Re: [Flashcoders] webcam wackiness...

2011-09-20 Thread tom rhodes
yeah this is terrible, this worked for years, anyone got a fix?

2011/9/20 Cédric Muller 

> ok, I found something :)
>
> Does not work:
> 
>
> Works:
> 
>
> Difference: HTML / JS / Detection havok
>
> hth,
> Cedric
>
> HTML 99% bad :P
>
> > ok, here is the most basic webcam script in the world as provided by
> cedric
> > :)
> >
> > http://46.4.226.29/camtest/flash9/
> >
> > this does not work in chrome v 14 on a pc or on a host of macs.
> >
> > anyone?
> >
> > On 19 September 2011 16:05, tom rhodes  wrote:
> >
> >> anyone got any ideas why this script is failing on so many machines?
> >>
> >>
> >> 2011/9/19 Cédric Muller 
> >>
> >>> yes, it works
> >>>
>  ok cheers for the testing, does the simple script work for you in a
> >>> browser?
> 
> 
>  2011/9/19 Cédric Muller 
> 
> > I don't have GoogleTalk plugin, actually I am not Google wavy, so I
> >>> have
> > nothing 'Google' on my mac. I don't even have Chrome installed. Just
> >>> tested
> > in Safari and it didn't work.
> > I do get the same 'camera.muted' status with Safari (no dialog, just
> a
> > blank white screen)
> >
> > always living across the border, under the mountains :) but had a
> baby,
> >>> a
> > baby from the mountains ;)
> >
> >> yeah started with basic code like that, you on a mac with googletalk
> > plugin
> >> installed? i think it may have something to do with that. if you
> look
> >>> at
> > my
> >> code the actual attahcing of the camera is the same. on chrome 14 i
> >>> get
> > one
> >> Camera.muted from teh status event and then nothing. no dialog or
> > anything.
> >> same behaviour being reported on macs (not got one here).
> >>
> >> just outside rome these days man, you across the border in the
> >>> mountains
> >> still?
> >>
> >> 2011/9/19 Cédric Muller 
> >>
> >>> hey ya tom!
> >>>
> >>> still does not work :(
> >>>
> >>> did you try the following overbasic code ? (works here)
> >>>
> >>> var video:Video = new Video(640, 480);
> >>> var camera:Camera = Camera.getCamera();
> >>> camera.setMode(640, 480, 30);
> >>> video.attachCamera(camera);
> >>> addChild(video);
> >>>
> >>> hth,
> >>> Cedric
> >>>
> >>> ps: still in Roma ?
> >>>
>  http://46.4.226.29/camtest/
> 
>  updated to include a dropdown of all camera's on the system, and a
> > button
> >>> to
>  kick them off with.
> 
>  right now, if it only finds one camera it will attempt to attach
> it,
> >>> if
> >>> it
>  finds more than one it will wait for you to select which one you
> >>> want
> > to
> >>> use
>  and then click start webcam button.
> 
>  this fails for me in chrome v 14, and i'm told on a mac in any
> >>> browser.
>  source below...
> 
>  package
>  {
>  import fl.controls.Button;
>  import fl.controls.ComboBox;
>  import fl.data.DataProvider;
>  import flash.display.Sprite;
>  import flash.events.Event;
>  import flash.events.MouseEvent;
>  import flash.events.StatusEvent;
>  import flash.external.ExternalInterface;
>  import flash.media.Camera;
>  import flash.media.Video;
> 
>  public class Main extends Sprite
>  {
>  private var cam:Camera;
>  private var video:Video;
>  private var combo:ComboBox;
>  private var dp:DataProvider;
>  private var butt:Button;
>  public function Main():void
>  {
>  if (stage) init();
>  else addEventListener(Event.INIT, init);
>  }
>  private function init(e:Event = null):void
>  {
>  removeEventListener(Event.ADDED_TO_STAGE, init);
>  // entry point
>  combo = new ComboBox();
>  combo.prompt = "Select a webcam...";
>  dp = new DataProvider();
>  var camList:Array = Camera.names;
>  for (var i:int = 0; i < camList.length; i++)
>  {
>  var camName:String = camList[i];
>  dp.addItemAt( { label:camName, data:String(i) }, i );
>  /*if (camName.indexOf("Google") > -1)
>  {
>  var googleCam:Camera = Camera.getCamera(i.toString())
>  googleCam.setMode(400, 300, 30, false);
>  var vid:Video = new Video(cam.width, cam.height);
>  vid.attachCamera(googleCam);
>  }*/
>  }
>  addChild(combo);
>  combo.x = 10;
>  combo.y = 10;
>  combo.width = 150;
>  combo.dataProvider = dp;
>  combo.addEventListener(Event.CHANGE, comboSelected);
>  if (dp.length == 1) attachCamera("0");
>  butt = new Button();
>  butt.y = combo.y;
>  butt.

Re: [Flashcoders] webcam wackiness...

2011-09-20 Thread Cédric Muller
ok, I found something :)

Does not work:


Works:


Difference: HTML / JS / Detection havok

hth,
Cedric

HTML 99% bad :P

> ok, here is the most basic webcam script in the world as provided by cedric
> :)
> 
> http://46.4.226.29/camtest/flash9/
> 
> this does not work in chrome v 14 on a pc or on a host of macs.
> 
> anyone?
> 
> On 19 September 2011 16:05, tom rhodes  wrote:
> 
>> anyone got any ideas why this script is failing on so many machines?
>> 
>> 
>> 2011/9/19 Cédric Muller 
>> 
>>> yes, it works
>>> 
 ok cheers for the testing, does the simple script work for you in a
>>> browser?
 
 
 2011/9/19 Cédric Muller 
 
> I don't have GoogleTalk plugin, actually I am not Google wavy, so I
>>> have
> nothing 'Google' on my mac. I don't even have Chrome installed. Just
>>> tested
> in Safari and it didn't work.
> I do get the same 'camera.muted' status with Safari (no dialog, just a
> blank white screen)
> 
> always living across the border, under the mountains :) but had a baby,
>>> a
> baby from the mountains ;)
> 
>> yeah started with basic code like that, you on a mac with googletalk
> plugin
>> installed? i think it may have something to do with that. if you look
>>> at
> my
>> code the actual attahcing of the camera is the same. on chrome 14 i
>>> get
> one
>> Camera.muted from teh status event and then nothing. no dialog or
> anything.
>> same behaviour being reported on macs (not got one here).
>> 
>> just outside rome these days man, you across the border in the
>>> mountains
>> still?
>> 
>> 2011/9/19 Cédric Muller 
>> 
>>> hey ya tom!
>>> 
>>> still does not work :(
>>> 
>>> did you try the following overbasic code ? (works here)
>>> 
>>> var video:Video = new Video(640, 480);
>>> var camera:Camera = Camera.getCamera();
>>> camera.setMode(640, 480, 30);
>>> video.attachCamera(camera);
>>> addChild(video);
>>> 
>>> hth,
>>> Cedric
>>> 
>>> ps: still in Roma ?
>>> 
 http://46.4.226.29/camtest/
 
 updated to include a dropdown of all camera's on the system, and a
> button
>>> to
 kick them off with.
 
 right now, if it only finds one camera it will attempt to attach it,
>>> if
>>> it
 finds more than one it will wait for you to select which one you
>>> want
> to
>>> use
 and then click start webcam button.
 
 this fails for me in chrome v 14, and i'm told on a mac in any
>>> browser.
 source below...
 
