RE: [Flashcoders] peer 2 peer

2006-06-23 Thread Mark Lapasa
It's possible to do it with the help of a 3rd party wrapper like Northcode's
UDP/TCP API or even using Python Simple Socket Server.

It's impossible to do a Flash Player to a remote Flash Player directly
because you need some external common meeting place (like a server) to tell
you that somebody is waiting to connect. Also there is nothing in Flash
Player 8 or less that would let you host incomming connections as all it can
do is pull stuff into the player via LoadVars or XML or XMLSocket.

So I think the minute you introduce a server that acts as a directory or
lobby for Flash Players to connect, your back to the old Client-Server model
which is not really P2P.

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Behalf Of Thomas
Marbois
Sent: Friday, June 23, 2006 2:25 AM
To: Flashcoders mailing list
Subject: [Flashcoders] peer 2 peer


hi

has anyone tried making a peer 2 peer client via Flash?  Anyone care
to make an opinion about the possibilities or difficulties?

thanks

Tj

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Re: [Flashcoders] peer 2 peer

2006-06-23 Thread hank williams

It is not possible. Flash cannot connect to another flash peer for security
reasons. First of all, flash cannot accept incoming requests to connect. It
can only generate connection requests.

It is conceivable that Apollo will do p2p, but if my recollection serves me,
I read that while they are considering it, it would probably not be in a
first release.

Regards,
Hank

On 6/23/06, Thomas Marbois [EMAIL PROTECTED] wrote:


hi

has anyone tried making a peer 2 peer client via Flash?  Anyone care
to make an opinion about the possibilities or difficulties?

thanks

Tj

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Re: [Flashcoders] peer 2 peer

2006-06-23 Thread Thomas Marbois

ah

yea...

but IF the server is JUST a meeting spot -- could Flash clients  
actually host data?  As long as the server is just doing the mapping  
of other clients its okbut what I was thinking about was having  
them all hold data somehow.   Like - what is the internal limit for  
Flash plug in - receiving data?  Is it browser limit? etc...


Thanks

Tj


On Jun 23, 2006, at 1:23 PM, Mark Lapasa wrote:

It's possible to do it with the help of a 3rd party wrapper like  
Northcode's

UDP/TCP API or even using Python Simple Socket Server.

It's impossible to do a Flash Player to a remote Flash Player directly
because you need some external common meeting place (like a server)  
to tell
you that somebody is waiting to connect. Also there is nothing in  
Flash
Player 8 or less that would let you host incomming connections as  
all it can

do is pull stuff into the player via LoadVars or XML or XMLSocket.

So I think the minute you introduce a server that acts as a  
directory or
lobby for Flash Players to connect, your back to the old Client- 
Server model

which is not really P2P.

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Behalf Of Thomas
Marbois
Sent: Friday, June 23, 2006 2:25 AM
To: Flashcoders mailing list
Subject: [Flashcoders] peer 2 peer


hi

has anyone tried making a peer 2 peer client via Flash?  Anyone care
to make an opinion about the possibilities or difficulties?

thanks

Tj

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