RE: [Flashcoders] Re: flash on osx thru parallels/bootcamp

2007-01-25 Thread Merrill, Jason
The Mac version of Sepy has been buggier for me than the PC 
version.

Wow, and I thought the Windows version of Sepy was already really
buggy...

Jason Merrill
Bank of America 
Learning  Organizational Effectiveness
 
 
 
 
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Re: [Flashcoders] Re: flash on osx thru parallels/bootcamp

2007-01-25 Thread Henry Cooke

SEPY is *horrible* on OSX/Intel - at least it was last time I tried it.
Buggy to the point of unusable :(

Interesting that you get decent response in the Windows IDE in Parallels -
I'll have to give that a try. Though surely you're dealing with an emulation
layer either way, either Rosetta to emulate PowerPC or Parallels to
virtualise Winows?

My Mac/Intel workflow at the moment is Eclipse/MTASC/test in browser (with
Intel native Flash Player installed) - no need even to go near the IDE.
That's on a good day though, a lot of the time I have to go into the IDE to
fiddle with graphics/MCs/library/whatever and it's just *horrid*

Roll on native OSX/Intel IDE!

h.

On 25/01/07, Merrill, Jason [EMAIL PROTECTED] wrote:


The Mac version of Sepy has been buggier for me than the PC
version.

Wow, and I thought the Windows version of Sepy was already really
buggy...

Jason Merrill
Bank of America
Learning  Organizational Effectiveness




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RE: [Flashcoders] Re: flash on osx thru parallels/bootcamp

2007-01-24 Thread Steven Sacks | BLITZ
Have you tried FlashDevelop for Windows or TextMate for Mac?
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Re: [Flashcoders] Re: flash on osx thru parallels/bootcamp

2007-01-24 Thread Joeri van Oostveen

Is the mac version of SEPY so much different then the pc version, and
why do you keep using it on the pc?

Just wondering, as I'm still searching for the (near) perfect editor
for me. Now I'm using Eclipse, but it's quite a huge editor...
I couldn't get the hang of XCode, and I haven't find any good editors
yet.. (on macos x).

greetings
Joeri

On 1/24/07, jason van cleave [EMAIL PROTECTED] wrote:

I do some overly complicated worflow just to keep using SEPY. It goes like this.

Turn windows sharing on the the mac. Mount that share as a drive in Windows. I
put all my classes here. I don't have the problem of the IDE not seeing the
classes doing it this way.

Have Flash open on the Mac with all the correct fonts for the project. I edit
all my classes in SEPY/PC and hop over to the mac to compile.

VirtueDesktop is great for this, allowing me to switch back and forth between
platforms running fullscreen:

http://www.macupdate.com/info.php/id/16530

Sharepoints is great for setting up multiple shares on the mac:
http://www.versiontracker.com/dyn/moreinfo/macosx/12512



I use a similiar process to publish to the mac's Sites folder allowing me to
test through a browser on both the mac and pc.

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RE: [Flashcoders] Re: flash on osx thru parallels/bootcamp

2007-01-24 Thread Steven Sacks | BLITZ
TextEdit on Mac is hands down the best text editor for Mac, possibly on
both platforms.

It's learning curve beyond the basics can be steep but it is so powerful
and you can tightly integrate it with MTASC, SVN, etc., which makes it
worthwhile.  The benefits to your workflow are measurable.
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RE: [Flashcoders] Re: flash on osx thru parallels/bootcamp

2007-01-24 Thread Merrill, Jason
yeah, Flexbuilder 2 is really nice for AS3 development (even if you're
not building Flex apps).

Jason Merrill
Bank of America 
Learning  Organizational Effectiveness
 
 
 
 
 
 

-Original Message-
From: [EMAIL PROTECTED] 
[mailto:[EMAIL PROTECTED] On Behalf 
Of jason van cleave
Sent: Wednesday, January 24, 2007 5:23 PM
To: flashcoders@chattyfig.figleaf.com
Subject: [Flashcoders] Re: flash on osx thru parallels/bootcamp


I have. I tried FlashDevelop a while back and am planning on 
giving it another go and with the AS3 stuff I have just seen. 
I like how Sepy works with native .flp files and had versions 
on both the mac and pc. (I also have a horrible addiction to 
it's autoformatting.)

After hearing quite a bit about it I got TextMate this 
weekend and started to set it up. Looks very clean and  good 
replacement for BBEdit but I was suprised with it that it 
didn't have ftp support built in (without transmit). 

I work on multiple machines and platforms and am dying for a 
consistent editor between them. Flex/Eclipse looks like it 
has all I want but it will probably be another year before I 
will be able to be 100% over to AS3.

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Re: [Flashcoders] Re: flash on osx thru parallels/bootcamp

2007-01-24 Thread robert


On Jan 24, 2007, at 1:37 PM, Steven Sacks | BLITZ wrote:


Have you tried FlashDevelop for Windows or TextMate for Mac?



Yes, I really like TextMate and enjoying this 30-day trial. Now I'm  
using BBedit which is good but not well suited for actionscripting.


Anyway my main curiosity is to see how the IDE handles since I still  
need to go in an manage symbols and etc. 
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RE: [Flashcoders] Re: flash on osx thru parallels/bootcamp

2007-01-24 Thread Steven Sacks | BLITZ
The thing about TextMate is, you need to watch some of the screencasts
on their site to really see the awesome power of its macros and actions.
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