Re: [flexcoders]Does Flex 4 Gumbo support styles and other questions
On Friday 13 Feb 2009, dorkie dork from dorktown wrote: 1. If I add a Gumbo component to the stage (design view) am I able to set styles on it? Yes. Do these styles affect vector FXG graphics that already exist in the skin file or are they drawn with the graphics object like in the halo set, graphics.drawRectangle() etc? You can probably do both. 4. What would be a better acronym than PIFF (photoshop, illustrator, fireworks and flash), sounds like a graphic format :P? Any other compatible graphic tools I'm missing? I think that's Thermo :-) -- Tom Chiverton Helping to globally market information This email is sent for and on behalf of Halliwells LLP. Halliwells LLP is a limited liability partnership registered in England and Wales under registered number OC307980 whose registered office address is at Halliwells LLP, 3 Hardman Square, Spinningfields, Manchester, M3 3EB. A list of members is available for inspection at the registered office together with a list of those non members who are referred to as partners. We use the word ?partner? to refer to a member of the LLP, or an employee or consultant with equivalent standing and qualifications. Regulated by the Solicitors Regulation Authority. CONFIDENTIALITY This email is intended only for the use of the addressee named above and may be confidential or legally privileged. If you are not the addressee you must not read it and must not use any information contained in nor copy it nor inform any person other than Halliwells LLP or the addressee of its existence or contents. If you have received this email in error please delete it and notify Halliwells LLP IT Department on 0870 365 2500. For more information about Halliwells LLP visit www.halliwells.com.
[flexcoders]Does Flex 4 Gumbo support styles and other questions
I've read about and seen the presentation on Flex 4 Gumbo components but I'm still unclear on how it works. Note: These questions pertain to Flex Builder. 1. If I add a Gumbo component to the stage (design view) am I able to set styles on it? Do these styles affect vector FXG graphics that already exist in the skin file or are they drawn with the graphics object like in the halo set, graphics.drawRectangle() etc? 2. Will Illustrator, Photoshop, Fireworks and Flash (henceforth known as PIFF) export a FXG button skin that we can drop into Flex and have it work or does it export FXG markup and we then connect the data? 3. Can we import a Gumbo skin into PIFF and then style or change the graphics in the design tool and then export that back out, sans whatever Flash Catalyst? 4. What would be a better acronym than PIFF (photoshop, illustrator, fireworks and flash), sounds like a graphic format :P? Any other compatible graphic tools I'm missing? 5. A few members of the Photoshop community have talked about support for the Flash renderer in PIF (flash already has the FP renderer). This renderer would mix with the current design tool's renderer to provide a live design-time rendering of the Flex components and a separate property inspector to set styles of the components. Of course, you would also be able to work with the graphic elements as well. This would also pave the way to allow the design tools use any of the Flex containers to aide the designer in the layout of the design (using hbox, vbox, etc). Is there any interest in this?
Re: [flexcoders]Does Flex 4 Gumbo support styles and other questions
Addendum: 6. If I have a skin in Flex Builder and I want to edit it visually, how would I do that? For example, in some of the design tools, if I have a movieclip or a component when I double click on it takes me into the sub view where I can edit the graphics and parts that make up that movieclip / component. If I double click on a Gumbo component in Flex Builder how does it handle it?