 package
 {
 import fl.controls.Button;
 import fl.controls.ComboBox;
 import fl.data.DataProvider;
 import flash.display.Sprite;
 import flash.events.Event;
 import flash.events.MouseEvent;
 import flash.events.StatusEvent;
 import flash.external.ExternalInterface;
 import flash.media.Camera;
 import flash.media.Video;
 
 public class Main extends Sprite
 {
 private var cam:Camera;
 private var video:Video;
 private var combo:ComboBox;
 private var dp:DataProvider;
 private var butt:Button;
 public function Main():void
 {
 if (stage) init();
 else addEventListener(Event.INIT, init);
 }
 private function init(e:Event = null):void
 {
 removeEventListener(Event.ADDED_TO_STAGE, init);
 // entry point
 combo = new ComboBox();
 combo.prompt = "Select a webcam...";
 dp = new DataProvider();
 var camList:Array = Camera.names;
 for (var i:int = 0; i < camList.length; i++)
 {
 var camName:String = camList[i];
 dp.addItemAt( { label:camName, data:String(i) }, i );
 /*if (camName.indexOf("Google") > -1)
 {
 var googleCam:Camera = Camera.getCamera(i.toString())
 googleCam.setMode(400, 300, 30, false);
 var vid:Video = new Video(cam.width, cam.height);
 vid.attachCamera(googleCam);
 }*/
 }
 addChild(combo);
 combo.x = 10;
 combo.y = 10;
 combo.width = 150;
 combo.dataProvider = dp;
 combo.addEventListener(Event.CHANGE, comboSelected);
 if (dp.length == 1) attachCamera("0");
 butt = new Button();
 butt.y = combo.y;
 butt.x = combo.x + combo.width + 15;
 butt.label = "Start Webcam";
 butt.width = 100;
 addChild(butt);
 }
 private function comboSelected(e:Event):void
 {
 butt.addEventListener(MouseEvent.CLICK, buttClicked);
 }
 private function buttClicked(e:MouseEvent):void
 {
 cam.removeEventListener(StatusEvent.STAT

Re: [Flashcoders] webcam wackiness...

2011-09-20 Thread tom rhodes
ok, here is the most basic webcam script in the world as provided by cedric
:)

http://46.4.226.29/camtest/flash9/

this does not work in chrome v 14 on a pc or on a host of macs.

anyone?

On 19 September 2011 16:05, tom rhodes  wrote:

> anyone got any ideas why this script is failing on so many machines?
>
>
> 2011/9/19 Cédric Muller 
>
>> yes, it works
>>
>> > ok cheers for the testing, does the simple script work for you in a
>> browser?
>> >
>> >
>> > 2011/9/19 Cédric Muller 
>> >
>> >> I don't have GoogleTalk plugin, actually I am not Google wavy, so I
>> have
>> >> nothing 'Google' on my mac. I don't even have Chrome installed. Just
>> tested
>> >> in Safari and it didn't work.
>> >> I do get the same 'camera.muted' status with Safari (no dialog, just a
>> >> blank white screen)
>> >>
>> >> always living across the border, under the mountains :) but had a baby,
>> a
>> >> baby from the mountains ;)
>> >>
>> >>> yeah started with basic code like that, you on a mac with googletalk
>> >> plugin
>> >>> installed? i think it may have something to do with that. if you look
>> at
>> >> my
>> >>> code the actual attahcing of the camera is the same. on chrome 14 i
>> get
>> >> one
>> >>> Camera.muted from teh status event and then nothing. no dialog or
>> >> anything.
>> >>> same behaviour being reported on macs (not got one here).
>> >>>
>> >>> just outside rome these days man, you across the border in the
>> mountains
>> >>> still?
>> >>>
>> >>> 2011/9/19 Cédric Muller 
>> >>>
>>  hey ya tom!
>> 
>>  still does not work :(
>> 
>>  did you try the following overbasic code ? (works here)
>> 
>>  var video:Video = new Video(640, 480);
>>  var camera:Camera = Camera.getCamera();
>>  camera.setMode(640, 480, 30);
>>  video.attachCamera(camera);
>>  addChild(video);
>> 
>>  hth,
>>  Cedric
>> 
>>  ps: still in Roma ?
>> 
>> > http://46.4.226.29/camtest/
>> >
>> > updated to include a dropdown of all camera's on the system, and a
>> >> button
>>  to
>> > kick them off with.
>> >
>> > right now, if it only finds one camera it will attempt to attach it,
>> if
>>  it
>> > finds more than one it will wait for you to select which one you
>> want
>> >> to
>>  use
>> > and then click start webcam button.
>> >
>> > this fails for me in chrome v 14, and i'm told on a mac in any
>> browser.
>> > source below...
>> >
>> > package
>> > {
>> > import fl.controls.Button;
>> > import fl.controls.ComboBox;
>> > import fl.data.DataProvider;
>> > import flash.display.Sprite;
>> > import flash.events.Event;
>> > import flash.events.MouseEvent;
>> > import flash.events.StatusEvent;
>> > import flash.external.ExternalInterface;
>> > import flash.media.Camera;
>> > import flash.media.Video;
>> >
>> > public class Main extends Sprite
>> > {
>> > private var cam:Camera;
>> > private var video:Video;
>> > private var combo:ComboBox;
>> > private var dp:DataProvider;
>> > private var butt:Button;
>> > public function Main():void
>> > {
>> > if (stage) init();
>> > else addEventListener(Event.INIT, init);
>> > }
>> > private function init(e:Event = null):void
>> > {
>> > removeEventListener(Event.ADDED_TO_STAGE, init);
>> > // entry point
>> > combo = new ComboBox();
>> > combo.prompt = "Select a webcam...";
>> > dp = new DataProvider();
>> > var camList:Array = Camera.names;
>> > for (var i:int = 0; i < camList.length; i++)
>> > {
>> > var camName:String = camList[i];
>> > dp.addItemAt( { label:camName, data:String(i) }, i );
>> > /*if (camName.indexOf("Google") > -1)
>> > {
>> > var googleCam:Camera = Camera.getCamera(i.toString())
>> > googleCam.setMode(400, 300, 30, false);
>> > var vid:Video = new Video(cam.width, cam.height);
>> > vid.attachCamera(googleCam);
>> > }*/
>> > }
>> > addChild(combo);
>> > combo.x = 10;
>> > combo.y = 10;
>> > combo.width = 150;
>> > combo.dataProvider = dp;
>> > combo.addEventListener(Event.CHANGE, comboSelected);
>> > if (dp.length == 1) attachCamera("0");
>> > butt = new Button();
>> > butt.y = combo.y;
>> > butt.x = combo.x + combo.width + 15;
>> > butt.label = "Start Webcam";
>> > butt.width = 100;
>> > addChild(butt);
>> > }
>> > private function comboSelected(e:Event):void
>> > {
>> > butt.addEventListener(MouseEvent.CLICK, buttClicked);
>> > }
>> > private function buttClicked(e:MouseEvent):void
>> > {
>> > cam.removeEventListener(StatusEvent.STATUS, startcam);
>> > cam = null;
>> > removeChild(video);
>> > video = null;
>> > attachCamera(combo.selectedItem.data);
>> > }
>> > private function attachCamera(camIndex:String):void
>> > {
>> > cam = Camera.getCamera(camIndex);
>> >

Re: [Flashcoders] webcam wackiness...

2011-09-19 Thread tom rhodes
anyone got any ideas why this script is failing on so many machines?

