??? :-( Rodrigo Schramm Actionscript: 1. function drawLoadManager(){ 2. trace("Draw Load Manager Called"); 3. var lm = this.loadManager = new Fuse(); 4. lm.push({ func:"myMethodOne", scope:this, command:"pause"}); 5. lm.push({ func:"loadData", scope:this, command:"pause"}); 6. lm.push({ func:"loadMyClip", scope:this, command:"pause"}); 7. lm.start(); 8. } 9. 10. function myMethodOne(){ 11. 12. do some code... 13. 14. // resume the load manager to load the next item 15. this.loadManager.resume(); 16. } 17. function loadData(){ 18. this.xml = new XML(); 19. this.xml.ignoreWhite = true; 20. // CREATE A REFERENCE TO THE CURRENT TIMELINE 21. this.xml._parent = this; 22. this.xml.onLoad = function () { 23. // resume the load manager to load the next item 24. this._parent.loadManager.resume(); 25. } 26. this.xml.load(this.datafile); 27. } 28. function loadMyClip(){ 29. this.myClip.loadMovie(load something); 30. // create some sort of load handler 31. this.myClip.onLoad(){ 32. // resume the load manager to load the next item 33. this._parent.loadManager.resume(); 34. } 35. } -Original Message- From: [EMAIL PROTECTED] on behalf of iashido Sent: Tue 3/21/2006 7:16 AM To: Flashcoders mailing list Cc: Subject: Re: [Flashcoders] wait or sleep http://proto.layer51.com/d.aspx?f=454 On Mar 21, 2006, at 4:13 PM, Danny Kodicek wrote: > >> Using setInterval, I can only call a method (or funciton) same time >> later. I can't continue to run from the same point, at same function. >> Exist another solution for this? > > Yes, put your remaining code into a separate function: > > id=setInterval(function(){myRemainingCode},2000) > > You can comfortably (well, messily) create a whole set of commands > that run at intervals. The only problem is that you might want to > avoid any other functions running in the intervening time. > > Danny > ___ > Flashcoders@chattyfig.figleaf.com > To change your subscription options or search the archive: > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > > Brought to you by Fig Leaf Software > Premier Authorized Adobe Consulting and Training > http://www.figleaf.com > http://training.figleaf.com www.itseveryday.ro www.iashido.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] wait or sleep
Here is another way that might help. You can use Fuse to sequence and wait. Code Post: http://thoughtwillrise.com/ Fuse: http://mosessupposes.com/Fuse/index.html -Original Message- From: [EMAIL PROTECTED] on behalf of iashido Sent: Tue 3/21/2006 7:16 AM To: Flashcoders mailing list Cc: Subject: Re: [Flashcoders] wait or sleep http://proto.layer51.com/d.aspx?f=454 On Mar 21, 2006, at 4:13 PM, Danny Kodicek wrote: > >> Using setInterval, I can only call a method (or funciton) same time >> later. I can't continue to run from the same point, at same function. >> Exist another solution for this? > > Yes, put your remaining code into a separate function: > > id=setInterval(function(){myRemainingCode},2000) > > You can comfortably (well, messily) create a whole set of commands > that run at intervals. The only problem is that you might want to > avoid any other functions running in the intervening time. > > Danny > ___ > Flashcoders@chattyfig.figleaf.com > To change your subscription options or search the archive: > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > > Brought to you by Fig Leaf Software > Premier Authorized Adobe Consulting and Training > http://www.figleaf.com > http://training.figleaf.com www.itseveryday.ro www.iashido.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] wait or sleep
yes, we did a recent benchmark for a client that requires some real power, running the same set of arithmetic calculations this is what we discovered: as2 finished executing the code in approximately 20 seconds Java finished executing the code, in 3 renditions, 1422/ 1402/ 1438 milliseconds as3 finished executing the code, in 3 renditions, 1402/ 1438/ 1402 milliseconds These approximations would fluctuate between as3 and Java, but the bottom line is that as3 is just as powerful as Java in processing power. On 3/21/06, eric dolecki <[EMAIL PROTECTED]> wrote: > > F8 has addressed some of those concerns - and AS3/FP8.5 looks to make > major > improvements. Your C++ co-workers are just jealous that you're having fun > :) > > On 3/21/06, Mike Mountain <[EMAIL PROTECTED]> wrote: > > > > > Wouldn't it just stop the entire thread from executing any further, > > > then resume it, leaving the state of the application > > > identical to the state it was in prior to calling the wait() > > > function? > > > > Yes, but this would be very handy to free up CPU cycles to allow other > > processes to execute. I'm sick and tired of my C++ co workers accusing > > Flash of being CPU hungry. > > > > M > > ___ > > Flashcoders@chattyfig.figleaf.com > > To change your subscription options or search the archive: > > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > > > > Brought to you by Fig Leaf Software > > Premier Authorized Adobe Consulting and Training > > http://www.figleaf.com > > http://training.figleaf.com > > > ___ > Flashcoders@chattyfig.figleaf.com > To change your subscription options or search the archive: > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > > Brought to you by Fig Leaf Software > Premier Authorized Adobe Consulting and Training > http://www.figleaf.com > http://training.figleaf.com > ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] wait or sleep
F8 has addressed some of those concerns - and AS3/FP8.5 looks to make major improvements. Your C++ co-workers are just jealous that you're having fun :) On 3/21/06, Mike Mountain <[EMAIL PROTECTED]> wrote: > > > Wouldn't it just stop the entire thread from executing any further, > > then resume it, leaving the state of the application > > identical to the state it was in prior to calling the wait() > > function? > > Yes, but this would be very handy to free up CPU cycles to allow other > processes to execute. I'm sick and tired of my C++ co workers accusing > Flash of being CPU hungry. > > M > ___ > Flashcoders@chattyfig.figleaf.com > To change your subscription options or search the archive: > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > > Brought to you by Fig Leaf Software > Premier Authorized Adobe Consulting and Training > http://www.figleaf.com > http://training.figleaf.com > ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
