[flexcoders] Re: context menu in a datagrid in flex 4

2013-05-07 Thread Nitin Gopi
Hi All,
It worked . If we assign the context menu using the id of datagrid then the 
context menu works, for example if the id of datagrid is dg, then by using 
dg.contextmenu = cm. But I wonder why it doesn't work by assigning it directly 
in datagrid using binding.

Thanks
Nitin Gopi


[flexcoders] Re: Context Menu

2010-03-03 Thread valdhor
Angelo

According to the documentation at 
http://livedocs.adobe.com/flex/3/html/help.html?content=Menus_4.html - The 
primary drawback to using the context menu API is that it does not support 
submenus.

But, there are other ways to skin a cat. Check these links out...

http://code.google.com/p/custom-context-menu/
http://flexology.wordpress.com/2008/12/12/custom-right-click-contextmenu-in-flex/

I tried the code from the second link and it worked great.

--- In flexcoders@yahoogroups.com, Angelo Anolin angelo_ano...@... wrote:

 Hi FlexCoders,
 
 Has anyone implemented a right mouse click context menu which contains 
 sub-menu items?  I have been able to create a datagrid control with right 
 mouse menu and the context menu I have defined appears, but I have no idea on 
 how to implement one which contains sub-menu.
 
 Any help/inputs would be appreciated. Thanks.
 
 Regards,
 
 Angelo





[flexcoders] Re: context menu event on tree column of advanced data grid ....

2009-10-30 Thread MicC
Solved this - added context menu within AdvancedDataGroupItemRenderer.

--- In flexcoders@yahoogroups.com, MicC chigwel...@... wrote:

 When a context menu on an ADG is clicked and the ADG cell is not a hierarchy 
 node, the ContextMenuEvent.mouseTarget is ADGItemRenderEX and info about the  
 grid cell data clicked on to raise the context menu can be grabbed from 
 ADGItemRendererEX.listData.Item.
 
 But when a node in the hierarchical column of an ADG is clicked to raise the 
 context menu, the context menu ContextMenuEvent.mouseTarget is a 
 AdvancedListBaseContentHolder . and does not seem to hold any info about 
 the grid cell (hierarchy node). 
 
 How do I extract info about the hierarchy node from 
 AdvancedListBaseContentHolder? TIA,
 
 Mic.





[flexcoders] Re: Context Menu mouseTarget Issue

2009-09-03 Thread jmfillman
This worked:

myCanvas.removeChildAt(myCanvas.getChildIndex(event.mouseTarget));

and

myCanvas.removeChildAt(myCanvas.getChildIndex(event.mouseTarget.parent));

depending on whether the mouse is over the root Panel component or the child 
containers added to the panel.

The harder part is identifying which item in my ArrayCollection corresponds to 
the mouseTarget. What I've ended up doing is capturing the parent/child path 
(E.g. TestApp0.canvasShell.myCanvas.myContainer592) in my ArrayCollection, then 
looping until I find a match and removing that item. Is there a more efficient 
way?

--- In flexcoders@yahoogroups.com, Alex Harui aha...@... wrote:

 What is event.mouseTarget? and what is its parent?  You might be off a level 
 or two.
 
 Alex Harui
 Flex SDK Developer
 Adobe Systems Inc.http://www.adobe.com/
 Blog: http://blogs.adobe.com/aharui
 
 From: flexcoders@yahoogroups.com [mailto:flexcod...@yahoogroups.com] On 
 Behalf Of jmfillman
 Sent: Tuesday, September 01, 2009 2:01 PM
 To: flexcoders@yahoogroups.com
 Subject: [flexcoders] Context Menu mouseTarget Issue
 
 
 
 I have a canvas container with several custom containers added to it. I have 
 a context menu so that when you right click on the containers, you can remove 
 it from the canvas container. When I go to remove a child, I get an error, 
 below.
 
 Code:
 private function menuSelectHandler(event:ContextMenuEvent):void {
 var remChild:Number;
 var target:String = event.mouseTarget.toString();
 trace (target);
 if (target.match(UIComponent) == null  target.match(resizeBar) == null) 
 {
 trace ( True 1);
 trace ( +event.mouseTarget);
 remChild = cal0Day.getChildIndex(event.mouseTarget);
 
 }
 else {
 trace ( True 2);
 trace ( +event.mouseTarget.parent);
 remChild = myCanvas.getChildIndex(event.mouseTarget.parent);
 }
 trace (remChild);
 trace (myCanvas.getChildAt(remChild));
 myCanvas.removeChildAt(remChild);
 myAC.removeChildAt(remChild);
 updateLayout();
 }
 
 TestApp0.canvasShell.myCanvas.myContainer592
 True 1
 TestApp0.canvasShell.myCanvas.myContainer592
 12
 TestApp0.canvasShell.myCanvas.myContainer592
 
 Then I get the following error:
 ArgumentError: Error #2025: The supplied DisplayObject must be a child of the 
 caller.
 at flash.display::DisplayObjectContainer/getChildIndex()
 
 How do I do this?





RE: [flexcoders] Re: Context Menu mouseTarget Issue

2009-09-03 Thread Alex Harui
You can try getObjectsUnderPoint (use mouseX/Y to get stage coordinates).  Your 
custom container should be in the array it returns.

