SharedObjects don't emit changeEvents.
You'll have to wrap your SharedObject with an Object that is bound to
DataProvider.
Please post some sample code perhaps folks can take a look at it and see
if anything else is missing.
HTH,
-e
-Original Message-
From: Andrew Spaulding
You should look into Flash's SharedObject connecting clients via a Flash
Communication Server. Code on the FlashCom Server could poll only update
data in the SharedObject if server data has changed. This can cut down the
traffic needed if each client polls and checks for changes.
You shouldn't need to call executeBindings() except in extreme
circumstances.
During compilation, Flex creates watchers for each object (including
parameters to function calls) in each binding expression. If you are making
changes internal to Arrays of objects in the Repeater's dataProvider and
If you find bugs in Flex and you want to us to check them out, you can
always file bugs using the Feature Request/Bug Report Form at
http://www.macromedia.com/support/email/wishform/
Thanks!
-e
-Original Message-
From: Elliot Winard
Sent: Monday, May 03, 2004 12:09 PM
To: 'flexcoders
Please submit bugs on the Bug Report Form
at http://www.macromedia.com/support/email/wishform/
Somebody at Macromedia will get back to
you if we need supporting files that exhibit the bug.
Thanks!
-e
-Original Message-
From: Dimitrios Gianninas
[mailto:[EMAIL PROTECTED]
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