2011/9/19 Cédric Muller 

> yes, it works
>
> > ok cheers for the testing, does the simple script work for you in a
> browser?
> >
> >
> > 2011/9/19 Cédric Muller 
> >
> >> I don't have GoogleTalk plugin, actually I am not Google wavy, so I have
> >> nothing 'Google' on my mac. I don't even have Chrome installed. Just
> tested
> >> in Safari and it didn't work.
> >> I do get the same 'camera.muted' status with Safari (no dialog, just a
> >> blank white screen)
> >>
> >> always living across the border, under the mountains :) but had a baby,
> a
> >> baby from the mountains ;)
> >>
> >>> yeah started with basic code like that, you on a mac with googletalk
> >> plugin
> >>> installed? i think it may have something to do with that. if you look
> at
> >> my
> >>> code the actual attahcing of the camera is the same. on chrome 14 i get
> >> one
> >>> Camera.muted from teh status event and then nothing. no dialog or
> >> anything.
> >>> same behaviour being reported on macs (not got one here).
> >>>
> >>> just outside rome these days man, you across the border in the
> mountains
> >>> still?
> >>>
> >>> 2011/9/19 Cédric Muller 
> >>>
>  hey ya tom!
> 
>  still does not work :(
> 
>  did you try the following overbasic code ? (works here)
> 
>  var video:Video = new Video(640, 480);
>  var camera:Camera = Camera.getCamera();
>  camera.setMode(640, 480, 30);
>  video.attachCamera(camera);
>  addChild(video);
> 
>  hth,
>  Cedric
> 
>  ps: still in Roma ?
> 
> > http://46.4.226.29/camtest/
> >
> > updated to include a dropdown of all camera's on the system, and a
> >> button
>  to
> > kick them off with.
> >
> > right now, if it only finds one camera it will attempt to attach it,
> if
>  it
> > finds more than one it will wait for you to select which one you want
> >> to
>  use
> > and then click start webcam button.
> >
> > this fails for me in chrome v 14, and i'm told on a mac in any
> browser.
> > source below...
> >
> > package
> > {
> > import fl.controls.Button;
> > import fl.controls.ComboBox;
> > import fl.data.DataProvider;
> > import flash.display.Sprite;
> > import flash.events.Event;
> > import flash.events.MouseEvent;
> > import flash.events.StatusEvent;
> > import flash.external.ExternalInterface;
> > import flash.media.Camera;
> > import flash.media.Video;
> >
> > public class Main extends Sprite
> > {
> > private var cam:Camera;
> > private var video:Video;
> > private var combo:ComboBox;
> > private var dp:DataProvider;
> > private var butt:Button;
> > public function Main():void
> > {
> > if (stage) init();
> > else addEventListener(Event.INIT, init);
> > }
> > private function init(e:Event = null):void
> > {
> > removeEventListener(Event.ADDED_TO_STAGE, init);
> > // entry point
> > combo = new ComboBox();
> > combo.prompt = "Select a webcam...";
> > dp = new DataProvider();
> > var camList:Array = Camera.names;
> > for (var i:int = 0; i < camList.length; i++)
> > {
> > var camName:String = camList[i];
> > dp.addItemAt( { label:camName, data:String(i) }, i );
> > /*if (camName.indexOf("Google") > -1)
> > {
> > var googleCam:Camera = Camera.getCamera(i.toString())
> > googleCam.setMode(400, 300, 30, false);
> > var vid:Video = new Video(cam.width, cam.height);
> > vid.attachCamera(googleCam);
> > }*/
> > }
> > addChild(combo);
> > combo.x = 10;
> > combo.y = 10;
> > combo.width = 150;
> > combo.dataProvider = dp;
> > combo.addEventListener(Event.CHANGE, comboSelected);
> > if (dp.length == 1) attachCamera("0");
> > butt = new Button();
> > butt.y = combo.y;
> > butt.x = combo.x + combo.width + 15;
> > butt.label = "Start Webcam";
> > butt.width = 100;
> > addChild(butt);
> > }
> > private function comboSelected(e:Event):void
> > {
> > butt.addEventListener(MouseEvent.CLICK, buttClicked);
> > }
> > private function buttClicked(e:MouseEvent):void
> > {
> > cam.removeEventListener(StatusEvent.STATUS, startcam);
> > cam = null;
> > removeChild(video);
> > video = null;
> > attachCamera(combo.selectedItem.data);
> > }
> > private function attachCamera(camIndex:String):void
> > {
> > cam = Camera.getCamera(camIndex);
> >  if (cam != null) {
> > //cam.setMode(320, 240, 30, false);
> > cam.setMode(400, 300, 30, false);
> > video = new Video(cam.width, cam.height);
> > video.attachCamera(cam);
> > video.y = 50;
> > video.x = 10;
> > cam.addEventListener(StatusEvent.STATUS, startcam);
> > addChild(video);
> > }
> > }
> > private function startcam(event:StatusEvent):vo

Re: [Flashcoders] webcam wackiness...

2011-09-19 Thread Cédric Muller
yes, it works

> ok cheers for the testing, does the simple script work for you in a browser?
> 
> 
> 2011/9/19 Cédric Muller 
> 
>> I don't have GoogleTalk plugin, actually I am not Google wavy, so I have
>> nothing 'Google' on my mac. I don't even have Chrome installed. Just tested
>> in Safari and it didn't work.
>> I do get the same 'camera.muted' status with Safari (no dialog, just a
>> blank white screen)
>> 
>> always living across the border, under the mountains :) but had a baby, a
>> baby from the mountains ;)
>> 
>>> yeah started with basic code like that, you on a mac with googletalk
>> plugin
>>> installed? i think it may have something to do with that. if you look at
>> my
>>> code the actual attahcing of the camera is the same. on chrome 14 i get
>> one
>>> Camera.muted from teh status event and then nothing. no dialog or
>> anything.
>>> same behaviour being reported on macs (not got one here).
>>> 
>>> just outside rome these days man, you across the border in the mountains
>>> still?
>>> 
>>> 2011/9/19 Cédric Muller 
>>> 
 hey ya tom!
 
 still does not work :(
 
 did you try the following overbasic code ? (works here)
 
 var video:Video = new Video(640, 480);
 var camera:Camera = Camera.getCamera();
 camera.setMode(640, 480, 30);
 video.attachCamera(camera);
 addChild(video);
 
 hth,
 Cedric
 
 ps: still in Roma ?
 
> http://46.4.226.29/camtest/
> 
> updated to include a dropdown of all camera's on the system, and a
>> button
 to
> kick them off with.
> 
> right now, if it only finds one camera it will attempt to attach it, if
 it
> finds more than one it will wait for you to select which one you want
>> to
 use
> and then click start webcam button.
> 
> this fails for me in chrome v 14, and i'm told on a mac in any browser.
> source below...
> 
> package
> {
> import fl.controls.Button;
> import fl.controls.ComboBox;
> import fl.data.DataProvider;
> import flash.display.Sprite;
> import flash.events.Event;
> import flash.events.MouseEvent;
> import flash.events.StatusEvent;
> import flash.external.ExternalInterface;
> import flash.media.Camera;
> import flash.media.Video;
> 
> public class Main extends Sprite
> {
> private var cam:Camera;
> private var video:Video;
> private var combo:ComboBox;
> private var dp:DataProvider;
> private var butt:Button;
> public function Main():void
> {
> if (stage) init();
> else addEventListener(Event.INIT, init);
> }
> private function init(e:Event = null):void
> {
> removeEventListener(Event.ADDED_TO_STAGE, init);
> // entry point
> combo = new ComboBox();
> combo.prompt = "Select a webcam...";
> dp = new DataProvider();
> var camList:Array = Camera.names;
> for (var i:int = 0; i < camList.length; i++)
> {
> var camName:String = camList[i];
> dp.addItemAt( { label:camName, data:String(i) }, i );
> /*if (camName.indexOf("Google") > -1)
> {
> var googleCam:Camera = Camera.getCamera(i.toString())
> googleCam.setMode(400, 300, 30, false);
> var vid:Video = new Video(cam.width, cam.height);
> vid.attachCamera(googleCam);
> }*/
> }
> addChild(combo);
> combo.x = 10;
> combo.y = 10;
> combo.width = 150;
> combo.dataProvider = dp;
> combo.addEventListener(Event.CHANGE, comboSelected);
> if (dp.length == 1) attachCamera("0");
> butt = new Button();
> butt.y = combo.y;
> butt.x = combo.x + combo.width + 15;
> butt.label = "Start Webcam";
> butt.width = 100;
> addChild(butt);
> }
> private function comboSelected(e:Event):void
> {
> butt.addEventListener(MouseEvent.CLICK, buttClicked);
> }
> private function buttClicked(e:MouseEvent):void
> {
> cam.removeEventListener(StatusEvent.STATUS, startcam);
> cam = null;
> removeChild(video);
> video = null;
> attachCamera(combo.selectedItem.data);
> }
> private function attachCamera(camIndex:String):void
> {
> cam = Camera.getCamera(camIndex);
>  if (cam != null) {
> //cam.setMode(320, 240, 30, false);
> cam.setMode(400, 300, 30, false);
> video = new Video(cam.width, cam.height);
> video.attachCamera(cam);
> video.y = 50;
> video.x = 10;
> cam.addEventListener(StatusEvent.STATUS, startcam);
> addChild(video);
> }
> }
> private function startcam(event:StatusEvent):void {
> if (ExternalInterface.available) ExternalInterface.call("alert",
> event.toString());
> }
> }
> }
> 
> On 19 September 2011 10:24, tom rhodes  wrote:
> 
>> hey cedric if you've got code that you think 100% works on everything
 send
>> it on and i'll put it up on the link. i thought that too :)
>> 
>> after googling i've found stuff

Re: [Flashcoders] webcam wackiness...

