RE: [Flashcoders] @#$% New iPhone Developer Agreement Ba ns the Use of Adobe’s Flash-to-iPhone Compiler

2010-04-11 Thread Mattheis, Erik (MIN - WSW)
OK, that sort of makes sense - the "sort of" because cross-platform compiled apps can already be accepted or rejected at the app store level. If money from developers was a major cash flow avenue, this would make total sense but compared to the app store, it's not, AFAIK. It seems it would be a

RE: [Flashcoders] @#$% New iPhone Developer Agreement Ba ns the Use of Adobe’s Flash-to-iPhone Compiler

2010-04-10 Thread Mattheis, Erik (MIN - WSW)
Dave Watts: "I don't really think that's the right comparison, though. AS3 is a lot more like Java and C# than C++ is, actually. The core syntax is very similar across all four of those languages, of course, but the way you approach problems in AS3, Java and C# is different from how you approach t

RE: [Flashcoders] @#$% New iPhone Developer Agreement Ba ns the Use of Adobe’s Flash-to-iPhone Compiler

2010-04-09 Thread Mattheis, Erik (MIN - WSW)
Thanks for the Theory, Carl - I'd elevate it to a Law: It's about harnessing the iPhone/iPad momentum at any cost - forwarded your insight to my coworkers. But I wonder how much of this is based on the old MS vs Apple war - calculated on the fact there's probably more C++ than ActionScript devel