I'd go for AS2.
Mostly because that OOP flavour is the direction that almost all the
commonly-used languages are heading in; the whole idea of objects and
methods now pretty much applies to:
- Javascript
- Java
- C++
- C#
- Coding using XML
- AS2
- Lingo
- .NET
- PHP
And will apply to the XML
I'm wondering if AS2 offers any advantages to me, or if sticking with AS1
would be better. Is AS2 (and now 3) the natural progression of Flash
coding,
is there even a future for AS1, all the useful libraries seem to be AS2
only
these days too, perhaps that alone is a reason to switch. I'm
-
From: [EMAIL PROTECTED] [mailto:flashcoders-
[EMAIL PROTECTED] On Behalf Of Zeh Fernando
Sent: Monday, March 27, 2006 10:28 AM
To: Flashcoders mailing list
Subject: Re: [Flashcoders] Actionscript 2 - suitable for designers?
I'm wondering if AS2 offers any advantages to me, or if sticking
with AS1
I prefer to do most everything in code, but like you the sights I've
done aren't RIAs or even close. For that reason I stuck with AS1,
until recently. When I look back at the sites and how they were
constructed, I'm astounded at how much cleaner my sites would be, how
much time, effort, and
Knowing AS2 well would also make it easier to learn architectural
frameworks for Flash applications (ARP and Cairngorn). These allow
you to fully experience the benefits of OOP, and you get the added
bonus of a developer community around any given framework to answer
specific questions.
Mike
I agree with what's already been said - and just wanted to say that one
of the big advantages you may find with AS 2 is the debugging features
you get by typecasting, and also the re-usability of classes. Once you
really get into it and start creating your own libraries, your
efficiency level
If you are comfortable writing AS1 code on the timeline, switching to
AS2 should be painless. On the timeline, the only differences will
be case sensitivity and type strictness, both of which can only make
your code easier to debug and maintain.
Then, if at some point you want to learn
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