2011-09-19 Thread tom rhodes
ok cheers for the testing, does the simple script work for you in a browser?


2011/9/19 Cédric Muller 

> I don't have GoogleTalk plugin, actually I am not Google wavy, so I have
> nothing 'Google' on my mac. I don't even have Chrome installed. Just tested
> in Safari and it didn't work.
> I do get the same 'camera.muted' status with Safari (no dialog, just a
> blank white screen)
>
> always living across the border, under the mountains :) but had a baby, a
> baby from the mountains ;)
>
> > yeah started with basic code like that, you on a mac with googletalk
> plugin
> > installed? i think it may have something to do with that. if you look at
> my
> > code the actual attahcing of the camera is the same. on chrome 14 i get
> one
> > Camera.muted from teh status event and then nothing. no dialog or
> anything.
> > same behaviour being reported on macs (not got one here).
> >
> > just outside rome these days man, you across the border in the mountains
> > still?
> >
> > 2011/9/19 Cédric Muller 
> >
> >> hey ya tom!
> >>
> >> still does not work :(
> >>
> >> did you try the following overbasic code ? (works here)
> >>
> >> var video:Video = new Video(640, 480);
> >> var camera:Camera = Camera.getCamera();
> >> camera.setMode(640, 480, 30);
> >> video.attachCamera(camera);
> >> addChild(video);
> >>
> >> hth,
> >> Cedric
> >>
> >> ps: still in Roma ?
> >>
> >>> http://46.4.226.29/camtest/
> >>>
> >>> updated to include a dropdown of all camera's on the system, and a
> button
> >> to
> >>> kick them off with.
> >>>
> >>> right now, if it only finds one camera it will attempt to attach it, if
> >> it
> >>> finds more than one it will wait for you to select which one you want
> to
> >> use
> >>> and then click start webcam button.
> >>>
> >>> this fails for me in chrome v 14, and i'm told on a mac in any browser.
> >>> source below...
> >>>
> >>> package
> >>> {
> >>> import fl.controls.Button;
> >>> import fl.controls.ComboBox;
> >>> import fl.data.DataProvider;
> >>> import flash.display.Sprite;
> >>> import flash.events.Event;
> >>> import flash.events.MouseEvent;
> >>> import flash.events.StatusEvent;
> >>> import flash.external.ExternalInterface;
> >>> import flash.media.Camera;
> >>> import flash.media.Video;
> >>>
> >>> public class Main extends Sprite
> >>> {
> >>> private var cam:Camera;
> >>> private var video:Video;
> >>> private var combo:ComboBox;
> >>> private var dp:DataProvider;
> >>> private var butt:Button;
> >>> public function Main():void
> >>> {
> >>> if (stage) init();
> >>> else addEventListener(Event.INIT, init);
> >>> }
> >>> private function init(e:Event = null):void
> >>> {
> >>> removeEventListener(Event.ADDED_TO_STAGE, init);
> >>> // entry point
> >>> combo = new ComboBox();
> >>> combo.prompt = "Select a webcam...";
> >>> dp = new DataProvider();
> >>> var camList:Array = Camera.names;
> >>> for (var i:int = 0; i < camList.length; i++)
> >>> {
> >>> var camName:String = camList[i];
> >>> dp.addItemAt( { label:camName, data:String(i) }, i );
> >>> /*if (camName.indexOf("Google") > -1)
> >>> {
> >>> var googleCam:Camera = Camera.getCamera(i.toString())
> >>> googleCam.setMode(400, 300, 30, false);
> >>> var vid:Video = new Video(cam.width, cam.height);
> >>> vid.attachCamera(googleCam);
> >>> }*/
> >>> }
> >>> addChild(combo);
> >>> combo.x = 10;
> >>> combo.y = 10;
> >>> combo.width = 150;
> >>> combo.dataProvider = dp;
> >>> combo.addEventListener(Event.CHANGE, comboSelected);
> >>> if (dp.length == 1) attachCamera("0");
> >>> butt = new Button();
> >>> butt.y = combo.y;
> >>> butt.x = combo.x + combo.width + 15;
> >>> butt.label = "Start Webcam";
> >>> butt.width = 100;
> >>> addChild(butt);
> >>> }
> >>> private function comboSelected(e:Event):void
> >>> {
> >>> butt.addEventListener(MouseEvent.CLICK, buttClicked);
> >>> }
> >>> private function buttClicked(e:MouseEvent):void
> >>> {
> >>> cam.removeEventListener(StatusEvent.STATUS, startcam);
> >>> cam = null;
> >>> removeChild(video);
> >>> video = null;
> >>> attachCamera(combo.selectedItem.data);
> >>> }
> >>> private function attachCamera(camIndex:String):void
> >>> {
> >>> cam = Camera.getCamera(camIndex);
> >>>   if (cam != null) {
> >>> //cam.setMode(320, 240, 30, false);
> >>> cam.setMode(400, 300, 30, false);
> >>> video = new Video(cam.width, cam.height);
> >>> video.attachCamera(cam);
> >>> video.y = 50;
> >>> video.x = 10;
> >>> cam.addEventListener(StatusEvent.STATUS, startcam);
> >>> addChild(video);
> >>> }
> >>> }
> >>> private function startcam(event:StatusEvent):void {
> >>> if (ExternalInterface.available) ExternalInterface.call("alert",
> >>> event.toString());
> >>> }
> >>> }
> >>> }
> >>>
> >>> On 19 September 2011 10:24, tom rhodes  wrote:
> >>>
>  hey cedric if you've got code that you think 100% works on everything
> >> send
>  it on and i'll put it up on the link. i thought that too :)
> 
>  after googling i've found stuff about looping through character names
> >> and
>  att

Re: [Flashcoders] webcam wackiness...