Alex Harui
Flex SDK Developer
Adobe Systems Inc.http://www.adobe.com/
Blog: http://blogs.adobe.com/aharui

From: flexcoders@yahoogroups.com [mailto:flexcod...@yahoogroups.com] On Behalf 
Of jmfillman
Sent: Wednesday, September 02, 2009 11:27 PM
To: flexcoders@yahoogroups.com
Subject: [flexcoders] Re: Context Menu mouseTarget Issue



This worked:

myCanvas.removeChildAt(myCanvas.getChildIndex(event.mouseTarget));

and

myCanvas.removeChildAt(myCanvas.getChildIndex(event.mouseTarget.parent));

depending on whether the mouse is over the root Panel component or the child 
containers added to the panel.

The harder part is identifying which item in my ArrayCollection corresponds to 
the mouseTarget. What I've ended up doing is capturing the parent/child path 
(E.g. TestApp0.canvasShell.myCanvas.myContainer592) in my ArrayCollection, then 
looping until I find a match and removing that item. Is there a more efficient 
way?

--- In flexcoders@yahoogroups.commailto:flexcoders%40yahoogroups.com, Alex 
Harui aha...@... wrote:

 What is event.mouseTarget? and what is its parent? You might be off a level 
 or two.

 Alex Harui
 Flex SDK Developer
 Adobe Systems Inc.http://www.adobe.com/
 Blog: http://blogs.adobe.com/aharui

 From: flexcoders@yahoogroups.commailto:flexcoders%40yahoogroups.com 
 [mailto:flexcoders@yahoogroups.commailto:flexcoders%40yahoogroups.com] On 
 Behalf Of jmfillman
 Sent: Tuesday, September 01, 2009 2:01 PM
 To: flexcoders@yahoogroups.commailto:flexcoders%40yahoogroups.com
 Subject: [flexcoders] Context Menu mouseTarget Issue



 I have a canvas container with several custom containers added to it. I have 
 a context menu so that when you right click on the containers, you can remove 
 it from the canvas container. When I go to remove a child, I get an error, 
 below.

 Code:
 private function menuSelectHandler(event:ContextMenuEvent):void {
 var remChild:Number;
 var target:String = event.mouseTarget.toString();
 trace (target);
 if (target.match(UIComponent) == null  target.match(resizeBar) == null) 
 {
 trace ( True 1);
 trace ( +event.mouseTarget);
 remChild = cal0Day.getChildIndex(event.mouseTarget);

 }
 else {
 trace ( True 2);
 trace ( +event.mouseTarget.parent);
 remChild = myCanvas.getChildIndex(event.mouseTarget.parent);
 }
 trace (remChild);
 trace (myCanvas.getChildAt(remChild));
 myCanvas.removeChildAt(remChild);
 myAC.removeChildAt(remChild);
 updateLayout();
 }

 TestApp0.canvasShell.myCanvas.myContainer592
 True 1
 TestApp0.canvasShell.myCanvas.myContainer592
 12
 TestApp0.canvasShell.myCanvas.myContainer592

 Then I get the following error:
 ArgumentError: Error #2025: The supplied DisplayObject must be a child of the 
 caller.
 at flash.display::DisplayObjectContainer/getChildIndex()

 How do I do this?




[flexcoders] Re: Context Menu Bug in FlashPlayer ?

2009-04-07 Thread jmfillman
I did file a bug with Adobe. Hopefully it'll be addressed soon.

Interesting that it was encountered in FlashPlayer 9. I don't recall which 
version of 9 I had, but I did not encounter this error until I went to 
FlashPlayer 10.

For my application, it is critical that particular conectMenu items only appear 
when right-clicking on certain display items. Once the mouse moves off of the 
item, that custom item should no longer be available. If there is a better way 
to accomplish this, I would be very interested in exploring it.

-JF
--- In flexcoders@yahoogroups.com, valdhor valdhorli...@... wrote:

 I think I know why it crashes (Although it should not crash the browser - it 
 should fail with a Flash null object error. You should file a bug).
 
 When a right click event happens, a mouse out event happens first (Why? I 
 don't know. Maybe this is a bug too) so your mouseOt function gets called 
 which removes the context menu item. I assume, at this point, that the 
 eventlistener is no longer valid but the event has already fired and is 
 trying to find somewhere to go. This is what causes the crash.
 
 The moral of this is that you should not remove something willy nilly like 
 this. First make sure you do not need it any more and then remove it.
 
 
 --- In flexcoders@yahoogroups.com, valdhor valdhorlists@ wrote:
 
  Not here. I am still using Flash Player 9.0.124.
  
  
  --- In flexcoders@yahoogroups.com, jmfillman jmfillman@ wrote:
  
   Thank you for the follow-up. The blankMenu is actually a left over from 
   my actual application and wasn't needed for this sample code.
   
   This worked fine in FlashPlayer 9, so must be a bug with 10.
   
   JF
   
   --- In flexcoders@yahoogroups.com, valdhor valdhorlists@ wrote:
   
I tried your code and it crashes my browser here. I could not find a 
way to stop that behavior in my (Admittedly short) testing.

The only thing that jumped out at me was that your blankMenu is a null 
object as it is never instantiated. Unfortunately, even if it is 
instantiated, the crashing continues.

The one question I have is why you are assigning a blank menu on 
mouseout? There is no reason to do this. If the mouse is no longer over 
the button, there is no context menu. I would just ignore a mouseout 
entirely.

