RE: [Flashcoders] determining which object is displayed at agivenpoint

2007-02-09 Thread Steven Sacks | BLITZ
Oops. I responded to the wrong thread, I'm sorry. :( That being said, perhaps rethinking your approach would help. There's a tutorial on Kirupa about managing z-order stacking of movieclips which might contribute to a solution. http://www.kirupa.com/developer/actionscript/3dexplore.htm

RE: [Flashcoders] determining which object is displayed at agivenpoint

2007-02-09 Thread Erik Bianchi
PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Vishal Kapur Sent: Thursday, February 08, 2007 11:19 PM To: Flashcoders mailing list Subject: Re: [Flashcoders] determining which object is displayed at agivenpoint Ok. This is what I was missing. Thanks to Karina and Erik for pointing out

RE: [Flashcoders] determining which object is displayed at agivenpoint

2007-02-08 Thread Karina Steffens
this helps to point you in the right direction. Karina -Original Message- From: Vishal Kapur [mailto:[EMAIL PROTECTED] Sent: 07 February 2007 20:29 To: Flashcoders mailing list Subject: Re: [Flashcoders] determining which object is displayed at agivenpoint

RE: [Flashcoders] determining which object is displayed at agivenpoint

2007-02-08 Thread Erik Bianchi
To: Flashcoders mailing list Subject: Re: [Flashcoders] determining which object is displayed at agivenpoint It looks like you spent some time on this response, I really appreciate that. As I mentioned in my first mail, depth, _visible and _alpha are the properties I'm checking right now to resolve

RE: [Flashcoders] determining which object is displayed at agivenpoint

2007-02-08 Thread Erik Bianchi
- From: Vishal Kapur [mailto:[EMAIL PROTECTED] Sent: 07 February 2007 01:26 To: Flashcoders mailing list Subject: Re: [Flashcoders] determining which object is displayed at agivenpoint Ok, got it. Thanks for the suggestion. I tried this but it doesn't work with the third

RE: [Flashcoders] determining which object is displayed at agivenpoint

2007-02-08 Thread Erik Bianchi
much more then setting an onRollOver. -erik -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Jason Boyd Sent: Wednesday, February 07, 2007 11:43 AM To: Flashcoders mailing list Subject: Re: [Flashcoders] determining which object is displayed at agivenpoint

RE: [Flashcoders] determining which object is displayed at agivenpoint

2007-02-08 Thread Steven Sacks | BLITZ
I think the class I wrote works well enough, I actually pulled it out of an app I'm working on with complex rollovers like that. Why not consider my way? It's simple, easy and, most importantly, it works. It hardly takes any processing power, too.

Re: [Flashcoders] determining which object is displayed at agivenpoint

2007-02-08 Thread Vishal Kapur
Ok. This is what I was missing. Thanks to Karina and Erik for pointing out that you need to compare the entire parent chain of two objects to figure out which one is being rendered above the other. The only thing to add is that in addition to checking depths, the _visible property needs to be

RE: [Flashcoders] determining which object is displayed at agivenpoint

2007-02-07 Thread Karina Steffens
- and then switching it on again. This might be the least processor-intensive way of doing this. Cheers, Karina -Original Message- From: Vishal Kapur [mailto:[EMAIL PROTECTED] Sent: 07 February 2007 01:26 To: Flashcoders mailing list Subject: Re: [Flashcoders] determining which object

Re: [Flashcoders] determining which object is displayed at agivenpoint

2007-02-07 Thread Vishal Kapur
mailing list Subject: Re: [Flashcoders] determining which object is displayed at agivenpoint Ok, got it. Thanks for the suggestion. I tried this but it doesn't work with the third-party flash movie I am looking at. They have an movie clip with _alpha set to 0 that covers the stage

RE: [Flashcoders] determining which object is displayed at agivenpoint

2007-02-07 Thread Karina Steffens
:[EMAIL PROTECTED] Sent: 07 February 2007 19:43 To: Flashcoders mailing list Subject: Re: [Flashcoders] determining which object is displayed at agivenpoint I've been following this thread and am just curious -- everyone seems to be assuming that looping through all clips and doing hitTest

Re: [Flashcoders] determining which object is displayed at agivenpoint

2007-02-07 Thread Vishal Kapur
-Original Message- From: Vishal Kapur [mailto:[EMAIL PROTECTED] Sent: 07 February 2007 20:29 To: Flashcoders mailing list Subject: Re: [Flashcoders] determining which object is displayed at agivenpoint To respond to the recent activity on this thread: Erik, the core functionality that I

Re: [Flashcoders] determining which object is displayed at agivenpoint

2007-02-07 Thread Joshua Sera
: 07 February 2007 20:29 To: Flashcoders mailing list Subject: Re: [Flashcoders] determining which object is displayed at agivenpoint To respond to the recent activity on this thread: Erik, the core functionality that I need really does need to be comprehensive and fairly

RE: [Flashcoders] determining which object is displayed at agivenpoint

2007-02-06 Thread Erik Bianchi
the position of the mcs you really care about. -erik -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Vishal Kapur Sent: Tuesday, February 06, 2007 5:26 PM To: Flashcoders mailing list Subject: Re: [Flashcoders] determining which object is displayed at agivenpoint