2011-09-19 Thread Cédric Muller
I don't have GoogleTalk plugin, actually I am not Google wavy, so I have 
nothing 'Google' on my mac. I don't even have Chrome installed. Just tested in 
Safari and it didn't work.
I do get the same 'camera.muted' status with Safari (no dialog, just a blank 
white screen)

always living across the border, under the mountains :) but had a baby, a baby 
from the mountains ;)

> yeah started with basic code like that, you on a mac with googletalk plugin
> installed? i think it may have something to do with that. if you look at my
> code the actual attahcing of the camera is the same. on chrome 14 i get one
> Camera.muted from teh status event and then nothing. no dialog or anything.
> same behaviour being reported on macs (not got one here).
> 
> just outside rome these days man, you across the border in the mountains
> still?
> 
> 2011/9/19 Cédric Muller 
> 
>> hey ya tom!
>> 
>> still does not work :(
>> 
>> did you try the following overbasic code ? (works here)
>> 
>> var video:Video = new Video(640, 480);
>> var camera:Camera = Camera.getCamera();
>> camera.setMode(640, 480, 30);
>> video.attachCamera(camera);
>> addChild(video);
>> 
>> hth,
>> Cedric
>> 
>> ps: still in Roma ?
>> 
>>> http://46.4.226.29/camtest/
>>> 
>>> updated to include a dropdown of all camera's on the system, and a button
>> to
>>> kick them off with.
>>> 
>>> right now, if it only finds one camera it will attempt to attach it, if
>> it
>>> finds more than one it will wait for you to select which one you want to
>> use
>>> and then click start webcam button.
>>> 
>>> this fails for me in chrome v 14, and i'm told on a mac in any browser.
>>> source below...
>>> 
>>> package
>>> {
>>> import fl.controls.Button;
>>> import fl.controls.ComboBox;
>>> import fl.data.DataProvider;
>>> import flash.display.Sprite;
>>> import flash.events.Event;
>>> import flash.events.MouseEvent;
>>> import flash.events.StatusEvent;
>>> import flash.external.ExternalInterface;
>>> import flash.media.Camera;
>>> import flash.media.Video;
>>> 
>>> public class Main extends Sprite
>>> {
>>> private var cam:Camera;
>>> private var video:Video;
>>> private var combo:ComboBox;
>>> private var dp:DataProvider;
>>> private var butt:Button;
>>> public function Main():void
>>> {
>>> if (stage) init();
>>> else addEventListener(Event.INIT, init);
>>> }
>>> private function init(e:Event = null):void
>>> {
>>> removeEventListener(Event.ADDED_TO_STAGE, init);
>>> // entry point
>>> combo = new ComboBox();
>>> combo.prompt = "Select a webcam...";
>>> dp = new DataProvider();
>>> var camList:Array = Camera.names;
>>> for (var i:int = 0; i < camList.length; i++)
>>> {
>>> var camName:String = camList[i];
>>> dp.addItemAt( { label:camName, data:String(i) }, i );
>>> /*if (camName.indexOf("Google") > -1)
>>> {
>>> var googleCam:Camera = Camera.getCamera(i.toString())
>>> googleCam.setMode(400, 300, 30, false);
>>> var vid:Video = new Video(cam.width, cam.height);
>>> vid.attachCamera(googleCam);
>>> }*/
>>> }
>>> addChild(combo);
>>> combo.x = 10;
>>> combo.y = 10;
>>> combo.width = 150;
>>> combo.dataProvider = dp;
>>> combo.addEventListener(Event.CHANGE, comboSelected);
>>> if (dp.length == 1) attachCamera("0");
>>> butt = new Button();
>>> butt.y = combo.y;
>>> butt.x = combo.x + combo.width + 15;
>>> butt.label = "Start Webcam";
>>> butt.width = 100;
>>> addChild(butt);
>>> }
>>> private function comboSelected(e:Event):void
>>> {
>>> butt.addEventListener(MouseEvent.CLICK, buttClicked);
>>> }
>>> private function buttClicked(e:MouseEvent):void
>>> {
>>> cam.removeEventListener(StatusEvent.STATUS, startcam);
>>> cam = null;
>>> removeChild(video);
>>> video = null;
>>> attachCamera(combo.selectedItem.data);
>>> }
>>> private function attachCamera(camIndex:String):void
>>> {
>>> cam = Camera.getCamera(camIndex);
>>>   if (cam != null) {
>>> //cam.setMode(320, 240, 30, false);
>>> cam.setMode(400, 300, 30, false);
>>> video = new Video(cam.width, cam.height);
>>> video.attachCamera(cam);
>>> video.y = 50;
>>> video.x = 10;
>>> cam.addEventListener(StatusEvent.STATUS, startcam);
>>> addChild(video);
>>> }
>>> }
>>> private function startcam(event:StatusEvent):void {
>>> if (ExternalInterface.available) ExternalInterface.call("alert",
>>> event.toString());
>>> }
>>> }
>>> }
>>> 
>>> On 19 September 2011 10:24, tom rhodes  wrote:
>>> 
 hey cedric if you've got code that you think 100% works on everything
>> send
 it on and i'll put it up on the link. i thought that too :)
 
 after googling i've found stuff about looping through character names
>> and
 attaching google cameras to video objects offstage, or pulling out the
>> name
 for the usb cam on a mac if on mac OS, or even just using index 2 for
>> the
 mac. all seem a bit hacky to me. this is somethign that has worked in
>> flash
 fine for a LONG time, that now appears to be broken. what's up?
 
 
 2011/9/19 Cédric Muller 
 
> Doesn't work for me, Mac, Safari 5.

Re: [Flashcoders] webcam wackiness...

2011-09-19 Thread tom rhodes
yeah started with basic code like that, you on a mac with googletalk plugin
installed? i think it may have something to do with that. if you look at my
code the actual attahcing of the camera is the same. on chrome 14 i get one
Camera.muted from teh status event and then nothing. no dialog or anything.
same behaviour being reported on macs (not got one here).

just outside rome these days man, you across the border in the mountains
still?

2011/9/19 Cédric Muller 

> hey ya tom!
>
> still does not work :(
>
> did you try the following overbasic code ? (works here)
>
> var video:Video = new Video(640, 480);
> var camera:Camera = Camera.getCamera();
> camera.setMode(640, 480, 30);
> video.attachCamera(camera);
> addChild(video);
>
> hth,
> Cedric
>
> ps: still in Roma ?
>
> > http://46.4.226.29/camtest/
> >
> > updated to include a dropdown of all camera's on the system, and a button
> to
> > kick them off with.
> >
> > right now, if it only finds one camera it will attempt to attach it, if
> it
> > finds more than one it will wait for you to select which one you want to
> use
> > and then click start webcam button.
> >
> > this fails for me in chrome v 14, and i'm told on a mac in any browser.
> > source below...
> >
> > package
> > {
> > import fl.controls.Button;
> > import fl.controls.ComboBox;
> > import fl.data.DataProvider;
> > import flash.display.Sprite;
> > import flash.events.Event;
> > import flash.events.MouseEvent;
> > import flash.events.StatusEvent;
> > import flash.external.ExternalInterface;
> > import flash.media.Camera;
> > import flash.media.Video;
> >
> > public class Main extends Sprite
> > {
> > private var cam:Camera;
> > private var video:Video;
> > private var combo:ComboBox;
> > private var dp:DataProvider;
> > private var butt:Button;
> > public function Main():void
> > {
> > if (stage) init();
> > else addEventListener(Event.INIT, init);
> > }
> > private function init(e:Event = null):void
> > {
> > removeEventListener(Event.ADDED_TO_STAGE, init);
> > // entry point
> > combo = new ComboBox();
> > combo.prompt = "Select a webcam...";
> > dp = new DataProvider();
> > var camList:Array = Camera.names;
> > for (var i:int = 0; i < camList.length; i++)
> > {
> > var camName:String = camList[i];
> > dp.addItemAt( { label:camName, data:String(i) }, i );
> > /*if (camName.indexOf("Google") > -1)
> > {
> > var googleCam:Camera = Camera.getCamera(i.toString())
> > googleCam.setMode(400, 300, 30, false);
> > var vid:Video = new Video(cam.width, cam.height);
> > vid.attachCamera(googleCam);
> > }*/
> > }
> > addChild(combo);
> > combo.x = 10;
> > combo.y = 10;
> > combo.width = 150;
> > combo.dataProvider = dp;
> > combo.addEventListener(Event.CHANGE, comboSelected);
> > if (dp.length == 1) attachCamera("0");
> > butt = new Button();
> > butt.y = combo.y;
> > butt.x = combo.x + combo.width + 15;
> > butt.label = "Start Webcam";
> > butt.width = 100;
> > addChild(butt);
> > }
> > private function comboSelected(e:Event):void
> > {
> > butt.addEventListener(MouseEvent.CLICK, buttClicked);
> > }
> > private function buttClicked(e:MouseEvent):void
> > {
> > cam.removeEventListener(StatusEvent.STATUS, startcam);
> > cam = null;
> > removeChild(video);
> > video = null;
> > attachCamera(combo.selectedItem.data);
> > }
> > private function attachCamera(camIndex:String):void
> > {
> > cam = Camera.getCamera(camIndex);
> >if (cam != null) {
> > //cam.setMode(320, 240, 30, false);
> > cam.setMode(400, 300, 30, false);
> > video = new Video(cam.width, cam.height);
> > video.attachCamera(cam);
> > video.y = 50;
> > video.x = 10;
> > cam.addEventListener(StatusEvent.STATUS, startcam);
> > addChild(video);
> > }
> > }
> > private function startcam(event:StatusEvent):void {
> > if (ExternalInterface.available) ExternalInterface.call("alert",
> > event.toString());
> > }
> > }
> > }
> >
> > On 19 September 2011 10:24, tom rhodes  wrote:
> >
> >> hey cedric if you've got code that you think 100% works on everything
> send
> >> it on and i'll put it up on the link. i thought that too :)
> >>
> >> after googling i've found stuff about looping through character names
> and
> >> attaching google cameras to video objects offstage, or pulling out the
> name
> >> for the usb cam on a mac if on mac OS, or even just using index 2 for
> the
> >> mac. all seem a bit hacky to me. this is somethign that has worked in
> flash
> >> fine for a LONG time, that now appears to be broken. what's up?
> >>
> >>
> >> 2011/9/19 Cédric Muller 
> >>
> >>> Doesn't work for me, Mac, Safari 5.1 and Flash Player 10.3.181.14
> >>>
> >>> Could you drop the 'if (stage) init' line ?
> >>>
> >>> (I am asking because I have plenty of webcam examples, and they do
> work)
> >>>
> >>> hth,
> >>> Cedric
> >>>
>  hey all,
> 
>  i want to confirm that this...
> 
>  http://46.4.226.29/camtest/
> 
>  does not work on a mac, and in chrome 14 beta on the pc? massively
> >>> simple
>  webcam example, source bel