If I get some more time I will have another look. Other that that, 
maybe someone else has a suggestion.


Steve


--- In flexcoders@yahoogroups.com, jmfillman jmfillman@ wrote:

 Any suggestions? Am I doing something wrong?
 
 JF
 --- In flexcoders@yahoogroups.com, jmfillman jmfillman@ wrote:
 
  The code below causes both IE and Firefox to crash (haven't tried 
  others). The problem seems to occure when removing an item from a 
  custom context menu. It doesn't even debug, just crashes the 
  browser.
  
  If I add this one line:
  
  menu.customItems.pop();
  
  then the browser crashes. If I remove it, if functions as expected.
  
  Please help.
  
  Sample code below:
  
  ?xml version=1.0 encoding=utf-8?
  mx:Application xmlns:mx=http://www.adobe.com/2006/mxml; 
  layout=absolute
  mx:Script
  ![CDATA[
  import mx.controls.Alert;
  [Bindable] public var menu:ContextMenu;
  [Bindable] public var blankMenu:ContextMenu;
  
  public function mouseOvr(event:MouseEvent):void 
  {
  menu = new ContextMenu;
  var addPop:ContextMenuItem = new 
  ContextMenuItem(Do Something);
  
  addPop.addEventListener(ContextMenuEvent.MENU_ITEM_SELECT, newPop);
  menu.customItems.push(addPop);
  myButton.contextMenu = menu;
  }
  public function newPop 
  (event:ContextMenuEvent):void {
  Alert.show(Hi);
  }
  public function mouseOt(event:MouseEvent):void {
  myButton.contextMenu = blankMenu;
  menu.customItems.pop();
  }
  ]]
  /mx:Script
  mx:Button x=349 y=189 label=Button width=101 
  height=41 id=myButton mouseOver=mouseOvr(event) 
  mouseOut=mouseOt(event)/
  /mx:Application
 

   
  
 





[flexcoders] Re: Context Menu Bug in FlashPlayer ?

2009-04-01 Thread valdhor
Not here. I am still using Flash Player 9.0.124.


--- In flexcoders@yahoogroups.com, jmfillman jmfill...@... wrote:

 Thank you for the follow-up. The blankMenu is actually a left over from my 
 actual application and wasn't needed for this sample code.
 
 This worked fine in FlashPlayer 9, so must be a bug with 10.
 
 JF
 
 --- In flexcoders@yahoogroups.com, valdhor valdhorlists@ wrote:
 
  I tried your code and it crashes my browser here. I could not find a way to 
  stop that behavior in my (Admittedly short) testing.
  
  The only thing that jumped out at me was that your blankMenu is a null 
  object as it is never instantiated. Unfortunately, even if it is 
  instantiated, the crashing continues.
  
  The one question I have is why you are assigning a blank menu on mouseout? 
  There is no reason to do this. If the mouse is no longer over the button, 
  there is no context menu. I would just ignore a mouseout entirely.
  
  If I get some more time I will have another look. Other that that, maybe 
  someone else has a suggestion.
  
  
  Steve
  
  
  --- In flexcoders@yahoogroups.com, jmfillman jmfillman@ wrote:
  
   Any suggestions? Am I doing something wrong?
   
   JF
   --- In flexcoders@yahoogroups.com, jmfillman jmfillman@ wrote:
   
The code below causes both IE and Firefox to crash (haven't tried 
others). The problem seems to occure when removing an item from a 
custom context menu. It doesn't even debug, just crashes the browser.

If I add this one line:

menu.customItems.pop();

then the browser crashes. If I remove it, if functions as expected.

Please help.

Sample code below:

?xml version=1.0 encoding=utf-8?
mx:Application xmlns:mx=http://www.adobe.com/2006/mxml; 
layout=absolute
mx:Script
![CDATA[
import mx.controls.Alert;
[Bindable] public var menu:ContextMenu;
[Bindable] public var blankMenu:ContextMenu;

public function mouseOvr(event:MouseEvent):void 
{
menu = new ContextMenu;
var addPop:ContextMenuItem = new 
ContextMenuItem(Do Something);

addPop.addEventListener(ContextMenuEvent.MENU_ITEM_SELECT, newPop);
menu.customItems.push(addPop);
myButton.contextMenu = menu;
}
public function newPop 
(event:ContextMenuEvent):void {
Alert.show(Hi);
}
public function mouseOt(event:MouseEvent):void {
myButton.contextMenu = blankMenu;
menu.customItems.pop();
}
]]
/mx:Script
mx:Button x=349 y=189 label=Button width=101 
height=41 id=myButton mouseOver=mouseOvr(event) 
mouseOut=mouseOt(event)/
/mx:Application
   
  
 





[flexcoders] Re: Context Menu Bug in FlashPlayer ?

2009-04-01 Thread valdhor
I think I know why it crashes (Although it should not crash the browser - it 
should fail with a Flash null object error. You should file a bug).

When a right click event happens, a mouse out event happens first (Why? I don't 
know. Maybe this is a bug too) so your mouseOt function gets called which 
removes the context menu item. I assume, at this point, that the eventlistener 
is no longer valid but the event has already fired and is trying to find 
somewhere to go. This is what causes the crash.

The moral of this is that you should not remove something willy nilly like 
this. First make sure you do not need it any more and then remove it.


