[flexcoders] Re: Will Papervision 3D be available for use in Flex Builder 3 ???

2008-10-18 Thread gwangdesign
So now I see that mx.core.UIComponent has a property z and I am
curious if this is something that relates to 3D. I was trying to set
this z for the same Button in Flex but it doesn't make any difference
at FP 10.

Also anyone can give and hints as to how to use z (if possible) in
effect (I was trying out FxAnimate3D...)


--- In flexcoders@yahoogroups.com, Jason [EMAIL PROTECTED] wrote:

 Paul Andrews paul@ wrote:
  Well, I wonder how Flash player 10 is going to figure in this. Nice 
 demos in the preview. 
 
 Not in any way as far as I know. Flash player 10 will support 
 displayObject.rotationX,displayObject.rotationY, 
 displayObject.rotationZ
 
 But those are the only sort of real 3D in the Flash player 10 
 announced at Max in Chicago. So you're really only rotating an object 
 on a plane in 3D space, but nothing else. (bummer)   
 
 Or are you referring to something else?
 
 Jason Merrill





[flexcoders] Re: Will Papervision 3D be available for use in Flex Builder 3 ???

2007-11-01 Thread Jason
Paul Andrews [EMAIL PROTECTED] wrote:
 Well, I wonder how Flash player 10 is going to figure in this. Nice 
demos in the preview. 

Not in any way as far as I know. Flash player 10 will support 
displayObject.rotationX,displayObject.rotationY, 
displayObject.rotationZ

But those are the only sort of real 3D in the Flash player 10 
announced at Max in Chicago. So you're really only rotating an object 
on a plane in 3D space, but nothing else. (bummer)   

Or are you referring to something else?

Jason Merrill



Re: [flexcoders] Re: Will Papervision 3D be available for use in Flex Builder 3 ???

2007-11-01 Thread Paul Andrews
- Original Message - 
From: Jason [EMAIL PROTECTED]
To: flexcoders@yahoogroups.com
Sent: Thursday, November 01, 2007 2:31 PM
Subject: [flexcoders] Re: Will Papervision 3D be available for use in Flex 
Builder 3 ???


 Paul Andrews [EMAIL PROTECTED] wrote:
 Well, I wonder how Flash player 10 is going to figure in this. Nice
demos in the preview.

 Not in any way as far as I know. Flash player 10 will support
 displayObject.rotationX,displayObject.rotationY,
 displayObject.rotationZ

 But those are the only sort of real 3D in the Flash player 10
 announced at Max in Chicago. So you're really only rotating an object
 on a plane in 3D space, but nothing else. (bummer)

 Or are you referring to something else?

No, that's exactly what I was referring to. I thought they might have gone 
further than that in supporting 3D.
Never mind, it's a bit better than what we have now..  .. I suppose..  ;-)

Paul

 Jason Merrill



Re: [flexcoders] Re: Will Papervision 3D be available for use in Flex Builder 3 ???

2007-11-01 Thread Paul Andrews

- Original Message - 
From: Paul Andrews [EMAIL PROTECTED]
To: flexcoders@yahoogroups.com
Sent: Thursday, November 01, 2007 2:53 PM
Subject: Re: [flexcoders] Re: Will Papervision 3D be available for use in 
Flex Builder 3 ???


 - Original Message - 
 From: Jason [EMAIL PROTECTED]
 To: flexcoders@yahoogroups.com
 Sent: Thursday, November 01, 2007 2:31 PM
 Subject: [flexcoders] Re: Will Papervision 3D be available for use in Flex
 Builder 3 ???


 Paul Andrews [EMAIL PROTECTED] wrote:
 Well, I wonder how Flash player 10 is going to figure in this. Nice
demos in the preview.

 Not in any way as far as I know. Flash player 10 will support
 displayObject.rotationX,displayObject.rotationY,
 displayObject.rotationZ

 But those are the only sort of real 3D in the Flash player 10
 announced at Max in Chicago. So you're really only rotating an object
 on a plane in 3D space, but nothing else. (bummer)

 Or are you referring to something else?

 No, that's exactly what I was referring to. I thought they might have gone
 further than that in supporting 3D.
 Never mind, it's a bit better than what we have now..  .. I suppose..  ;-)

 Paul

 Jason Merrill



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Re: [flexcoders] Re: Will Papervision 3D be available for use in Flex Builder 3 ???

2007-11-01 Thread Paul Andrews
- Original Message - 
From: Paul Andrews [EMAIL PROTECTED]
To: flexcoders@yahoogroups.com
Sent: Thursday, November 01, 2007 2:53 PM
Subject: Re: [flexcoders] Re: Will Papervision 3D be available for use in 
Flex Builder 3 ???


 - Original Message - 
 From: Jason [EMAIL PROTECTED]
 To: flexcoders@yahoogroups.com
 Sent: Thursday, November 01, 2007 2:31 PM
 Subject: [flexcoders] Re: Will Papervision 3D be available for use in Flex
 Builder 3 ???


 Paul Andrews [EMAIL PROTECTED] wrote:
 Well, I wonder how Flash player 10 is going to figure in this. Nice
demos in the preview.

 Not in any way as far as I know. Flash player 10 will support
 displayObject.rotationX,displayObject.rotationY,
 displayObject.rotationZ

 But those are the only sort of real 3D in the Flash player 10
 announced at Max in Chicago. So you're really only rotating an object
 on a plane in 3D space, but nothing else. (bummer)

 Or are you referring to something else?

 No, that's exactly what I was referring to. I thought they might have gone
 further than that in supporting 3D.
 Never mind, it's a bit better than what we have now..  .. I suppose..  ;-)

Actually, it's a pretty big deal on reflection. I remember that we will also 
have a Z axis, so it's possible to represent any 3D surface and therefore 
full-blown 3D objects. I wonder how they render now that they have a Z 
axis to contend with...

 Paul

 Jason Merrill



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Re: [flexcoders] Re: Will Papervision 3D be available for use in Flex Builder 3 ???

2007-11-01 Thread Tom Chiverton
On Thursday 01 Nov 2007, Paul Andrews wrote:
 therefore full-blown 3D objects. I wonder how they render now that they
 have a Z axis to contend with...

My guess is that with (maybe hardware accelerated) tri-axis transforms in the 
player once PaperVision 3D is updated to use them, it'll *really* fly.

-- 
Tom Chiverton
Helping to preemptively incubate synergistic e-markets
on: http://thefalken.livejournal.com



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Re: [flexcoders] Re: Will Papervision 3D be available for use in Flex Builder 3 ???

2007-11-01 Thread Jon Bradley

On Nov 1, 2007, at 12:00 PM, Paul Andrews wrote:

Actually, it's a pretty big deal on reflection. I remember that we  
will also
have a Z axis, so it's possible to represent any 3D surface and  
therefore
full-blown 3D objects. I wonder how they render now that they  
have a Z

axis to contend with...


Four corner distortions that are driven by lower-level code I believe  
(ie, not intrinsic AS).


It's a big deal to designers mostly and will definitely be cause for  
a new wave of 3d engines popping up.


For programmers, hopefully they throw us a bone and at least do this  
implementation right - at a minimum real 3x3 and 4x4 matrices. That  
may be asking too much though since that whole 5kb of compressed code  
will totally bloat the player.


cheers,

j