Re: [Flashcoders] webcam wackiness...

2011-09-19 Thread Cédric Muller
hey ya tom!

still does not work :(

did you try the following overbasic code ? (works here)

var video:Video = new Video(640, 480);
var camera:Camera = Camera.getCamera();
camera.setMode(640, 480, 30);
video.attachCamera(camera);
addChild(video);

hth,
Cedric

ps: still in Roma ?

> http://46.4.226.29/camtest/
> 
> updated to include a dropdown of all camera's on the system, and a button to
> kick them off with.
> 
> right now, if it only finds one camera it will attempt to attach it, if it
> finds more than one it will wait for you to select which one you want to use
> and then click start webcam button.
> 
> this fails for me in chrome v 14, and i'm told on a mac in any browser.
> source below...
> 
> package
> {
> import fl.controls.Button;
> import fl.controls.ComboBox;
> import fl.data.DataProvider;
> import flash.display.Sprite;
> import flash.events.Event;
> import flash.events.MouseEvent;
> import flash.events.StatusEvent;
> import flash.external.ExternalInterface;
> import flash.media.Camera;
> import flash.media.Video;
> 
> public class Main extends Sprite
> {
> private var cam:Camera;
> private var video:Video;
> private var combo:ComboBox;
> private var dp:DataProvider;
> private var butt:Button;
> public function Main():void
> {
> if (stage) init();
> else addEventListener(Event.INIT, init);
> }
> private function init(e:Event = null):void
> {
> removeEventListener(Event.ADDED_TO_STAGE, init);
> // entry point
> combo = new ComboBox();
> combo.prompt = "Select a webcam...";
> dp = new DataProvider();
> var camList:Array = Camera.names;
> for (var i:int = 0; i < camList.length; i++)
> {
> var camName:String = camList[i];
> dp.addItemAt( { label:camName, data:String(i) }, i );
> /*if (camName.indexOf("Google") > -1)
> {
> var googleCam:Camera = Camera.getCamera(i.toString())
> googleCam.setMode(400, 300, 30, false);
> var vid:Video = new Video(cam.width, cam.height);
> vid.attachCamera(googleCam);
> }*/
> }
> addChild(combo);
> combo.x = 10;
> combo.y = 10;
> combo.width = 150;
> combo.dataProvider = dp;
> combo.addEventListener(Event.CHANGE, comboSelected);
> if (dp.length == 1) attachCamera("0");
> butt = new Button();
> butt.y = combo.y;
> butt.x = combo.x + combo.width + 15;
> butt.label = "Start Webcam";
> butt.width = 100;
> addChild(butt);
> }
> private function comboSelected(e:Event):void
> {
> butt.addEventListener(MouseEvent.CLICK, buttClicked);
> }
> private function buttClicked(e:MouseEvent):void
> {
> cam.removeEventListener(StatusEvent.STATUS, startcam);
> cam = null;
> removeChild(video);
> video = null;
> attachCamera(combo.selectedItem.data);
> }
> private function attachCamera(camIndex:String):void
> {
> cam = Camera.getCamera(camIndex);
>if (cam != null) {
> //cam.setMode(320, 240, 30, false);
> cam.setMode(400, 300, 30, false);
> video = new Video(cam.width, cam.height);
> video.attachCamera(cam);
> video.y = 50;
> video.x = 10;
> cam.addEventListener(StatusEvent.STATUS, startcam);
> addChild(video);
> }
> }
> private function startcam(event:StatusEvent):void {
> if (ExternalInterface.available) ExternalInterface.call("alert",
> event.toString());
> }
> }
> }
> 
> On 19 September 2011 10:24, tom rhodes  wrote:
> 
>> hey cedric if you've got code that you think 100% works on everything send
>> it on and i'll put it up on the link. i thought that too :)
>> 
>> after googling i've found stuff about looping through character names and
>> attaching google cameras to video objects offstage, or pulling out the name
>> for the usb cam on a mac if on mac OS, or even just using index 2 for the
>> mac. all seem a bit hacky to me. this is somethign that has worked in flash
>> fine for a LONG time, that now appears to be broken. what's up?
>> 
>> 
>> 2011/9/19 Cédric Muller 
>> 
>>> Doesn't work for me, Mac, Safari 5.1 and Flash Player 10.3.181.14
>>> 
>>> Could you drop the 'if (stage) init' line ?
>>> 
>>> (I am asking because I have plenty of webcam examples, and they do work)
>>> 
>>> hth,
>>> Cedric
>>> 
 hey all,
 
 i want to confirm that this...
 
 http://46.4.226.29/camtest/
 
 does not work on a mac, and in chrome 14 beta on the pc? massively
>>> simple
 webcam example, source below...
 
 
 package
 {
 import flash.display.Sprite;
 import flash.events.Event;
 import flash.events.StatusEvent;
 import flash.media.Camera;
 import flash.media.Video;
 
 public class Main extends Sprite
 {
 private var cam:Camera;
 private var video:Video;
 public function Main():void
 {
 if (stage) init();
 else addEventListener(Event.ADDED_TO_STAGE, init);
 }
 private function init(e:Event = null):void
 {
 removeEventListener(Event.ADDED_TO_STAGE, init);
 // entry point
 cam = Camera.getCamera();
   if (cam != null) {
 //cam.setMode(320, 240, 30, false);
 cam.setMode(400, 300, 30, false);
 video = new Video(cam.width, cam.height);
 vi

Re: [Flashcoders] webcam wackiness...

