I'm looking to make a game in Flex/Actionscript 3 but I'm a little worried
about performance if I use nice flex features like data binding and some of
the fancier UI components.
Assuming that performance isn't an issue, can anyone recommend good
resources for learning to code games in
I expect there would be some overhead for using features like data binding,
and you could probably set up some simple tests to verify that. When it
comes to performance, remember that only certain parts of your code need to
run ultra-fast. For example, your collision detection routine should be
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