--- In flexcoders@yahoogroups.com, valdhor valdhorli...@... wrote:

 Not here. I am still using Flash Player 9.0.124.
 
 
 --- In flexcoders@yahoogroups.com, jmfillman jmfillman@ wrote:
 
  Thank you for the follow-up. The blankMenu is actually a left over from my 
  actual application and wasn't needed for this sample code.
  
  This worked fine in FlashPlayer 9, so must be a bug with 10.
  
  JF
  
  --- In flexcoders@yahoogroups.com, valdhor valdhorlists@ wrote:
  
   I tried your code and it crashes my browser here. I could not find a way 
   to stop that behavior in my (Admittedly short) testing.
   
   The only thing that jumped out at me was that your blankMenu is a null 
   object as it is never instantiated. Unfortunately, even if it is 
   instantiated, the crashing continues.
   
   The one question I have is why you are assigning a blank menu on 
   mouseout? There is no reason to do this. If the mouse is no longer over 
   the button, there is no context menu. I would just ignore a mouseout 
   entirely.
   
   If I get some more time I will have another look. Other that that, maybe 
   someone else has a suggestion.
   
   
   Steve
   
   
   --- In flexcoders@yahoogroups.com, jmfillman jmfillman@ wrote:
   
Any suggestions? Am I doing something wrong?

JF
--- In flexcoders@yahoogroups.com, jmfillman jmfillman@ wrote:

 The code below causes both IE and Firefox to crash (haven't tried 
 others). The problem seems to occure when removing an item from a 
 custom context menu. It doesn't even debug, just crashes the browser.
 
 If I add this one line:
 
 menu.customItems.pop();
 
 then the browser crashes. If I remove it, if functions as expected.
 
 Please help.
 
 Sample code below:
 
 ?xml version=1.0 encoding=utf-8?
 mx:Application xmlns:mx=http://www.adobe.com/2006/mxml; 
 layout=absolute
   mx:Script
   ![CDATA[
   import mx.controls.Alert;
   [Bindable] public var menu:ContextMenu;
   [Bindable] public var blankMenu:ContextMenu;
   
   public function mouseOvr(event:MouseEvent):void 
 {
   menu = new ContextMenu;
   var addPop:ContextMenuItem = new 
 ContextMenuItem(Do Something);
   
 addPop.addEventListener(ContextMenuEvent.MENU_ITEM_SELECT, newPop);
   menu.customItems.push(addPop);
   myButton.contextMenu = menu;
   }
   public function newPop 
 (event:ContextMenuEvent):void {
   Alert.show(Hi);
   }
   public function mouseOt(event:MouseEvent):void {
   myButton.contextMenu = blankMenu;
   menu.customItems.pop();
   }
   ]]
   /mx:Script
   mx:Button x=349 y=189 label=Button width=101 
 height=41 id=myButton mouseOver=mouseOvr(event) 
 mouseOut=mouseOt(event)/
 /mx:Application

   
  
 





[flexcoders] Re: Context Menu Bug in FlashPlayer ?

2009-03-31 Thread jmfillman
Thank you for the follow-up. The blankMenu is actually a left over from my 
actual application and wasn't needed for this sample code.

This worked fine in FlashPlayer 9, so must be a bug with 10.

JF

--- In flexcoders@yahoogroups.com, valdhor valdhorli...@... wrote:

 I tried your code and it crashes my browser here. I could not find a way to 
 stop that behavior in my (Admittedly short) testing.
 
 The only thing that jumped out at me was that your blankMenu is a null object 
 as it is never instantiated. Unfortunately, even if it is instantiated, the 
 crashing continues.
 
 The one question I have is why you are assigning a blank menu on mouseout? 
 There is no reason to do this. If the mouse is no longer over the button, 
 there is no context menu. I would just ignore a mouseout entirely.
 
 If I get some more time I will have another look. Other that that, maybe 
 someone else has a suggestion.
 
 
 Steve
 
 
 --- In flexcoders@yahoogroups.com, jmfillman jmfillman@ wrote:
 
  Any suggestions? Am I doing something wrong?
  
  JF
  --- In flexcoders@yahoogroups.com, jmfillman jmfillman@ wrote:
  
   The code below causes both IE and Firefox to crash (haven't tried 
   others). The problem seems to occure when removing an item from a custom 
   context menu. It doesn't even debug, just crashes the browser.
   
   If I add this one line:
   
   menu.customItems.pop();
   
   then the browser crashes. If I remove it, if functions as expected.
   
   Please help.
   
   Sample code below:
   
   ?xml version=1.0 encoding=utf-8?
   mx:Application xmlns:mx=http://www.adobe.com/2006/mxml; 
   layout=absolute
 mx:Script
 ![CDATA[
 import mx.controls.Alert;
 [Bindable] public var menu:ContextMenu;
 [Bindable] public var blankMenu:ContextMenu;
 
 public function mouseOvr(event:MouseEvent):void {
 menu = new ContextMenu;
 var addPop:ContextMenuItem = new 
   ContextMenuItem(Do Something);
 
   addPop.addEventListener(ContextMenuEvent.MENU_ITEM_SELECT, newPop);
 menu.customItems.push(addPop);
 myButton.contextMenu = menu;
 }
 public function newPop (event:ContextMenuEvent):void {
 Alert.show(Hi);
 }
 public function mouseOt(event:MouseEvent):void {
 myButton.contextMenu = blankMenu;
 menu.customItems.pop();
 }
 ]]
 /mx:Script
 mx:Button x=349 y=189 label=Button width=101 height=41 
   id=myButton mouseOver=mouseOvr(event) mouseOut=mouseOt(event)/
   /mx:Application
  
 





[flexcoders] Re: Context Menu Bug in FlashPlayer ?