2011-09-19 Thread tom rhodes
http://46.4.226.29/camtest/

updated to include a dropdown of all camera's on the system, and a button to
kick them off with.

right now, if it only finds one camera it will attempt to attach it, if it
finds more than one it will wait for you to select which one you want to use
and then click start webcam button.

this fails for me in chrome v 14, and i'm told on a mac in any browser.
source below...

package
{
import fl.controls.Button;
 import fl.controls.ComboBox;
import fl.data.DataProvider;
import flash.display.Sprite;
 import flash.events.Event;
import flash.events.MouseEvent;
import flash.events.StatusEvent;
 import flash.external.ExternalInterface;
import flash.media.Camera;
import flash.media.Video;

public class Main extends Sprite
{
private var cam:Camera;
 private var video:Video;
private var combo:ComboBox;
private var dp:DataProvider;
 private var butt:Button;
 public function Main():void
 {
if (stage) init();
else addEventListener(Event.INIT, init);
 }
 private function init(e:Event = null):void
 {
removeEventListener(Event.ADDED_TO_STAGE, init);
// entry point
 combo = new ComboBox();
combo.prompt = "Select a webcam...";
 dp = new DataProvider();
var camList:Array = Camera.names;
for (var i:int = 0; i < camList.length; i++)
 {
var camName:String = camList[i];
dp.addItemAt( { label:camName, data:String(i) }, i );
 /*if (camName.indexOf("Google") > -1)
{
var googleCam:Camera = Camera.getCamera(i.toString())
 googleCam.setMode(400, 300, 30, false);
var vid:Video = new Video(cam.width, cam.height);
 vid.attachCamera(googleCam);
}*/
}
 addChild(combo);
combo.x = 10;
combo.y = 10;
 combo.width = 150;
combo.dataProvider = dp;
combo.addEventListener(Event.CHANGE, comboSelected);
 if (dp.length == 1) attachCamera("0");
butt = new Button();
 butt.y = combo.y;
butt.x = combo.x + combo.width + 15;
butt.label = "Start Webcam";
 butt.width = 100;
addChild(butt);
}
 private function comboSelected(e:Event):void
{
 butt.addEventListener(MouseEvent.CLICK, buttClicked);
}
 private function buttClicked(e:MouseEvent):void
{
cam.removeEventListener(StatusEvent.STATUS, startcam);
 cam = null;
removeChild(video);
video = null;
 attachCamera(combo.selectedItem.data);
}
 private function attachCamera(camIndex:String):void
{
cam = Camera.getCamera(camIndex);
if (cam != null) {
//cam.setMode(320, 240, 30, false);
cam.setMode(400, 300, 30, false);
 video = new Video(cam.width, cam.height);
video.attachCamera(cam);
video.y = 50;
 video.x = 10;
cam.addEventListener(StatusEvent.STATUS, startcam);
addChild(video);
 }
}
 private function startcam(event:StatusEvent):void {
if (ExternalInterface.available) ExternalInterface.call("alert",
event.toString());
 }
 }
 }

On 19 September 2011 10:24, tom rhodes  wrote:

> hey cedric if you've got code that you think 100% works on everything send
> it on and i'll put it up on the link. i thought that too :)
>
> after googling i've found stuff about looping through character names and
> attaching google cameras to video objects offstage, or pulling out the name
> for the usb cam on a mac if on mac OS, or even just using index 2 for the
> mac. all seem a bit hacky to me. this is somethign that has worked in flash
> fine for a LONG time, that now appears to be broken. what's up?
>
>
> 2011/9/19 Cédric Muller 
>
>> Doesn't work for me, Mac, Safari 5.1 and Flash Player 10.3.181.14
>>
>> Could you drop the 'if (stage) init' line ?
>>
>> (I am asking because I have plenty of webcam examples, and they do work)
>>
>> hth,
>> Cedric
>>
>> > hey all,
>> >
>> > i want to confirm that this...
>> >
>> > http://46.4.226.29/camtest/
>> >
>> > does not work on a mac, and in chrome 14 beta on the pc? massively
>> simple
>> > webcam example, source below...
>> >
>> > 
>> > package
>> > {
>> > import flash.display.Sprite;
>> > import flash.events.Event;
>> > import flash.events.StatusEvent;
>> > import flash.media.Camera;
>> > import flash.media.Video;
>> >
>> > public class Main extends Sprite
>> > {
>> > private var cam:Camera;
>> > private var video:Video;
>> > public function Main():void
>> > {
>> > if (stage) init();
>> > else addEventListener(Event.ADDED_TO_STAGE, init);
>> > }
>> > private function init(e:Event = null):void
>> > {
>> > removeEventListener(Event.ADDED_TO_STAGE, init);
>> > // entry point
>> > cam = Camera.getCamera();
>> >if (cam != null) {
>> > //cam.setMode(320, 240, 30, false);
>> > cam.setMode(400, 300, 30, false);
>> > video = new Video(cam.width, cam.height);
>> > video.attachCamera(cam);
>> > cam.addEventListener(StatusEvent.STATUS, startcam);
>> > addChild(video);
>> > }
>> > }
>> > private function startcam(event:StatusEvent):void {
>> > // stuff
>> > }
>> > }
>> > }
>> > 
>> >
>> > i've NEVER experienced probs with webcam before, what is going on here?
>> >
>> > tom.
>> > ___
>> > Flashcoders mailing list
>> > Flashcoders@chattyfig.figleaf.com
>> > http://chattyfig.figleaf.com/mailman/listinfo/flashcoder

Re: [Flashcoders] webcam wackiness...

2011-09-19 Thread tom rhodes
hey cedric if you've got code that you think 100% works on everything send
it on and i'll put it up on the link. i thought that too :)

after googling i've found stuff about looping through character names and
attaching google cameras to video objects offstage, or pulling out the name
for the usb cam on a mac if on mac OS, or even just using index 2 for the
mac. all seem a bit hacky to me. this is somethign that has worked in flash
fine for a LONG time, that now appears to be broken. what's up?

2011/9/19 Cédric Muller 

> Doesn't work for me, Mac, Safari 5.1 and Flash Player 10.3.181.14
>
> Could you drop the 'if (stage) init' line ?
>
> (I am asking because I have plenty of webcam examples, and they do work)
>
> hth,
> Cedric
>
> > hey all,
> >
> > i want to confirm that this...
> >
> > http://46.4.226.29/camtest/
> >
> > does not work on a mac, and in chrome 14 beta on the pc? massively simple
> > webcam example, source below...
> >
> > 
> > package
> > {
> > import flash.display.Sprite;
> > import flash.events.Event;
> > import flash.events.StatusEvent;
> > import flash.media.Camera;
> > import flash.media.Video;
> >
> > public class Main extends Sprite
> > {
> > private var cam:Camera;
> > private var video:Video;
> > public function Main():void
> > {
> > if (stage) init();
> > else addEventListener(Event.ADDED_TO_STAGE, init);
> > }
> > private function init(e:Event = null):void
> > {
> > removeEventListener(Event.ADDED_TO_STAGE, init);
> > // entry point
> > cam = Camera.getCamera();
> >if (cam != null) {
> > //cam.setMode(320, 240, 30, false);
> > cam.setMode(400, 300, 30, false);
> > video = new Video(cam.width, cam.height);
> > video.attachCamera(cam);
> > cam.addEventListener(StatusEvent.STATUS, startcam);
> > addChild(video);
> > }
> > }
> > private function startcam(event:StatusEvent):void {
> > // stuff
> > }
> > }
> > }
> > 
> >
> > i've NEVER experienced probs with webcam before, what is going on here?
> >
> > tom.
> > ___
> > Flashcoders mailing list
> > Flashcoders@chattyfig.figleaf.com
> > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
>
> ___
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> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
>
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Re: [Flashcoders] webcam wackiness...

2011-09-19 Thread Cédric Muller
Doesn't work for me, Mac, Safari 5.1 and Flash Player 10.3.181.14

Could you drop the 'if (stage) init' line ?

