On Sun, Apr 13, 2008 at 10:50 AM, Doug McCune [EMAIL PROTECTED] wrote:
we'll be pushing out more examples, especially of how to use the
EventGenerator since that's something I think a lot of people have
needed to do.
Yeah, on has to go over the code a bit to see how it works, but that
Nice...seems like lack of documentation/examples is making me jump the
gun. I will go into isolation and go through the library and see if
this really takes care of all needs.
Thanks.
It is not so much of using If/new callbacks, it is more of a generic
approach. I personally do not like If(s), not a fan at all.
What I find missing is an easy way of sequencing events as i would
have done in traditional threaded applications. If I was do a
callback, i would prefer to pass a
You don't like if statements?
There is another thread around here about sequencing events/commands
and there is also Cairngorm's SequenceCommand (though personally I am
not a fan of that). As for the Callbacks class you see, that is just a
convenient way to wrap a result handler and fault
BTW, the EventGenerator class in the UM extensions is specifically for
sequencing events. You can wrap a bunch of events in the
EventGenerator and tell the generator whether the events should run in
sequence or in parallel. Then you fire off the generator and it will
queue up all the events and
Ben,
but that would mean that I would have a lot of code duplicated for
each module, right? In this case, the cairngorm source (or, at least,
the singletons). Am I right?
It doesn't seem a good practice to me... what do you think?
João Saleiro
Well, they would all point to the same Cairngorm/UM Cairngorm SWC
(that lives in the library project) but yes, you would have a model,
services, etc in each project. The resulting swf is built using
-link-report/-load-externs to optimize the inclusion of classes though
so you don't have
After joining UM and working with this I found the most kewlest slick part I
like is the callback support in Cairngorm events. Uber sweet at helping you
handle results and not bloating out your ModelLocator instances. Also, the
sweet hook that easily sets up using dispatchEvent no matter if its
I like the fact that someone found this to be a problem and cared to
make this as a framework. When, I needed this, I was writing my custom
code.
But, I do not like the implementation for the simple reason, that if a
View say View-1 needs synchronous information from 2 commands, it
cannot,
Hi Ace,
I think your complaint is having to create a callback for every
event/command invoked by your view and it is possible to avoid that.
If thats not what you meant I apologize and disregard the rest of this
message. :)
Our general approach is to pass ResultEvents back from delegates to
Ben,
Question for you. I've been looking at the UM extensions as well. How
about your support for chaining? From what I've seen it's chaining
commands, not events.
My main needs are to chain events, and right now I'm using a very
wordy (ie, many class files) to do that. Separate classes
Hi Jon,
I don't really know what you mean by chained events, can you
elaborate? I should also point out I have only been using UM Cairngorm
for a couple of months and don't feel like my head is completely
around it quite yet. More than happy to try answering your question if
you can clarify
On Apr 11, 2008, at 2:56 PM, ben.clinkinbeard wrote:
Hi Jon,
I don't really know what you mean by chained events, can you
elaborate? I should also point out I have only been using UM Cairngorm
for a couple of months and don't feel like my head is completely
around it quite yet. More than
Jon,
regarding chain events, I use modular which allows this ( in fact thanks
to Bjorn Schultheiss ). All you have to do is to have your events extend
ChainEvent (which extends cairngormEvent ) and your commands extend
SequenceCommand.
Then you can combine any of those events in any order
http://code.google.com/p/flexcairngorm/
from the home page there is
Implementation of EventGenerator to allow developers to automate
dispatching of sequences of events.
I have not actually used this. It might be covered in Thomas' Flex Show
which you can find a link to here
Good stuff indeed. Thanks for the links.
I've actually grabbed that stuff and started to look into it a bit
deeper.
cheers,
jon
On Apr 11, 2008, at 4:29 PM, Douglas Knudsen wrote:
http://code.google.com/p/flexcairngorm/
DK
On Fri, Apr 11, 2008 at
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