2009-03-25 Thread valdhor
I tried your code and it crashes my browser here. I could not find a way to 
stop that behavior in my (Admittedly short) testing.

The only thing that jumped out at me was that your blankMenu is a null object 
as it is never instantiated. Unfortunately, even if it is instantiated, the 
crashing continues.

The one question I have is why you are assigning a blank menu on mouseout? 
There is no reason to do this. If the mouse is no longer over the button, there 
is no context menu. I would just ignore a mouseout entirely.

If I get some more time I will have another look. Other that that, maybe 
someone else has a suggestion.


Steve


--- In flexcoders@yahoogroups.com, jmfillman jmfill...@... wrote:

 Any suggestions? Am I doing something wrong?
 
 JF
 --- In flexcoders@yahoogroups.com, jmfillman jmfillman@ wrote:
 
  The code below causes both IE and Firefox to crash (haven't tried others). 
  The problem seems to occure when removing an item from a custom context 
  menu. It doesn't even debug, just crashes the browser.
  
  If I add this one line:
  
  menu.customItems.pop();
  
  then the browser crashes. If I remove it, if functions as expected.
  
  Please help.
  
  Sample code below:
  
  ?xml version=1.0 encoding=utf-8?
  mx:Application xmlns:mx=http://www.adobe.com/2006/mxml; layout=absolute
  mx:Script
  ![CDATA[
  import mx.controls.Alert;
  [Bindable] public var menu:ContextMenu;
  [Bindable] public var blankMenu:ContextMenu;
  
  public function mouseOvr(event:MouseEvent):void {
  menu = new ContextMenu;
  var addPop:ContextMenuItem = new 
  ContextMenuItem(Do Something);
  
  addPop.addEventListener(ContextMenuEvent.MENU_ITEM_SELECT, newPop);
  menu.customItems.push(addPop);
  myButton.contextMenu = menu;
  }
  public function newPop (event:ContextMenuEvent):void {
  Alert.show(Hi);
  }
  public function mouseOt(event:MouseEvent):void {
  myButton.contextMenu = blankMenu;
  menu.customItems.pop();
  }
  ]]
  /mx:Script
  mx:Button x=349 y=189 label=Button width=101 height=41 
  id=myButton mouseOver=mouseOvr(event) mouseOut=mouseOt(event)/
  /mx:Application
 





[flexcoders] Re: Context Menu Bug in FlashPlayer ?

2009-03-24 Thread jmfillman
Any suggestions? Am I doing something wrong?

JF
--- In flexcoders@yahoogroups.com, jmfillman jmfill...@... wrote:

 The code below causes both IE and Firefox to crash (haven't tried others). 
 The problem seems to occure when removing an item from a custom context menu. 
 It doesn't even debug, just crashes the browser.
 
 If I add this one line:
 
 menu.customItems.pop();
 
 then the browser crashes. If I remove it, if functions as expected.
 
 Please help.
 
 Sample code below:
 
 ?xml version=1.0 encoding=utf-8?
 mx:Application xmlns:mx=http://www.adobe.com/2006/mxml; layout=absolute
   mx:Script
   ![CDATA[
   import mx.controls.Alert;
   [Bindable] public var menu:ContextMenu;
   [Bindable] public var blankMenu:ContextMenu;
   
   public function mouseOvr(event:MouseEvent):void {
   menu = new ContextMenu;
   var addPop:ContextMenuItem = new 
 ContextMenuItem(Do Something);
   
 addPop.addEventListener(ContextMenuEvent.MENU_ITEM_SELECT, newPop);
   menu.customItems.push(addPop);
   myButton.contextMenu = menu;
   }
   public function newPop (event:ContextMenuEvent):void {
   Alert.show(Hi);
   }
   public function mouseOt(event:MouseEvent):void {
   myButton.contextMenu = blankMenu;
   menu.customItems.pop();
   }
   ]]
   /mx:Script
   mx:Button x=349 y=189 label=Button width=101 height=41 
 id=myButton mouseOver=mouseOvr(event) mouseOut=mouseOt(event)/
 /mx:Application





[flexcoders] Re: Context menu triggers browser crash

2008-07-13 Thread Sid Maskit
You might try running the same behavior from a simple button, instead
of from a context menu, since that might give you a sense of where the
problem lies: i.e. if it occurs even when you run the behavior off a
button, then the problem presumably has nothing to do with the context
menu.

--- In flexcoders@yahoogroups.com, Guy Morton [EMAIL PROTECTED] wrote:

 Hi there
 
 I have a Flex 2 app that has a custom context menu attached to the
 root application object. It works without incident on the Mac, but on
 windows, choosing an item from the context menu sometimes causes the
 browser to crash. 
 
 There appears to be no pattern to it, though it does seem to occur
 more frequently when choosing a menu item that calls a function that
 does a couple of sequential HTTP requests and thus can take a little
 while (maybe a second or two) to complete.
 
 This happens in both IE and Firefox on windows, so for once we can't
 just blame IE. :-)
 
 Anyone seen this behaviour before and know what causes it, or how to
 work around it?
 