(I am asking because I have plenty of webcam examples, and they do work)

hth,
Cedric

> hey all,
> 
> i want to confirm that this...
> 
> http://46.4.226.29/camtest/
> 
> does not work on a mac, and in chrome 14 beta on the pc? massively simple
> webcam example, source below...
> 
> 
> package
> {
> import flash.display.Sprite;
> import flash.events.Event;
> import flash.events.StatusEvent;
> import flash.media.Camera;
> import flash.media.Video;
> 
> public class Main extends Sprite
> {
> private var cam:Camera;
> private var video:Video;
> public function Main():void
> {
> if (stage) init();
> else addEventListener(Event.ADDED_TO_STAGE, init);
> }
> private function init(e:Event = null):void
> {
> removeEventListener(Event.ADDED_TO_STAGE, init);
> // entry point
> cam = Camera.getCamera();
>if (cam != null) {
> //cam.setMode(320, 240, 30, false);
> cam.setMode(400, 300, 30, false);
> video = new Video(cam.width, cam.height);
> video.attachCamera(cam);
> cam.addEventListener(StatusEvent.STATUS, startcam);
> addChild(video);
> }
> }
> private function startcam(event:StatusEvent):void {
> // stuff
> }
> }
> }
> 
> 
> i've NEVER experienced probs with webcam before, what is going on here?
> 
> tom.
> ___
> Flashcoders mailing list
> Flashcoders@chattyfig.figleaf.com
> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

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Re: [Flashcoders] webcam wackiness...

2011-09-19 Thread Deepanjan Das
Hi Tom,
I used the code for web camera below and the latest version of flash player
- 10.3.183.7:

private function showCameraLists():void
{
var cam:Camera = Camera.getCamera();
if(cam == null){
ExternalInterface.call('alert', "No Web Camera found!");
return;
}
var camNames:Array = Camera.names;
var index:Number = 0;
for ( var i : int = 0 ; i < camNames.length ; i++ ) {
if (camNames[i] == "USB Video Class Video" ) {
index = i;
}
}
if(index > 0){
createCamera(index.toString());
}else{
createCamera();
}
}

private function createCamera( cameraIndex:String=null ):void
{
webcam = Camera.getCamera( cameraIndex );
webcam.setMode( cameraWidth, cameraHeight, cameraFrameRate, true
);
webcam.setMotionLevel(70, 2000);

webcam.addEventListener( ActivityEvent.ACTIVITY,
onCameraActivity, false, 0, true );
webcam.addEventListener( StatusEvent.STATUS, onCameraStatus );

videoMatrix = new Matrix();
videoMatrix.a = -1; // scale(-1, 0); // flip horizontal assuming
that scaleX is currently 1
videoMatrix.tx = this.cameraWidth;

video = new Video( webcam.width, webcam.height );
video.attachCamera( webcam );
}


Warm Regards
Deepanjan Das
W: http://deepanjandas.wordpress.com
|| Om Manasamarthadata Shri Aniruddhaya Namah
||
*Think of the environment before printing this email
__
*



On Mon, Sep 19, 2011 at 12:16 PM, Dave Watts  wrote:

> > I recently developing an AR apps and my clients also face the same
> problem.
> > I asked them to update their flash player to 10.3.183.7
> >
> > Check MAC flash player version by visiting the page -
> > http://www.adobe.com/software/flash/about/
>
> I'm using the latest FP version, and Tom's link didn't work for me.
>
> Dave Watts, CTO, Fig Leaf Software
> http://www.figleaf.com/
> http://training.figleaf.com/
>
> Fig Leaf Software is a Veteran-Owned Small Business (VOSB) on
> GSA Schedule, and provides the highest caliber vendor-authorized
> instruction at our training centers, online, or onsite.
> ___
> Flashcoders mailing list
> Flashcoders@chattyfig.figleaf.com
> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
>
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Re: [Flashcoders] webcam wackiness...

2011-09-18 Thread Dave Watts
> I recently developing an AR apps and my clients also face the same problem.
> I asked them to update their flash player to 10.3.183.7
>
> Check MAC flash player version by visiting the page -
> http://www.adobe.com/software/flash/about/

I'm using the latest FP version, and Tom's link didn't work for me.

Dave Watts, CTO, Fig Leaf Software
http://www.figleaf.com/
http://training.figleaf.com/

Fig Leaf Software is a Veteran-Owned Small Business (VOSB) on
GSA Schedule, and provides the highest caliber vendor-authorized
instruction at our training centers, online, or onsite.
___
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Re: [Flashcoders] webcam wackiness...

2011-09-18 Thread Deepanjan Das
Dear Tom,
I recently developing an AR apps and my clients also face the same problem.
I asked them to update their flash player to 10.3.183.7


Check MAC flash player version by visiting the page -
http://www.adobe.com/software/flash/about/

That solved the problem.

The probable cause for the same may be due to latest OS upgrade and flash
player upgrade.


Warm Regards
Deepanjan Das
W: http://deepanjandas.wordpress.com
|| Om Manasamarthadata Shri Aniruddhaya Namah
||
*Think of the environment before printing this email
__
*


On Mon, Sep 19, 2011 at 4:34 AM, tom rhodes  wrote:

> hey all,
>
> i want to confirm that this...
>
> http://46.4.226.29/camtest/
>
> does not work on a mac, and in chrome 14 beta on the pc? massively simple
> webcam example, source below...
>
> 
> package
> {
> import flash.display.Sprite;
> import flash.events.Event;
>  import flash.events.StatusEvent;
> import flash.media.Camera;
> import flash.media.Video;
>
> public class Main extends Sprite
> {
> private var cam:Camera;
>  private var video:Video;
>  public function Main():void
>  {
> if (stage) init();
> else addEventListener(Event.ADDED_TO_STAGE, init);
>  }
>  private function init(e:Event = null):void
>  {
> removeEventListener(Event.ADDED_TO_STAGE, init);
> // entry point
>  cam = Camera.getCamera();
>if (cam != null) {
> //cam.setMode(320, 240, 30, false);
>  cam.setMode(400, 300, 30, false);
> video = new Video(cam.width, cam.height);
>  video.attachCamera(cam);
> cam.addEventListener(StatusEvent.STATUS, startcam);
>  addChild(video);
> }
> }
>  private function startcam(event:StatusEvent):void {
> // stuff
>  }
>  }
>  }
> 
>
> i've NEVER experienced probs with webcam before, what is going on here?
>
> tom.
> ___
> Flashcoders mailing list
> Flashcoders@chattyfig.figleaf.com
> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
>
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Re: [Flashcoders] webcam wackiness...

2011-09-18 Thread Dave Watts
> i want to confirm that this...
>
> http://46.4.226.29/camtest/
>
> does not work on a mac, and in chrome 14 beta on the pc?

It didn't work on my Mac (Lion, latest version of Chrome stable).

Dave Watts, CTO, Fig Leaf Software
http://www.figleaf.com/
http://training.figleaf.com/

Fig Leaf Software is a Veteran-Owned Small Business (VOSB) on
GSA Schedule, and provides the highest caliber vendor-authorized
instruction at our training centers, online, or onsite.
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[Flashcoders] webcam wackiness...

2011-09-18 Thread tom rhodes
hey all,

i want to confirm that this...

http://46.4.226.29/camtest/

does not work on a mac, and in chrome 14 beta on the pc? massively simple
webcam example, source below...


package
{
import flash.display.Sprite;
import flash.events.Event;
 import flash.events.StatusEvent;
import flash.media.Camera;
import flash.media.Video;

public class Main extends Sprite
{
private var cam:Camera;
 private var video:Video;
 public function Main():void
 {
if (stage) init();
else addEventListener(Event.ADDED_TO_STAGE, init);
 }
 private function init(e:Event = null):void
 {
removeEventListener(Event.ADDED_TO_STAGE, init);
// entry point
 cam = Camera.getCamera();
if (cam != null) {
//cam.setMode(320, 240, 30, false);
 cam.setMode(400, 300, 30, false);
video = new Video(cam.width, cam.height);
 video.attachCamera(cam);
cam.addEventListener(StatusEvent.STATUS, startcam);
 addChild(video);
}
}
 private function startcam(event:StatusEvent):void {
// stuff
 }
 }
 }


i've NEVER experienced probs with webcam before, what is going on here?

tom.
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