just create one movieClipLoader, and call the loadClip method multiple
times.
var loader:MovieClipLoader = new MovieClipLoader();
loader.addListener(this);
function onLoadComplete (targetMC:MovieClip):Void
{
trace("onLoadComplete");
}
function onLoadError(targetMC:MovieClip, errorCode:String)
; Subject: Re:
> [Flashcoders] MovieClipLoader woes> Date: Mon, 26 Feb 2007 21:22:19 +0100> >
> Show us some code.> > And get XRay.> http://osflash.org/xray> > regards,>
> Muzak> > - Original Message - > From: "Ian Thomas" <[EMA
Hi Dan (and Muzak),
I've posted my solution to the problem, but am not entirely sure
that it made the list given the errors we've been having the last few
days.
In short, it turned out to be a bug (or 'feature') in loadMovie() -
if you have the same instance name repeatedly in the hierarchy
Have you tried listening for the onLoadError event in the MCL class to
see if any errors are output?
Also, is it that specific swf, or does it not load the third swf every
time, regardless of the swf? (does order matter?)
-Dan
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL P
Show us some code.
And get XRay.
http://osflash.org/xray
regards,
Muzak
- Original Message -
From: "Ian Thomas" <[EMAIL PROTECTED]>
To: "Flashcoders mailing list"
Sent: Monday, February 26, 2007 10:15 AM
Subject: [Flashcoders] MovieClipLoader woes
> Hi all,
> Has anyone ever come ac
sorry to post this to the list -
I've tried unsubscribing 5+ times since the list came
back up. I never recieve the confirmation email
(despite the page saying it was sent) to actually
finalize the unsubscribe.
To the admin: please remove me from the list.
Thanks,
K
--- Ian Thomas <[EMAIL PROTEC
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