[flexcoders] Re: Will Papervision 3D be available for use in Flex Builder 3 ???
So now I see that mx.core.UIComponent has a property z and I am curious if this is something that relates to 3D. I was trying to set this z for the same Button in Flex but it doesn't make any difference at FP 10. Also anyone can give and hints as to how to use z (if possible) in effect (I was trying out FxAnimate3D...) --- In flexcoders@yahoogroups.com, Jason [EMAIL PROTECTED] wrote: Paul Andrews paul@ wrote: Well, I wonder how Flash player 10 is going to figure in this. Nice demos in the preview. Not in any way as far as I know. Flash player 10 will support displayObject.rotationX,displayObject.rotationY, displayObject.rotationZ But those are the only sort of real 3D in the Flash player 10 announced at Max in Chicago. So you're really only rotating an object on a plane in 3D space, but nothing else. (bummer) Or are you referring to something else? Jason Merrill
[flexcoders] Re: Will Papervision 3D be available for use in Flex Builder 3 ???
Paul Andrews [EMAIL PROTECTED] wrote: Well, I wonder how Flash player 10 is going to figure in this. Nice demos in the preview. Not in any way as far as I know. Flash player 10 will support displayObject.rotationX,displayObject.rotationY, displayObject.rotationZ But those are the only sort of real 3D in the Flash player 10 announced at Max in Chicago. So you're really only rotating an object on a plane in 3D space, but nothing else. (bummer) Or are you referring to something else? Jason Merrill
Re: [flexcoders] Re: Will Papervision 3D be available for use in Flex Builder 3 ???
- Original Message - From: Jason [EMAIL PROTECTED] To: flexcoders@yahoogroups.com Sent: Thursday, November 01, 2007 2:31 PM Subject: [flexcoders] Re: Will Papervision 3D be available for use in Flex Builder 3 ??? Paul Andrews [EMAIL PROTECTED] wrote: Well, I wonder how Flash player 10 is going to figure in this. Nice demos in the preview. Not in any way as far as I know. Flash player 10 will support displayObject.rotationX,displayObject.rotationY, displayObject.rotationZ But those are the only sort of real 3D in the Flash player 10 announced at Max in Chicago. So you're really only rotating an object on a plane in 3D space, but nothing else. (bummer) Or are you referring to something else? No, that's exactly what I was referring to. I thought they might have gone further than that in supporting 3D. Never mind, it's a bit better than what we have now.. .. I suppose.. ;-) Paul Jason Merrill
Re: [flexcoders] Re: Will Papervision 3D be available for use in Flex Builder 3 ???
- Original Message - From: Paul Andrews [EMAIL PROTECTED] To: flexcoders@yahoogroups.com Sent: Thursday, November 01, 2007 2:53 PM Subject: Re: [flexcoders] Re: Will Papervision 3D be available for use in Flex Builder 3 ??? - Original Message - From: Jason [EMAIL PROTECTED] To: flexcoders@yahoogroups.com Sent: Thursday, November 01, 2007 2:31 PM Subject: [flexcoders] Re: Will Papervision 3D be available for use in Flex Builder 3 ??? Paul Andrews [EMAIL PROTECTED] wrote: Well, I wonder how Flash player 10 is going to figure in this. Nice demos in the preview. Not in any way as far as I know. Flash player 10 will support displayObject.rotationX,displayObject.rotationY, displayObject.rotationZ But those are the only sort of real 3D in the Flash player 10 announced at Max in Chicago. So you're really only rotating an object on a plane in 3D space, but nothing else. (bummer) Or are you referring to something else? No, that's exactly what I was referring to. I thought they might have gone further than that in supporting 3D. Never mind, it's a bit better than what we have now.. .. I suppose.. ;-) Paul Jason Merrill -- Flexcoders Mailing List FAQ: http://groups.yahoo.com/group/flexcoders/files/flexcodersFAQ.txt Search Archives: http://www.mail-archive.com/flexcoders%40yahoogroups.com Yahoo! Groups Links
Re: [flexcoders] Re: Will Papervision 3D be available for use in Flex Builder 3 ???
