frame.
-Original Message-
From: Rob [mailto:[EMAIL PROTECTED]
Sent: Monday, March 28, 2005 9:23 AM
To: flexcoders@yahoogroups.com
Subject: [flexcoders] Msg re: Flash Script taking long time, continue or
abort?
Hi,
Has anyone seen the prompt from Flash that indicates that a Flash script
: Mehdi, Agha
[mailto:[EMAIL PROTECTED]
Sent: Monday, March 28, 2005 1:13
PM
To: 'flexcoders@yahoogroups.com'
Subject: RE: [flexcoders] Msg re:
Flash Script taking long time, continue or abort?
It happens when the player takes longer than 15 secs to run a frame.
Make
sure you don't have endless
: Monday, March 28, 2005 1:13 PM
To: 'flexcoders@yahoogroups.com'
Subject: RE: [flexcoders] Msg re: Flash Script taking long time, continue or
abort?
It happens when the player takes longer than 15 secs to run a frame. Make
sure you don't have endless loops in your script and if possible, break you
, March 28, 2005 1:45 PM
To: flexcoders@yahoogroups.com
Subject: RE: [flexcoders] Msg re: Flash Script taking long time, continue or
abort?
Btw, there is no looping constructs in the code; however, there are event
listeners...I suppose its possible that an event is being fired, but typically
it's
mmediately.
From: Rob [mailto:[EMAIL PROTECTED]
Sent: Monday, March 28, 2005 10:42 AMTo:
flexcoders@yahoogroups.comSubject: RE: [flexcoders] Msg re: Flash
Script taking long time, continue or abort?
Being relatively new to
Flex, how do you segment your code into different frames? I hav
: Mehdi, Agha [mailto:[EMAIL PROTECTED]
Sent: Monday, March 28, 2005 1:13 PM
To: 'flexcoders@yahoogroups.com'
Subject: RE: [flexcoders] Msg re: Flash Script taking long time, continue or
abort?
It happens when the player takes longer than 15 secs to run a frame. Make
sure you don't have
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