 TIA 
 
 Guy





Re: [flexcoders] Re: Context menu

2008-06-23 Thread Daniel Freiman
You can't get rid of those two (limitation of the player).

- Daniel Freiman

On Sat, Jun 21, 2008 at 8:01 PM, markgoldin_2000 [EMAIL PROTECTED]
wrote:

   I am using this:
 var menu:ContextMenu = new ContextMenu();
 menu.hideBuiltInItems();
 but when I run my program and click on a cell with the right mouse I
 have my items alone with standard Settings, About ... items.


 --- In flexcoders@yahoogroups.com flexcoders%40yahoogroups.com, Alex
 Harui [EMAIL PROTECTED] wrote:
 
  hideBuiltInItems
 
 
 
  
 
  From: flexcoders@yahoogroups.com flexcoders%40yahoogroups.com
 [mailto:flexcoders@yahoogroups.com flexcoders%40yahoogroups.com] On
  Behalf Of markgoldin_2000
  Sent: Saturday, June 21, 2008 1:08 PM
  To: flexcoders@yahoogroups.com flexcoders%40yahoogroups.com
  Subject: [flexcoders] Context menu
 
 
 
  How can I remove all builtin items?
 
  Thanks
 

  



[flexcoders] Re: Context menu

2008-06-21 Thread markgoldin_2000
I am using this:
var menu:ContextMenu = new ContextMenu();
menu.hideBuiltInItems();
but when I run my program and click on a cell with the right mouse I 
have my items alone with standard Settings, About ... items.

--- In flexcoders@yahoogroups.com, Alex Harui [EMAIL PROTECTED] wrote:

 hideBuiltInItems
 
  
 
 
 
 From: flexcoders@yahoogroups.com 
[mailto:[EMAIL PROTECTED] On
 Behalf Of markgoldin_2000
 Sent: Saturday, June 21, 2008 1:08 PM
 To: flexcoders@yahoogroups.com
 Subject: [flexcoders] Context menu
 
  
 
 How can I remove all builtin items?
 
 Thanks





[flexcoders] Re: Context Menu Use in PopUp

2008-06-13 Thread jmfillman
Well, yes. The menuItem has an event listener in the parent 
application that calls a function. I solved it.

--- In flexcoders@yahoogroups.com, Alex Harui [EMAIL PROTECTED] wrote:

 By functions do you mean event listeners?  How are you setting it 
up?
 
  
 
 
 
 From: flexcoders@yahoogroups.com 
[mailto:[EMAIL PROTECTED] On
 Behalf Of jmfillman
 Sent: Friday, June 13, 2008 10:14 AM
 To: flexcoders@yahoogroups.com
 Subject: [flexcoders] Context Menu Use in PopUp
 
  
 
 I have a ContextMenu in my parent application. I can make the same 
 ContextMenu show in a popup titleWindow, however, the functions do 
not 
 fire when clicked in the popup. How can I do this?





[flexcoders] Re: Context menu in flex

2007-11-17 Thread johantrax
A little examplecode:
Start of code
//creates a new entry in the contextMenu
// which is handled by the (self-written) function doMyCommand(Event)
var myCMI:ContextMenuItem;
myCMI = new ContextMenuItem(myMenuCommand);
myCMI.addEventListener(ContextMenuEvent.MENU_ITEM_SELECT, doMyCommand);
this.treeComponentID.contextMenu.customItems.push(myCMI);
End of Code

Check the livedocs for ContextMenu(Item) to disable most of the
built-in items. Also, keep in mind that your menuItem can't be named
the same as one of the Items used by the Flashplayer (like: copy,
delete, ...)

--jeetee

--- In flexcoders@yahoogroups.com, yourName [EMAIL PROTECTED] wrote:

 Hi iam new to this group and working with flex about one month.
 I want to add custom contex menu in tree component any one can help
me or can send a code sample can i display  popup menu when some one
right clicks on my tree menu.
 Thanks in advance





[flexcoders] Re: Context menu mouseTarget vs. itemRenderer with Image control

2007-06-02 Thread andrewalderson650
If you are using a custom item renderer why aren't you just adding 
the context menu to the item renderer? 

 As a note if you are extending one of the default item renderers 
they have the mouse disabled in the constructor so this needs to be 
fixed.

--- In flexcoders@yahoogroups.com, tsiesser [EMAIL PROTECTED] wrote:

 I'm hoping someone's had experience with this one... I have a 
TileList
 control with a custom itemRenderer. The renderer consists of an 
Image
 control and a few Label controls. 
 
 I've also attached a custom context menu to the TileList. In the
 MENU_SELECT event, I want to set the TileList's selectedItem to the
 item that the mouse is over before popping up the context menu. So I
 examine the event.mouseTarget property... this might be one of the
 embedded Label controls, so I crawl up the parent property till I 
get
 to the top. Works great - I eventually get to the itemRenderer 
level,
 where I can check if the renderer.data value is already selected, 
and
 if not, select it.
 
 It *doesn't* work if I right-click on the Image control. In that 
case,
 mouseTarget comes back as a MovieClip object with its parent 
property
 set to null - there doesn't seem to be any way to determine which
 itemRenderer it belongs to!
 
 Any ideas? All help appreciated, as always!!!
 