- Original Message - From: Paul Andrews [EMAIL PROTECTED] To: flexcoders@yahoogroups.com Sent: Thursday, November 01, 2007 2:53 PM Subject: Re: [flexcoders] Re: Will Papervision 3D be available for use in Flex Builder 3 ??? - Original Message - From: Jason [EMAIL PROTECTED] To: flexcoders@yahoogroups.com Sent: Thursday, November 01, 2007 2:31 PM Subject: [flexcoders] Re: Will Papervision 3D be available for use in Flex Builder 3 ??? Paul Andrews [EMAIL PROTECTED] wrote: Well, I wonder how Flash player 10 is going to figure in this. Nice demos in the preview. Not in any way as far as I know. Flash player 10 will support displayObject.rotationX,displayObject.rotationY, displayObject.rotationZ But those are the only sort of real 3D in the Flash player 10 announced at Max in Chicago. So you're really only rotating an object on a plane in 3D space, but nothing else. (bummer) Or are you referring to something else? No, that's exactly what I was referring to. I thought they might have gone further than that in supporting 3D. Never mind, it's a bit better than what we have now.. .. I suppose.. ;-) Actually, it's a pretty big deal on reflection. I remember that we will also have a Z axis, so it's possible to represent any 3D surface and therefore full-blown 3D objects. I wonder how they render now that they have a Z axis to contend with... Paul Jason Merrill -- Flexcoders Mailing List FAQ: http://groups.yahoo.com/group/flexcoders/files/flexcodersFAQ.txt Search Archives: http://www.mail-archive.com/flexcoders%40yahoogroups.com Yahoo! Groups Links
Re: [flexcoders] Re: Will Papervision 3D be available for use in Flex Builder 3 ???
On Thursday 01 Nov 2007, Paul Andrews wrote: therefore full-blown 3D objects. I wonder how they render now that they have a Z axis to contend with... My guess is that with (maybe hardware accelerated) tri-axis transforms in the player once PaperVision 3D is updated to use them, it'll *really* fly. -- Tom Chiverton Helping to preemptively incubate synergistic e-markets on: http://thefalken.livejournal.com This email is sent for and on behalf of Halliwells LLP. Halliwells LLP is a limited liability partnership registered in England and Wales under registered number OC307980 whose registered office address is at St James's Court Brown Street Manchester M2 2JF. A list of members is available for inspection at the registered office. Any reference to a partner in relation to Halliwells LLP means a member of Halliwells LLP. Regulated by The Solicitors Regulation Authority. CONFIDENTIALITY This email is intended only for the use of the addressee named above and may be confidential or legally privileged. If you are not the addressee you must not read it and must not use any information contained in nor copy it nor inform any person other than Halliwells LLP or the addressee of its existence or contents. If you have received this email in error please delete it and notify Halliwells LLP IT Department on 0870 365 8008. For more information about Halliwells LLP visit www.halliwells.com. -- Flexcoders Mailing List FAQ: http://groups.yahoo.com/group/flexcoders/files/flexcodersFAQ.txt Search Archives: http://www.mail-archive.com/flexcoders%40yahoogroups.com Yahoo! Groups Links * To visit your group on the web, go to: http://groups.yahoo.com/group/flexcoders/ * Your email settings: Individual Email | Traditional * To change settings online go to: http://groups.yahoo.com/group/flexcoders/join (Yahoo! ID required) * To change settings via email: mailto:[EMAIL PROTECTED] mailto:[EMAIL PROTECTED] * To unsubscribe from this group, send an email to: [EMAIL PROTECTED] * Your use of Yahoo! Groups is subject to: http://docs.yahoo.com/info/terms/
Re: [flexcoders] Re: Will Papervision 3D be available for use in Flex Builder 3 ???
On Nov 1, 2007, at 12:00 PM, Paul Andrews wrote: Actually, it's a pretty big deal on reflection. I remember that we will also have a Z axis, so it's possible to represent any 3D surface and therefore full-blown 3D objects. I wonder how they render now that they have a Z axis to contend with... Four corner distortions that are driven by lower-level code I believe (ie, not intrinsic AS). It's a big deal to designers mostly and will definitely be cause for a new wave of 3d engines popping up. For programmers, hopefully they throw us a bone and at least do this implementation right - at a minimum real 3x3 and 4x4 matrices. That may be asking too much though since that whole 5kb of compressed code will totally bloat the player. cheers, j