Thanks for the input. Would anyone else have any idea on how to
accomplish this? So many great minds in here common!
For any manipulation I've seen on the Picnik site I'd do it on the
client-side in AS3. As far as I know, Picnik does everything
client-side... you'd have to be doing some
Troy, your response has been the most reasonable, their preview is
instant, and if there were sending it back to server and bring it back
again so fast they would be the next bill gates.
If you get a bitmap as a byte array you can scan through it and apply
all sorts of traditional per-pixel
In terms of applying traditional per-pixel manipulations - can you be
more specific in possibly which and how? As much as you can tell.
It's been a long time since I've done post-processing on an array of
bytes (mode 13h, anyone?), but the basic idea is this:
1. Start at the beginning of the
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