 --Tracey





[flexcoders] Re: Context menu mouseTarget vs. itemRenderer with Image control

2007-06-02 Thread tsiesser
Wow - images are not mouse targets. Okay, that's going to be
challenging - because I was actually planning on some special actions
to occur when the user clicked on the corners of the image. So maybe
the transparent sprite will be the key? I'll try it...

Thanks!

--Tracey


--- In flexcoders@yahoogroups.com, Alex Harui [EMAIL PROTECTED] wrote:

 Images are not mouse targets.  Try setting mouseChildren=true and/or
 mouseEnabled=true in the renderer.  You may also need to cover the image
 with a Sprite with alpha=0
 
  
 
 
 
 From: flexcoders@yahoogroups.com [mailto:[EMAIL PROTECTED] On
 Behalf Of tsiesser
 Sent: Friday, June 01, 2007 4:59 PM
 To: flexcoders@yahoogroups.com
 Subject: [flexcoders] Context menu mouseTarget vs. itemRenderer with
 Image control
 
  
 
 I'm hoping someone's had experience with this one... I have a TileList
 control with a custom itemRenderer. The renderer consists of an Image
 control and a few Label controls. 
 
 I've also attached a custom context menu to the TileList. In the
 MENU_SELECT event, I want to set the TileList's selectedItem to the
 item that the mouse is over before popping up the context menu. So I
 examine the event.mouseTarget property... this might be one of the
 embedded Label controls, so I crawl up the parent property till I get
 to the top. Works great - I eventually get to the itemRenderer level,
 where I can check if the renderer.data value is already selected, and
 if not, select it.
 
 It *doesn't* work if I right-click on the Image control. In that case,
 mouseTarget comes back as a MovieClip object with its parent property
 set to null - there doesn't seem to be any way to determine which
 itemRenderer it belongs to!
 
 Any ideas? All help appreciated, as always!!!
 
 --Tracey





[flexcoders] Re: Context menu mouseTarget vs. itemRenderer with Image control

2007-06-02 Thread tsiesser
It occurred to me to try adding the context menu to the item renderer,
but I wasn't sure what would happen to the blank areas of the
TileList, like if there aren't enough data items to fill the entire
space... does the list get item renderers with data=null, or are there
only renderers where there's actually data? (Trial and error would
answer that, I guess...)

I do still need the individual components of the item renderer to be
separately clickable - as I mentioned in another reply, I want to do
something special when the user clicks on the corner of the embedded
image controls.

Thanks for your help! More experimentation to come...

--Tracey

--- In flexcoders@yahoogroups.com, andrewalderson650 [EMAIL PROTECTED]
wrote:

 If you are using a custom item renderer why aren't you just adding 
 the context menu to the item renderer? 
 
  As a note if you are extending one of the default item renderers 
 they have the mouse disabled in the constructor so this needs to be 
 fixed.
 
 --- In flexcoders@yahoogroups.com, tsiesser tsiesser@ wrote:
 
  I'm hoping someone's had experience with this one... I have a 
 TileList
  control with a custom itemRenderer. The renderer consists of an 
 Image
  control and a few Label controls. 
  
  I've also attached a custom context menu to the TileList. In the
  MENU_SELECT event, I want to set the TileList's selectedItem to the
  item that the mouse is over before popping up the context menu. So I
  examine the event.mouseTarget property... this might be one of the
  embedded Label controls, so I crawl up the parent property till I 
 get
  to the top. Works great - I eventually get to the itemRenderer 
 level,
  where I can check if the renderer.data value is already selected, 
 and
  if not, select it.
  
  It *doesn't* work if I right-click on the Image control. In that 
 case,
  mouseTarget comes back as a MovieClip object with its parent 
 property
  set to null - there doesn't seem to be any way to determine which
  itemRenderer it belongs to!
  
  Any ideas? All help appreciated, as always!!!
  
  --Tracey
 





RE: [flexcoders] Re: Context menu mouseTarget vs. itemRenderer with Image control

2007-06-02 Thread Alex Harui
To be precise, mx:Image can be a mouseTarget as it is a UIComponent
wrapping the images.

 

Embedded images generally are not as are any other bitmaps loaded
through flash.display.Loader.

 

It depends on how you set things up.  However, placing transparent hit
areas is a good way to divide up areas of a renderer into separate
targets.

 



From: flexcoders@yahoogroups.com [mailto:[EMAIL PROTECTED] On
Behalf Of tsiesser
Sent: Saturday, June 02, 2007 9:32 AM
To: flexcoders@yahoogroups.com
Subject: [flexcoders] Re: Context menu mouseTarget vs. itemRenderer with
Image control

 

Wow - images are not mouse targets. Okay, that's going to be
challenging - because I was actually planning on some special actions
to occur when the user clicked on the corners of the image. So maybe
the transparent sprite will be the key? I'll try it...

Thanks!

--Tracey

--- In flexcoders@yahoogroups.com mailto:flexcoders%40yahoogroups.com
, Alex Harui [EMAIL PROTECTED] wrote:

 Images are not mouse targets. Try setting mouseChildren=true and/or
 mouseEnabled=true in the renderer. You may also need to cover the
image
 with a Sprite with alpha=0
 
 
 
 
 
 From: flexcoders@yahoogroups.com mailto:flexcoders%40yahoogroups.com
[mailto:flexcoders@yahoogroups.com mailto:flexcoders%40yahoogroups.com
] On
 Behalf Of tsiesser
 Sent: Friday, June 01, 2007 4:59 PM
 To: flexcoders@yahoogroups.com mailto:flexcoders%40yahoogroups.com 
 Subject: [flexcoders] Context menu mouseTarget vs. itemRenderer with
 Image control
 
 
 
 I'm hoping someone's had experience with this one... I have a TileList
 control with a custom itemRenderer. The renderer consists of an Image
 control and a few Label controls. 
 
