Re: [Flashcoders] AS 2.0 Tweening libraries

2007-07-18 Thread Zeh Fernando
Hey Muzak, thanks for all the comments. Your suggestions make sense. Just a small thing: (...) The first one I looked at: docked icons http://tweener.googlecode.com/svn/trunk/examples/docked_icons_as2_flash8.zip The swf in the zip file doesn't work for some reason. I had to compile the fla.

Re: [Flashcoders] AS 2.0 Tweening libraries

2007-07-18 Thread Muzak
> > Just as a small addendum, and to make things a bit more clear: > > I agree documentation is a must. The current Tweener documentation sucks. > It's being rewritten so it can be a real > downloadable+IDE documentation; using the wiki for documentation was a > mistake I realized later. The htm

RE: [Flashcoders] AS 2.0 Tweening libraries

2007-07-18 Thread Jesse Graupmann
Muzak Sent: Wednesday, July 18, 2007 3:15 PM To: flashcoders@chattyfig.figleaf.com Subject: Re: [Flashcoders] AS 2.0 Tweening libraries As I mentioned earlier, I use Animation Package: http://www.alex-uhlmann.de/flash/animationpackage/ Not saying it's perfect or *the best*.. And here's

Re: [Flashcoders] AS 2.0 Tweening libraries

2007-07-18 Thread Zeh Fernando
The new Tweener seems to be a better implementation (now uses Classes and no longer uses MovieClip.prototype, etc..), but I haven't tried it out yet. Proper documentation seems to be missing however: http://code.google.com/p/tweener/wiki/Documentation Not even half of the methods are documented.

Re: [Flashcoders] AS 2.0 Tweening libraries

2007-07-18 Thread Muzak
Muzak - Original Message - From: "Jesse Graupmann" <[EMAIL PROTECTED]> To: Sent: Wednesday, July 18, 2007 10:13 PM Subject: RE: [Flashcoders] AS 2.0 Tweening libraries > #import "mc_tween2.as" > > I've used Zeh's MC Tween hundreds of times. Pro

RE: [Flashcoders] AS 2.0 Tweening libraries

2007-07-18 Thread Jesse Graupmann
#import "mc_tween2.as" I've used Zeh's MC Tween hundreds of times. Probably because I started out with Ladislav Zigo's engine and it solved all the callback issues. Sure, putting it in an AS 2.0 project takes a little trick, but toss in a Delegate or two for a callback and you have a sequencer! W

RE: [Flashcoders] AS 2.0 Tweening libraries

2007-07-18 Thread Jim Armstrong
s.com -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Jack Doyle Sent: Wednesday, July 18, 2007 12:05 PM To: flashcoders@chattyfig.figleaf.com Subject: RE: [Flashcoders] AS 2.0 Tweening libraries To each his own. I've got nothing against Fuse specifically (or

RE: [Flashcoders] AS 2.0 Tweening libraries

2007-07-18 Thread Jack Doyle
To each his own. I've got nothing against Fuse specifically (or any other tweening engine), but TweenLite might be worth looking at because: 1) It's only about 2K 2) I haven't been able to find a faster tweening engine 3) It's got AS2 and AS3 flavors 4) It has a big brother, TweenFilterLite (5K

Re: [Flashcoders] AS 2.0 Tweening libraries

2007-07-18 Thread Zeh Fernando
Hello Cedric, So, coming off the enterFrame() tween discussion, a lot of people mentioned various tweening libraries. I still use Fuse, which has proven extremely capable for my purposes; are there any pressing flaws in Fuse, or benefits in the other packages, that might convince me to change?

Re: [Flashcoders] AS 2.0 Tweening libraries

2007-07-18 Thread Cedric Muller
Almost getting offtopic, but Tweener is one tough tweening engine!! thanks zeh ;) Now, I want to add GlowFilter, .. filters support to Tweener. I saw that BlurFilter is implemented, but not the others. I will try to dig it a little further when I have time, but do you have any recommendations

Re: [Flashcoders] AS 2.0 Tweening libraries

2007-07-18 Thread Zeh Fernando
So, coming off the enterFrame() tween discussion, a lot of people mentioned various tweening libraries. I still use Fuse, which has proven extremely capable for my purposes; are there any pressing flaws in Fuse, or benefits in the other packages, that might convince me to change? The ultimate a