Hi Ben,
There is a nice example of what you touched on with your question
that helps a bit explaining how with sound time frequency domains
are related.
http://flexmonkey.blogspot.com/2008/12/born-to-synthesise-sound-synthesis-in.html
FFT's and DFT's are fairly nasty beasts to
Ben,
Your going to want to perform an FFT (Fast Fourier Transform) and move from
the time domain to the frequency domain.
And to be more specific I believe you are gonna want to perform a Discrete
Fourier Transform.
I know a lot of work has been done on this in C and perhaps you could find
Hi
1) From the docs:
http://help.adobe.com/en_US/AS3LCR/Flash_10.0/flash/media/Sound.html#extract()
The audio data is always exposed as 44100 Hz Stereo. The sample type is a
32-bit floating-point value, which can be converted to a Number using
ByteArray.readFloat().
So, each sample is 32 bits,
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