 I've also attached a custom context menu to the TileList. In the
 MENU_SELECT event, I want to set the TileList's selectedItem to the
 item that the mouse is over before popping up the context menu. So I
 examine the event.mouseTarget property... this might be one of the
 embedded Label controls, so I crawl up the parent property till I get
 to the top. Works great - I eventually get to the itemRenderer level,
 where I can check if the renderer.data value is already selected, and
 if not, select it.
 
 It *doesn't* work if I right-click on the Image control. In that case,
 mouseTarget comes back as a MovieClip object with its parent property
 set to null - there doesn't seem to be any way to determine which
 itemRenderer it belongs to!
 
 Any ideas? All help appreciated, as always!!!
 
 --Tracey


 



[flexcoders] Re: Context menu with custom cursor

2006-10-05 Thread davcavs
I've currently worked around this issue by punching a small hole at
the registration point of the cursor movieclip. This allows the mouse
click to pass through to whatever is directly underneath the cursor. 

My theory is that the cursor movieclip is not a descendant of the
application instance on the display list, so it is not using the
Application context menu (I set the menu on the Application instance).
Is there a _root equivalent where I can set the context menu? I know
the stage cannot have a context menu applied, and I cant think of
anything else.

I'm going to go with this for now, but if anyone knows a better
solution, please let me know.

Thanks again,
David


--- In flexcoders@yahoogroups.com, davcavs [EMAIL PROTECTED] wrote:

 Hi, 
 In my Flex 2 application I have a custom context menu, and I
 occasionally set a custom cursor. When the user right-clicks when the
 custom cursor is set, the default context menu is shown, not the
 custom context menu.
 
 This seems to only happen when the custom cursor exists under the
 mouse coordinates. The problem can be seen on this page:
 http://www.adobe.com/devnet/flex/quickstart/controlling_the_cursor/
 
 On examples on that page, if you set the busy cursor, notice you get
 the default context menu. When you set the custom hourglass cursor,
 you don't, presumably because it is offset away from the mouse
 coordinates. In my app, the custom cursor exists under mouse
 coordinates, and like I said, the default menu is shown.
 
 The cursor I am using is embedded from a Flash 9 SWF, and in the class
 definition for the symbol, I have tried changing the contextMenu and
 disabling mouseEnabled, to no avail. 
 
 Since my custom cursor is a magnifying glass, I really don't want
 Zoom In/Zoom Out on the context menu. Am I missing something? Has
 anyone overcome this?
 
 Thanks,
 David







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[flexcoders] Re: context-menu in flex...

2006-06-15 Thread Cristian Pop
Hi everyone,

I don't want to hijack this thread but it reminded me about one
problem I had with the context menu. 

Does anyone knows a way to put a check before an item in the context
menu ? Flash Player can do it (see Play and loop entries). I could not
find anything in the ContextMenu Class.

Thanks,

Cristian



--- In flexcoders@yahoogroups.com, Jeff Tapper [EMAIL PROTECTED] wrote:

 I've always dealt with leaving the miniumum information in the context 
 menu, since the items you add appear first.  Also, if you use the 
 hideBuiltInItems() method, there are only 4 built in items which appear 
 with what you add.
 
 At 10:57 AM 6/13/2006, you wrote:
 
 Hi everyone,
 
 OK, I really need to have a right click context menu coming up in a
tree - 
 either my own or the Flash one.
 
 It seems the Flash one cannot be done without some other stuff in
it that 
 we do not want.  Has anyone found a way to maybe fake it so that
the built 
 in one does not come up?  All the reading I have found on the subject 
 involved previous versions of the player or involved bringing up other 
 Alerts and stuff, but not a context menu.
 
 I have considered maybe bringing up a context menu upon double
clicking on 
 a line in the tree - but that is just not the way these interfaces
would 
 normally work.  I am trying to simulate sort of an explorer type
action on 
 files in a tree.  Hightlight an item, then right click to do copy,
paste, 
 delete etc.
 
 Any ideas?
 
 Thanks
 
 Jonathan
 
 On 4/24/06, Matt Chotin mailto:[EMAIL PROTECTED][EMAIL PROTECTED] wrote:
 Look for the ContextMenu class in the ASDoc (and reference).  You can't
 disable the right-click menu completely, the most you can do is remove
 some of the settings.
 
 Matt
 
 
 -Original Message-
 From: mailto:flexcoders@yahoogroups.comflexcoders@yahoogroups.com 
 [mailto: [EMAIL PROTECTED] On
 Behalf Of Rajni
 Sent: Monday, April 24, 2006 8:03 PM
 To: mailto:flexcoders@yahoogroups.comflexcoders@yahoogroups.com
 Subject: [flexcoders] context-menu in flex...
 
 
 Hi,
 
 Can anybody tell me that how to customize the context-menu in flex?
 or how to disable right-click menu in flex?
 
 Thanks
 -Rajni
 
 
 
 
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