RE: [Flashcoders] wait or sleep
> Wouldn't it just stop the entire thread from executing any further, > then resume it, leaving the state of the application > identical to the state it was in prior to calling the wait() > function? Yes, but this would be very handy to free up CPU cycles to allow other processes to execute. I'm sick and tired of my C++ co workers accusing Flash of being CPU hungry. M ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] wait or sleep
Using setInterval, I can only call a method (or funciton) same time later. I can't continue to run from the same point, at same function. Exist another solution for this? Yes, put your remaining code into a separate function: id=setInterval(function(){myRemainingCode},2000) You can comfortably (well, messily) create a whole set of commands that run at intervals. The only problem is that you might want to avoid any other functions running in the intervening time. Danny ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] wait or sleep
I believe the effect of a wait() function in Flash would cause an application to freeze/hang. Actionscript is a single threaded language, I don't even think a wait() type function could be implemented with sufficient practicality. Wouldn't it just stop the entire thread from executing any further, then resume it, leaving the state of the application identical to the state it was in prior to calling the wait() function? Is Java not multi threaded? Am I wrong? M. On 3/21/06, [EMAIL PROTECTED] <[EMAIL PROTECTED]> wrote: > > If you are inside a loop, and need to wait you have a big problem! > > I would like a semaphore for syncronization. :-\ > The Adobe/Macromedia must put this on Flash. (AS) :'( . > > > Danny, thanks for you help! ;-) > Rodrigo Schramm > > Danny Kodicek wrote: > > > > >> Using setInterval, I can only call a method (or funciton) same time > >> later. I can't continue to run from the same point, at same function. > >> Exist another solution for this? > > > > > > Yes, put your remaining code into a separate function: > > > > id=setInterval(function(){myRemainingCode},2000) > > > > You can comfortably (well, messily) create a whole set of commands > > that run at intervals. The only problem is that you might want to > > avoid any other functions running in the intervening time. > > > > Danny > > ___ > > Flashcoders@chattyfig.figleaf.com > > To change your subscription options or search the archive: > > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > > > > Brought to you by Fig Leaf Software > > Premier Authorized Adobe Consulting and Training > > http://www.figleaf.com > > http://training.figleaf.com > > > > > > > > ___ > Flashcoders@chattyfig.figleaf.com > To change your subscription options or search the archive: > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > > Brought to you by Fig Leaf Software > Premier Authorized Adobe Consulting and Training > http://www.figleaf.com > http://training.figleaf.com > ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] wait or sleep
If you are inside a loop, and need to wait you have a big problem! I would like a semaphore for syncronization. :-\ The Adobe/Macromedia must put this on Flash. (AS) :'( . Danny, thanks for you help! ;-) Rodrigo Schramm Danny Kodicek wrote: Using setInterval, I can only call a method (or funciton) same time later. I can't continue to run from the same point, at same function. Exist another solution for this? Yes, put your remaining code into a separate function: id=setInterval(function(){myRemainingCode},2000) You can comfortably (well, messily) create a whole set of commands that run at intervals. The only problem is that you might want to avoid any other functions running in the intervening time. Danny ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] wait or sleep
you don't need a "wait", the way you are doing its correct, except for the order mclip.onLoad() { continue(); } mclip.loadMovie(); if you end your code right after the loadmovie it will continue on the onLoad. cheers GaB. ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] wait or sleep
Using setInterval, I can only call a method (or funciton) same time later. I can't continue to run from the same point, at same function. Exist another solution for this? Schramm Danny Kodicek wrote: Hello, is possible to make a "wait" or "sleep" (like java) to stop a code execution and after n seconds return to execute? Not directly, but you can create the same functionality with setInterval() Danny ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] wait or sleep
http://proto.layer51.com/d.aspx?f=454 On Mar 21, 2006, at 4:13 PM, Danny Kodicek wrote: Using setInterval, I can only call a method (or funciton) same time later. I can't continue to run from the same point, at same function. Exist another solution for this? Yes, put your remaining code into a separate function: id=setInterval(function(){myRemainingCode},2000) You can comfortably (well, messily) create a whole set of commands that run at intervals. The only problem is that you might want to avoid any other functions running in the intervening time. Danny ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com www.itseveryday.ro www.iashido.com ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
Re: [Flashcoders] wait or sleep
Hello, is possible to make a "wait" or "sleep" (like java) to stop a code execution and after n seconds return to execute? Not directly, but you can create the same functionality with setInterval() Danny ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com
[Flashcoders] wait or sleep
Hello, is possible to make a "wait" or "sleep" (like java) to stop a code execution and after n seconds return to execute? I want to do this: mclip.loadMovie(); wait(); mclip.onLoad() { continue(); } Somebody can help me? Rodrigo Schramm ___ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com